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[2105]={name=[[破甲测试]],icon=[[26]],desc=[[]],type=2,cmdType=0,side=0,camp={},cmd=[[attr]],cancelCmd={},isAddCmd=0,args={{110,10000}},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=4,canAppend=1,hitEffect=[[]],keepEffect=[[]],validateEffect=[[]],hitSound=0,dieEffect=[[]],appendCnt=0,group={},effectOffset=[[]],holdOnDie=0,noQusan=0,roundOne=0},
[2106]={name=[[免控率测试]],icon=[[buff_kangkong]],desc=[[]],type=2,cmdType=0,side=0,camp={},cmd=[[attr]],cancelCmd={},isAddCmd=0,args={{111,10000}},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=4,canAppend=1,hitEffect=[[]],keepEffect=[[]],validateEffect=[[]],hitSound=0,dieEffect=[[]],appendCnt=0,group={},effectOffset=[[]],holdOnDie=0,noQusan=0,roundOne=0},
[2107]={name=[[减伤测试]],icon=[[buff_mianshangtigao]],desc=[[]],type=2,cmdType=0,side=0,camp={},cmd=[[attr]],cancelCmd={},isAddCmd=0,args={{112,10000}},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=4,canAppend=1,hitEffect=[[]],keepEffect=[[]],validateEffect=[[]],hitSound=0,dieEffect=[[]],appendCnt=0,group={},effectOffset=[[]],holdOnDie=0,noQusan=0,roundOne=0},
[2108]={name=[[神圣伤害]],icon=[[29]],desc=[[]],type=2,cmdType=0,side=0,camp={},cmd=[[attr]],cancelCmd={},isAddCmd=0,args={{113,10000}},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=4,canAppend=1,hitEffect=[[]],keepEffect=[[]],validateEffect=[[]],hitSound=0,dieEffect=[[]],appendCnt=0,group={},effectOffset=[[]],holdOnDie=0,noQusan=0,roundOne=0},
[2109]={name=[[对战士伤害加成]],icon=[[29]],desc=[[]],type=2,cmdType=0,side=0,camp={},cmd=[[attr]],cancelCmd={},isAddCmd=0,args={{206,10000}},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=4,canAppend=1,hitEffect=[[]],keepEffect=[[]],validateEffect=[[]],hitSound=0,dieEffect=[[]],appendCnt=0,group={},effectOffset=[[]],holdOnDie=0,noQusan=0,roundOne=0},
[2110]={name=[[对眩晕伤害加成]],icon=[[15]],desc=[[]],type=2,cmdType=0,side=0,camp={},cmd=[[attr]],cancelCmd={},isAddCmd=0,args={{211,10000}},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=4,canAppend=1,hitEffect=[[]],keepEffect=[[]],validateEffect=[[]],hitSound=0,dieEffect=[[]],appendCnt=0,group={},effectOffset=[[]],holdOnDie=0,noQusan=0,roundOne=0},
[2111]={name=[[对燃烧目标伤害加成]],icon=[[19|20|21]],desc=[[]],type=2,cmdType=0,side=0,camp={},cmd=[[attr]],cancelCmd={},isAddCmd=0,args={{215,10000},{216,10000},{217,10000}},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=4,canAppend=1,hitEffect=[[]],keepEffect=[[]],validateEffect=[[]],hitSound=0,dieEffect=[[]],appendCnt=0,group={},effectOffset=[[]],holdOnDie=0,noQusan=0,roundOne=0},
[2201]={name=[[技能增伤率减]],icon=[[17]],desc=[[]],type=2,cmdType=0,side=0,camp={},cmd=[[attr]],cancelCmd={},isAddCmd=0,args={{105,-10000}},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=4,canAppend=1,hitEffect=[[]],keepEffect=[[]],validateEffect=[[]],hitSound=0,dieEffect=[[]],appendCnt=0,group={},effectOffset=[[]],holdOnDie=0,noQusan=0,roundOne=0},
[2202]={name=[[精准测试减]],icon=[[14]],desc=[[]],type=2,cmdType=0,side=0,camp={},cmd=[[attr]],cancelCmd={},isAddCmd=0,args={{106,-5000}},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=4,canAppend=1,hitEffect=[[]],keepEffect=[[]],validateEffect=[[]],hitSound=0,dieEffect=[[]],appendCnt=0,group={},effectOffset=[[]],holdOnDie=0,noQusan=0,roundOne=0},
[2203]={name=[[格挡测试减]],icon=[[19]],desc=[[]],type=2,cmdType=0,side=0,camp={},cmd=[[attr]],cancelCmd={},isAddCmd=0,args={{107,-5000}},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=4,canAppend=1,hitEffect=[[]],keepEffect=[[]],validateEffect=[[]],hitSound=0,dieEffect=[[]],appendCnt=0,group={},effectOffset=[[]],holdOnDie=0,noQusan=0,roundOne=0},
[2204]={name=[[暴击暴伤减]],icon=[[15|16]],desc=[[]],type=2,cmdType=0,side=0,camp={},cmd=[[attr]],cancelCmd={},isAddCmd=0,args={{108,-5000},{109,-10000}},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=4,canAppend=1,hitEffect=[[]],keepEffect=[[]],validateEffect=[[]],hitSound=0,dieEffect=[[]],appendCnt=0,group={},effectOffset=[[]],holdOnDie=0,noQusan=0,roundOne=0},
[2205]={name=[[破甲测试减]],icon=[[26]],desc=[[]],type=2,cmdType=0,side=0,camp={},cmd=[[attr]],cancelCmd={},isAddCmd=0,args={{110,-10000}},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=4,canAppend=1,hitEffect=[[]],keepEffect=[[]],validateEffect=[[]],hitSound=0,dieEffect=[[]],appendCnt=0,group={},effectOffset=[[]],holdOnDie=0,noQusan=0,roundOne=0},
[2206]={name=[[免控率测试减]],icon=[[buff_kangkong]],desc=[[]],type=2,cmdType=0,side=0,camp={},cmd=[[attr]],cancelCmd={},isAddCmd=0,args={{111,-10000}},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=4,canAppend=1,hitEffect=[[]],keepEffect=[[]],validateEffect=[[]],hitSound=0,dieEffect=[[]],appendCnt=0,group={},effectOffset=[[]],holdOnDie=0,noQusan=0,roundOne=0},
[2207]={name=[[减伤测试减]],icon=[[buff_mianshangtigao]],desc=[[]],type=2,cmdType=0,side=0,camp={},cmd=[[attr]],cancelCmd={},isAddCmd=0,args={{112,-10000}},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=4,canAppend=1,hitEffect=[[]],keepEffect=[[]],validateEffect=[[]],hitSound=0,dieEffect=[[]],appendCnt=0,group={},effectOffset=[[]],holdOnDie=0,noQusan=0,roundOne=0},
[2208]={name=[[神圣伤害减]],icon=[[1]],desc=[[]],type=2,cmdType=0,side=0,camp={},cmd=[[attr]],cancelCmd={},isAddCmd=0,args={{113,-10000}},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=4,canAppend=1,hitEffect=[[]],keepEffect=[[]],validateEffect=[[]],hitSound=0,dieEffect=[[]],appendCnt=0,group={},effectOffset=[[]],holdOnDie=0,noQusan=0,roundOne=0},
[2209]={name=[[对战士伤害加成减]],icon=[[29]],desc=[[]],type=2,cmdType=0,side=0,camp={},cmd=[[attr]],cancelCmd={},isAddCmd=0,args={{206,-10000}},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=4,canAppend=1,hitEffect=[[]],keepEffect=[[]],validateEffect=[[]],hitSound=0,dieEffect=[[]],appendCnt=0,group={},effectOffset=[[]],holdOnDie=0,noQusan=0,roundOne=0},
[2210]={name=[[对眩晕伤害加成减]],icon=[[15]],desc=[[]],type=2,cmdType=0,side=0,camp={},cmd=[[attr]],cancelCmd={},isAddCmd=0,args={{211,-10000}},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=4,canAppend=1,hitEffect=[[]],keepEffect=[[]],validateEffect=[[]],hitSound=0,dieEffect=[[]],appendCnt=0,group={},effectOffset=[[]],holdOnDie=0,noQusan=0,roundOne=0},
[2211]={name=[[对燃烧目标伤害加成减]],icon=[[19|20|21]],desc=[[]],type=2,cmdType=0,side=0,camp={},cmd=[[attr]],cancelCmd={},isAddCmd=0,args={{215,-10000},{216,-10000},{217,-10000}},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=4,canAppend=1,hitEffect=[[]],keepEffect=[[]],validateEffect=[[]],hitSound=0,dieEffect=[[]],appendCnt=0,group={},effectOffset=[[]],holdOnDie=0,noQusan=0,roundOne=0},
[2212]={name=[[石化5回合测试]],icon=[[11]],desc=[[]],type=2,cmdType=0,side=0,camp={},cmd=[[shihua]],cancelCmd={"cancelControl",1},isAddCmd=0,args={},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=5,canAppend=2,hitEffect=[[]],keepEffect=[[]],validateEffect=[[]],hitSound=0,dieEffect=[[]],appendCnt=0,group={},effectOffset=[[]],holdOnDie=0,noQusan=0,roundOne=0},
["援军BUFF"]={name=[[]],icon=[[]],desc=[[]],type=0,cmdType=0,side=0,camp={},cmd=[[]],cancelCmd={},isAddCmd=0,args={},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=0,canAppend=0,hitEffect=[[]],keepEffect=[[]],validateEffect=[[]],hitSound=0,dieEffect=[[]],appendCnt=0,group={},effectOffset=[[]],holdOnDie=0,noQusan=0,roundOne=0},
[4000]={name=[[攻击提升]],icon=[[buff_gongjitisheng]],desc=[[援军到来后提高了友军的士气，攻击力提升！]],type=2,cmdType=2,side=0,camp={},cmd=[[attr]],cancelCmd={"cancelControl",1},isAddCmd=1,args={{201,0}},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=2,canAppend=2,hitEffect=[[]],keepEffect=[[]],validateEffect=[[]],hitSound=0,dieEffect=[[]],appendCnt=0,group={},effectOffset=[[]],holdOnDie=0,noQusan=1,roundOne=0},
["冰龙巢穴BUFF"]={name=[[]],icon=[[]],desc=[[]],type=0,cmdType=0,side=0,camp={},cmd=[[]],cancelCmd={},isAddCmd=0,args={},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=0,canAppend=0,hitEffect=[[]],keepEffect=[[]],validateEffect=[[]],hitSound=0,dieEffect=[[]],appendCnt=0,group={},effectOffset=[[]],holdOnDie=0,noQusan=0,roundOne=0},
[4121]={name=[[没用到了]],icon=[[]],desc=[[反伤]],type=2,cmdType=2,side=0,camp={},cmd=[[fantan]],cancelCmd={},isAddCmd=1,args={7,3500},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=15,canAppend=2,hitEffect=[[]],keepEffect=[[]],validateEffect=[[]],hitSound=0,dieEffect=[[]],appendCnt=0,group={},effectOffset=[[]],holdOnDie=0,noQusan=0,roundOne=0},
[4130]={name=[[攻击降低]],icon=[[buff_gongjijiangdi]],desc=[[攻击力降低20%，持续2回合]],type=2,cmdType=2,side=0,camp={},cmd=[[attrQusan]],cancelCmd={"cancelControl",1},isAddCmd=1,args={{201,-2000}},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=2,canAppend=2,hitEffect=[[]],keepEffect=[[]],validateEffect=[[]],hitSound=0,dieEffect=[[]],appendCnt=0,group={},effectOffset=[[]],holdOnDie=0,noQusan=0,roundOne=0},
[4141]={name=[[没用到了]],icon=[[buff_gongjitisheng]],desc=[[攻击提高20%]],type=2,cmdType=2,side=0,camp={},cmd=[[attr]],cancelCmd={"cancelControl",1},isAddCmd=1,args={{201,2000}},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=15,canAppend=1,hitEffect=[[]],keepEffect=[[]],validateEffect=[[]],hitSound=0,dieEffect=[[]],appendCnt=15,group={},effectOffset=[[]],holdOnDie=0,noQusan=1,roundOne=0},
[4142]={name=[[没用到了]],icon=[[]],desc=[[禁止复活]],type=2,cmdType=2,side=0,camp={},cmd=[[noRevive]],cancelCmd={},isAddCmd=1,args={},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=15,canAppend=2,hitEffect=[[]],keepEffect=[[]],validateEffect=[[]],hitSound=0,dieEffect=[[]],appendCnt=0,group={},effectOffset=[[]],holdOnDie=1,noQusan=1,roundOne=0},
[4143]={name=[[寒流爆发]],icon=[[]],desc=[[10回合秒杀]],type=2,cmdType=2,side=0,camp={},cmd=[[ranshao]],cancelCmd={"cancelControl",1},isAddCmd=0,args={6,88888},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=1,canAppend=1,hitEffect=[[BingLong/BOSS_BingLong_skill3_baozha]],keepEffect=[[]],validateEffect=[[]],hitSound=0,dieEffect=[[]],appendCnt=0,group={},effectOffset=[[]],holdOnDie=0,noQusan=1,roundOne=0},
[4144]={name=[[寒流将至]],icon=[[buff_nilin]],desc=[[寒流在第10回合爆发，所有英雄尽死]],type=2,cmdType=2,side=0,camp={},cmd=[[atttr]],cancelCmd={"cancelControl",1},isAddCmd=1,args={{201,0}},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=10,canAppend=1,hitEffect=[[BingLong/BOSS_BingLong_debuff_enter,middle]],keepEffect=[[BingLong/BOSS_BingLong_debuff_idle,bottom]],validateEffect=[[]],hitSound=10000014,dieEffect=[[]],appendCnt=0,group={},effectOffset=[[]],holdOnDie=0,noQusan=1,roundOne=0},
["冰龙词条技能"]={name=[[]],icon=[[]],desc=[[]],type=0,cmdType=0,side=0,camp={},cmd=[[]],cancelCmd={},isAddCmd=0,args={},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=0,canAppend=0,hitEffect=[[]],keepEffect=[[]],validateEffect=[[]],hitSound=0,dieEffect=[[]],appendCnt=0,group={},effectOffset=[[]],holdOnDie=0,noQusan=0,roundOne=0},
[4161]={name=[[闪避提升]],icon=[[buff_shanbi]],desc=[[提升自身闪避30%]],type=2,cmdType=2,side=0,camp={},cmd=[[attr]],cancelCmd={"cancelControl",1},isAddCmd=1,args={{114,3000}},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=10,canAppend=2,hitEffect=[[]],keepEffect=[[]],validateEffect=[[]],hitSound=0,dieEffect=[[]],appendCnt=0,group={},effectOffset=[[]],holdOnDie=0,noQusan=0,roundOne=0},
[4162]={name=[[物免提升]],icon=[[buff_wumiantisheng]],desc=[[提升自身物免30%]],type=2,cmdType=2,side=0,camp={},cmd=[[attr]],cancelCmd={"cancelControl",1},isAddCmd=1,args={{240,3000}},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=10,canAppend=2,hitEffect=[[]],keepEffect=[[]],validateEffect=[[]],hitSound=0,dieEffect=[[]],appendCnt=0,group={},effectOffset=[[]],holdOnDie=0,noQusan=0,roundOne=0},
[4163]={name=[[法免提升]],icon=[[buff_famiantisheng]],desc=[[提升自身法免30%]],type=2,cmdType=2,side=0,camp={},cmd=[[attr]],cancelCmd={"cancelControl",1},isAddCmd=1,args={{241,3000}},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=10,canAppend=2,hitEffect=[[]],keepEffect=[[]],validateEffect=[[]],hitSound=0,dieEffect=[[]],appendCnt=0,group={},effectOffset=[[]],holdOnDie=0,noQusan=0,roundOne=0},
[4164]={name=[[抗暴提升]],icon=[[buff_kangbaotisheng]],desc=[[提升自身抗暴30%]],type=2,cmdType=2,side=0,camp={},cmd=[[attr]],cancelCmd={"cancelControl",1},isAddCmd=1,args={{239,3000}},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=10,canAppend=2,hitEffect=[[]],keepEffect=[[]],validateEffect=[[]],hitSound=0,dieEffect=[[]],appendCnt=0,group={},effectOffset=[[]],holdOnDie=0,noQusan=0,roundOne=0},
[4165]={name=[[韧性提升]],icon=[[buff_renxingtisheng]],desc=[[提升自身韧性30%]],type=2,cmdType=2,side=0,camp={},cmd=[[attr]],cancelCmd={"cancelControl",1},isAddCmd=1,args={{252,3000}},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=10,canAppend=2,hitEffect=[[]],keepEffect=[[]],validateEffect=[[]],hitSound=0,dieEffect=[[]],appendCnt=0,group={},effectOffset=[[]],holdOnDie=0,noQusan=0,roundOne=0},
[4211]={name=[[]],icon=[[]],desc=[[反弹100%普攻伤害]],type=2,cmdType=2,side=0,camp={},cmd=[[fantan]],cancelCmd={},isAddCmd=1,args={7,10000,1},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=10,canAppend=2,hitEffect=[[]],keepEffect=[[]],validateEffect=[[]],hitSound=0,dieEffect=[[]],appendCnt=0,group={},effectOffset=[[]],holdOnDie=1,noQusan=1,roundOne=0},
[4241]={name=[[死神]],icon=[[]],desc=[[每回合损失最大生命值的15%]],type=2,cmdType=2,side=0,camp={},cmd=[[ranshao]],cancelCmd={"cancelControl",1},isAddCmd=0,args={6,1500},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=1,canAppend=2,hitEffect=[[]],keepEffect=[[]],validateEffect=[[]],hitSound=0,dieEffect=[[]],appendCnt=0,group={},effectOffset=[[]],holdOnDie=1,noQusan=1,roundOne=0},
[4242]={name=[[禁止复活]],icon=[[buff_jinzhifuhuo]],desc=[[禁止复活]],type=2,cmdType=2,side=0,camp={},cmd=[[noRevive]],cancelCmd={},isAddCmd=1,args={},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=10,canAppend=2,hitEffect=[[]],keepEffect=[[]],validateEffect=[[]],hitSound=0,dieEffect=[[]],appendCnt=0,group={},effectOffset=[[]],holdOnDie=1,noQusan=1,roundOne=0},
[4251]={name=[[混沌]],icon=[[]],desc=[[每回合损失最大生命值的20%]],type=2,cmdType=2,side=0,camp={},cmd=[[ranshao]],cancelCmd={"cancelControl",1},isAddCmd=0,args={6,2000},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=1,canAppend=2,hitEffect=[[]],keepEffect=[[]],validateEffect=[[]],hitSound=0,dieEffect=[[]],appendCnt=0,group={},effectOffset=[[]],holdOnDie=1,noQusan=0,roundOne=0},
[4261]={name=[[地裂]],icon=[[buff_xuanyun]],desc=[[携带该状态的单位无法攻击，持续2回合，不受控制命中影响]],type=2,cmdType=2,side=0,camp={},cmd=[[xuanyun]],cancelCmd={"cancelControl",1},isAddCmd=1,args={},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=1,canAppend=2,hitEffect=[[]],keepEffect=[[Buff/xuanyun,top]],validateEffect=[[]],hitSound=0,dieEffect=[[]],appendCnt=0,group={},effectOffset=[[]],holdOnDie=0,noQusan=0,roundOne=0},
[4271]={name=[[封印]],icon=[[buff_chenmo]],desc=[[携带该状态的单位无法使用主动技能，持续1回合]],type=2,cmdType=2,side=0,camp={},cmd=[[jinmo]],cancelCmd={"cancelControl",1},isAddCmd=1,args={},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=1,canAppend=2,hitEffect=[[]],keepEffect=[[Buff/buff_chenmo,top]],validateEffect=[[]],hitSound=0,dieEffect=[[]],appendCnt=0,group={},effectOffset=[[]],holdOnDie=0,noQusan=0,roundOne=0},
[4291]={name=[[虚弱]],icon=[[buff_gongjijiangdi]],desc=[[英雄攻击降低30%（可驱散）]],type=2,cmdType=2,side=0,camp={},cmd=[[attrQusan]],cancelCmd={},isAddCmd=1,args={{201,-3000}},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=10,canAppend=2,hitEffect=[[]],keepEffect=[[]],validateEffect=[[]],hitSound=0,dieEffect=[[]],appendCnt=0,group={},effectOffset=[[]],holdOnDie=0,noQusan=0,roundOne=0},
[4301]={name=[[攻击降低]],icon=[[buff_gongjijiangdi]],desc=[[前排英雄攻击降低50%（不可驱散）]],type=2,cmdType=2,side=0,camp={},cmd=[[attrQusan]],cancelCmd={"cancelControl",1},isAddCmd=1,args={{201,-5000}},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=10,canAppend=2,hitEffect=[[]],keepEffect=[[]],validateEffect=[[]],hitSound=0,dieEffect=[[]],appendCnt=0,group={},effectOffset=[[]],holdOnDie=0,noQusan=1,roundOne=0},
[4311]={name=[[攻击降低]],icon=[[buff_gongjijiangdi]],desc=[[中排英雄攻击降低50%（不可驱散）]],type=2,cmdType=2,side=0,camp={},cmd=[[attrQusan]],cancelCmd={"cancelControl",1},isAddCmd=1,args={{201,-5000}},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=10,canAppend=2,hitEffect=[[]],keepEffect=[[]],validateEffect=[[]],hitSound=0,dieEffect=[[]],appendCnt=0,group={},effectOffset=[[]],holdOnDie=0,noQusan=1,roundOne=0},
["次元魔蛛"]={name=[[]],icon=[[]],desc=[[]],type=0,cmdType=0,side=0,camp={},cmd=[[]],cancelCmd={},isAddCmd=0,args={},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=0,canAppend=0,hitEffect=[[]],keepEffect=[[]],validateEffect=[[]],hitSound=0,dieEffect=[[]],appendCnt=0,group={},effectOffset=[[]],holdOnDie=0,noQusan=0,roundOne=0},
[45101]={name=[[诅咒]],icon=[[buff_zuzhou]],desc=[[诅咒，2回合后，使目标受到施法者20%攻击力的无视防御伤害，该效果可叠加]],type=2,cmdType=2,side=0,camp={},cmd=[[zuzhou]],cancelCmd={},isAddCmd=0,args={1,2000},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=2,canAppend=1,hitEffect=[[]],keepEffect=[[Buff/zuzhou,bottom]],validateEffect=[[]],hitSound=0,dieEffect=[[]],appendCnt=0,group={},effectOffset=[[]],holdOnDie=0,noQusan=0,roundOne=0},
[45201]={name=[[攻击降低]],icon=[[buff_gongjijiangdi]],desc=[[攻击力降低30%，持续1回合]],type=2,cmdType=2,side=0,camp={},cmd=[[attrQusan]],cancelCmd={"cancelControl",1},isAddCmd=1,args={{201,-3000}},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=1,canAppend=2,hitEffect=[[]],keepEffect=[[]],validateEffect=[[]],hitSound=0,dieEffect=[[]],appendCnt=0,group={},effectOffset=[[]],holdOnDie=0,noQusan=0,roundOne=0},
[45301]={name=[[霸气]],icon=[[]],desc=[[每回合损失最大生命值的20%]],type=2,cmdType=2,side=0,camp={},cmd=[[ranshao]],cancelCmd={"cancelControl",1},isAddCmd=0,args={6,2000},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=1,canAppend=2,hitEffect=[[]],keepEffect=[[]],validateEffect=[[]],hitSound=0,dieEffect=[[]],appendCnt=0,group={},effectOffset=[[]],holdOnDie=1,noQusan=0,roundOne=0},
[42401]={name=[[衰竭]],icon=[[]],desc=[[每回合损失最大生命值的15%]],type=2,cmdType=2,side=0,camp={},cmd=[[ranshao]],cancelCmd={"cancelControl",1},isAddCmd=0,args={6,1500},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=1,canAppend=2,hitEffect=[[]],keepEffect=[[]],validateEffect=[[]],hitSound=0,dieEffect=[[]],appendCnt=0,group={},effectOffset=[[]],holdOnDie=1,noQusan=1,roundOne=0},
[42501]={name=[[恐惧]],icon=[[buff_xuanyun]],desc=[[携带该状态的单位无法攻击，持续2回合，不受控制命中影响]],type=2,cmdType=2,side=0,camp={},cmd=[[xuanyun]],cancelCmd={"cancelControl",1},isAddCmd=1,args={},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=1,canAppend=2,hitEffect=[[]],keepEffect=[[Buff/xuanyun,top]],validateEffect=[[]],hitSound=0,dieEffect=[[]],appendCnt=0,group={},effectOffset=[[]],holdOnDie=0,noQusan=0,roundOne=0},
[42601]={name=[[静默]],icon=[[buff_chenmo]],desc=[[携带该状态的单位无法使用主动技能，持续1回合]],type=2,cmdType=2,side=0,camp={},cmd=[[jinmo]],cancelCmd={"cancelControl",1},isAddCmd=1,args={},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=1,canAppend=2,hitEffect=[[]],keepEffect=[[Buff/buff_chenmo,top]],validateEffect=[[]],hitSound=0,dieEffect=[[]],appendCnt=0,group={},effectOffset=[[]],holdOnDie=0,noQusan=0,roundOne=0},
["英雄BUFF"]={name=[[]],icon=[[]],desc=[[]],type=0,cmdType=0,side=0,camp={},cmd=[[]],cancelCmd={},isAddCmd=0,args={},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=0,canAppend=0,hitEffect=[[]],keepEffect=[[]],validateEffect=[[]],hitSound=0,dieEffect=[[]],appendCnt=0,group={},effectOffset=[[]],holdOnDie=0,noQusan=0,roundOne=0},
[101111]={name=[[嘲讽]],icon=[[buff_tiaoxin]],desc=[[携带该状态的单位强制普攻嘲讽者，持续1回合]],type=2,cmdType=2,side=0,camp={},cmd=[[chaofeng]],cancelCmd={"cancelControl",1},isAddCmd=0,args={},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=1,canAppend=2,hitEffect=[[]],keepEffect=[[Buff/tiaoxin,topright]],validateEffect=[[]],hitSound=0,dieEffect=[[]],appendCnt=0,group={},effectOffset=[[]],holdOnDie=0,noQusan=0,roundOne=0},
[101311]={name=[[防御提升]],icon=[[buff_fangyutisheng]],desc=[[防御提高10%，持续2回合]],type=2,cmdType=2,side=0,camp={},cmd=[[attr]],cancelCmd={"cancelControl",1},isAddCmd=1,args={{202,1000}},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=2,canAppend=2,hitEffect=[[GeLanTe/GeLanTe_skill1_hit,bottom]],keepEffect=[[]],validateEffect=[[]],hitSound=0,dieEffect=[[]],appendCnt=0,group={},effectOffset=[[]],holdOnDie=0,noQusan=0,roundOne=0},
[102111]={name=[[流血]],icon=[[buff_liuxue]],desc=[[携带该状态的单位每回合损失【施法者攻击力*20%】的生命值，持续2回合，该效果可叠加]],type=2,cmdType=2,side=0,camp={},cmd=[[ranshao]],cancelCmd={"cancelControl",1},isAddCmd=0,args={1,2000},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=2,canAppend=1,hitEffect=[[]],keepEffect=[[Buff/liuxue]],validateEffect=[[]],hitSound=0,dieEffect=[[]],appendCnt=0,group={},effectOffset=[[]],holdOnDie=0,noQusan=0,roundOne=0},
[102311]={name=[[流血]],icon=[[buff_liuxue]],desc=[[携带该状态的单位每回合损失【施法者攻击力*20%】的生命值，持续2回合，该效果可叠加]],type=2,cmdType=2,side=0,camp={},cmd=[[ranshao]],cancelCmd={"cancelControl",1},isAddCmd=0,args={1,2000},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=2,canAppend=1,hitEffect=[[]],keepEffect=[[Buff/liuxue]],validateEffect=[[]],hitSound=0,dieEffect=[[]],appendCnt=0,group={},effectOffset=[[]],holdOnDie=0,noQusan=0,roundOne=0},
[103311]={name=[[流血]],icon=[[buff_liuxue]],desc=[[携带该状态的单位每回合损失【施法者攻击力*20%】的生命值，持续2回合，该效果可叠加]],type=2,cmdType=2,side=0,camp={},cmd=[[ranshao]],cancelCmd={"cancelControl",1},isAddCmd=0,args={1,2000},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=2,canAppend=1,hitEffect=[[]],keepEffect=[[Buff/liuxue]],validateEffect=[[]],hitSound=0,dieEffect=[[]],appendCnt=0,group={},effectOffset=[[]],holdOnDie=0,noQusan=0,roundOne=0},
[104111]={name=[[破甲]],icon=[[buff_pojia]],desc=[[携带该状态的单位防御减少20%，持续2回合]],type=2,cmdType=2,side=0,camp={},cmd=[[defRate]],cancelCmd={"cancelControl",1},isAddCmd=1,args={{202,-2000}},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=2,canAppend=2,hitEffect=[[]],keepEffect=[[]],validateEffect=[[]],hitSound=0,dieEffect=[[]],appendCnt=0,group={},effectOffset=[[]],holdOnDie=0,noQusan=0,roundOne=0},
[104311]={name=[[虚弱]],icon=[[buff_xurou]],desc=[[下一回合停止行动1回合（无法被驱散）]],type=2,cmdType=2,side=0,camp={},cmd=[[chanrao]],cancelCmd={},isAddCmd=1,args={},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=2,canAppend=2,hitEffect=[[]],keepEffect=[[Buff/xuruo]],validateEffect=[[]],hitSound=0,dieEffect=[[]],appendCnt=0,group={},effectOffset=[[]],holdOnDie=0,noQusan=1,roundOne=0},
[105311]={name=[[闪避提升]],icon=[[buff_shanbi]],desc=[[提升自身闪避10%，持续2回合]],type=2,cmdType=2,side=0,camp={},cmd=[[attr]],cancelCmd={"cancelControl",1},isAddCmd=1,args={{114,1000}},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=2,canAppend=2,hitEffect=[[]],keepEffect=[[]],validateEffect=[[]],hitSound=0,dieEffect=[[]],appendCnt=0,group={},effectOffset=[[]],holdOnDie=0,noQusan=0,roundOne=0},
[106111]={name=[[石化]],icon=[[buff_shihua]],desc=[[携带该状态的单位无法攻击，持续1回合，不受控制命中影响]],type=2,cmdType=2,side=0,camp={},cmd=[[shihua]],cancelCmd={"cancelControl",1},isAddCmd=1,args={},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=1,canAppend=2,hitEffect=[[]],keepEffect=[[shihua]],validateEffect=[[]],hitSound=0,dieEffect=[[]],appendCnt=0,group={},effectOffset=[[]],holdOnDie=0,noQusan=0,roundOne=0},
[107111]={name=[[流血]],icon=[[buff_liuxue]],desc=[[携带该状态的单位每回合损失【施法者攻击力*20%】的生命值，持续2回合，该效果可叠加]],type=2,cmdType=2,side=0,camp={},cmd=[[ranshao]],cancelCmd={"cancelControl",1},isAddCmd=0,args={1,2000},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=2,canAppend=1,hitEffect=[[]],keepEffect=[[Buff/liuxue]],validateEffect=[[]],hitSound=0,dieEffect=[[]],appendCnt=0,group={},effectOffset=[[]],holdOnDie=0,noQusan=0,roundOne=0},
[107311]={name=[[混乱]],icon=[[buff_hunluan]],desc=[[携带该状态的单位无法分辨敌友，将使用普攻随机攻击全场任意目标，持续1回合]],type=2,cmdType=2,side=0,camp={},cmd=[[hunluan]],cancelCmd={},isAddCmd=1,args={},argsGrow={},jobs={},status={"ranshao","ranshao1"},pos={},contrapose={},calcMode={},round=1,canAppend=2,hitEffect=[[]],keepEffect=[[Buff/hunluan,topright]],validateEffect=[[]],hitSound=0,dieEffect=[[]],appendCnt=0,group={},effectOffset=[[]],holdOnDie=0,noQusan=0,roundOne=0},
[108111]={name=[[流血]],icon=[[buff_liuxue]],desc=[[携带该状态的单位每回合损失【施法者攻击力*20%】的生命值，持续2回合，该效果可叠加]],type=2,cmdType=2,side=0,camp={},cmd=[[ranshao]],cancelCmd={"cancelControl",1},isAddCmd=0,args={1,2000},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=2,canAppend=1,hitEffect=[[]],keepEffect=[[Buff/liuxue]],validateEffect=[[]],hitSound=0,dieEffect=[[]],appendCnt=0,group={},effectOffset=[[]],holdOnDie=0,noQusan=0,roundOne=0},
[108311]={name=[[复活]],icon=[[]],desc=[[复活并恢复生命上限25%的生命值]],type=2,cmdType=2,side=0,camp={},cmd=[[revive]],cancelCmd={"noRevive",0},isAddCmd=0,args={2,2500},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=1,canAppend=2,hitEffect=[[]],keepEffect=[[]],validateEffect=[[]],hitSound=0,dieEffect=[[]],appendCnt=0,group={},effectOffset=[[]],holdOnDie=1,noQusan=0,roundOne=0},
[108312]={name=[[免伤提升]],icon=[[buff_mianshangtigao]],desc=[[免伤提高20%]],type=2,cmdType=0,side=0,camp={},cmd=[[attr]],cancelCmd={},isAddCmd=1,args={{112,2000}},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=2,canAppend=2,hitEffect=[[]],keepEffect=[[]],validateEffect=[[]],hitSound=0,dieEffect=[[]],appendCnt=0,group={},effectOffset=[[]],holdOnDie=1,noQusan=0,roundOne=0},
[108321]={name=[[复活]],icon=[[]],desc=[[复活并恢复生命上限35%的生命值]],type=2,cmdType=2,side=0,camp={},cmd=[[revive]],cancelCmd={"noRevive",0},isAddCmd=0,args={2,3500},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=1,canAppend=2,hitEffect=[[]],keepEffect=[[]],validateEffect=[[]],hitSound=0,dieEffect=[[]],appendCnt=0,group={},effectOffset=[[]],holdOnDie=1,noQusan=0,roundOne=0},
[108322]={name=[[免伤提升]],icon=[[buff_mianshangtigao]],desc=[[免伤提高25%]],type=2,cmdType=0,side=0,camp={},cmd=[[attr]],cancelCmd={},isAddCmd=1,args={{112,2500}},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=2,canAppend=2,hitEffect=[[]],keepEffect=[[]],validateEffect=[[]],hitSound=0,dieEffect=[[]],appendCnt=0,group={},effectOffset=[[]],holdOnDie=1,noQusan=0,roundOne=0},
[108331]={name=[[复活]],icon=[[]],desc=[[复活并恢复生命上限55%的生命值]],type=2,cmdType=2,side=0,camp={},cmd=[[revive]],cancelCmd={"noRevive",0},isAddCmd=0,args={2,5500},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=1,canAppend=2,hitEffect=[[]],keepEffect=[[]],validateEffect=[[]],hitSound=0,dieEffect=[[]],appendCnt=0,group={},effectOffset=[[]],holdOnDie=1,noQusan=0,roundOne=0},
[108332]={name=[[免伤提升]],icon=[[buff_mianshangtigao]],desc=[[免伤提高30%]],type=2,cmdType=0,side=0,camp={},cmd=[[attr]],cancelCmd={},isAddCmd=1,args={{112,3000}},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=2,canAppend=2,hitEffect=[[]],keepEffect=[[]],validateEffect=[[]],hitSound=0,dieEffect=[[]],appendCnt=0,group={},effectOffset=[[]],holdOnDie=1,noQusan=0,roundOne=0},
[108411]={name=[[鲜血狂潮]],icon=[[buff_honghuangliehuo]],desc=[[携带该状态的单位每回合损失【施法者生命值上限*6%】的生命值，持续1回合]],type=2,cmdType=2,side=0,camp={},cmd=[[ranshao1]],cancelCmd={"cancelControl",1},isAddCmd=0,args={2,600},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=1,canAppend=2,hitEffect=[[]],keepEffect=[[Buff/liuxue]],validateEffect=[[]],hitSound=0,dieEffect=[[]],appendCnt=0,group={},effectOffset=[[]],holdOnDie=0,noQusan=0,roundOne=0},
[108421]={name=[[鲜血狂潮]],icon=[[buff_honghuangliehuo]],desc=[[携带该状态的单位每回合损失【施法者生命值上限*6%】的生命值，持续1回合]],type=2,cmdType=2,side=0,camp={},cmd=[[ranshao1]],cancelCmd={"cancelControl",1},isAddCmd=0,args={2,600},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=1,canAppend=2,hitEffect=[[]],keepEffect=[[Buff/liuxue]],validateEffect=[[]],hitSound=0,dieEffect=[[]],appendCnt=0,group={},effectOffset=[[]],holdOnDie=0,noQusan=0,roundOne=0},
[108431]={name=[[鲜血狂潮]],icon=[[buff_honghuangliehuo]],desc=[[携带该状态的单位每回合损失【施法者生命值上限*6%】的生命值，持续1回合]],type=2,cmdType=2,side=0,camp={},cmd=[[ranshao1]],cancelCmd={"cancelControl",1},isAddCmd=0,args={2,600},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=1,canAppend=2,hitEffect=[[]],keepEffect=[[Buff/liuxue]],validateEffect=[[]],hitSound=0,dieEffect=[[]],appendCnt=0,group={},effectOffset=[[]],holdOnDie=0,noQusan=0,roundOne=0},
[109111]={name=[[流血]],icon=[[buff_liuxue]],desc=[[携带该状态的单位每回合损失【施法者攻击力*20%】的生命值，持续2回合，该效果可叠加]],type=2,cmdType=2,side=0,camp={},cmd=[[ranshao]],cancelCmd={"cancelControl",1},isAddCmd=0,args={1,2000},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=2,canAppend=1,hitEffect=[[]],keepEffect=[[Buff/liuxue]],validateEffect=[[]],hitSound=0,dieEffect=[[]],appendCnt=0,group={},effectOffset=[[]],holdOnDie=0,noQusan=0,roundOne=0},
[109311]={name=[[石化]],icon=[[buff_shihua]],desc=[[携带该状态的单位无法攻击，不受控制命中影响]],type=2,cmdType=2,side=0,camp={},cmd=[[shihua]],cancelCmd={"cancelControl",1},isAddCmd=1,args={},argsGrow={},jobs={},status={"ranshao","ranshao1"},pos={},contrapose={},calcMode={},round=2,canAppend=2,hitEffect=[[]],keepEffect=[[shihua]],validateEffect=[[]],hitSound=0,dieEffect=[[]],appendCnt=0,group={},effectOffset=[[]],holdOnDie=0,noQusan=0,roundOne=0},
[110111]={name=[[受伤提升]],icon=[[buff_pojia]],desc=[[携带该状态使其所受伤害提升20%，持续2回合]],type=2,cmdType=2,side=0,camp={},cmd=[[xuruo]],cancelCmd={"cancelControl",1},isAddCmd=1,args={2000},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=2,canAppend=2,hitEffect=[[]],keepEffect=[[]],validateEffect=[[]],hitSound=0,dieEffect=[[]],appendCnt=0,group={},effectOffset=[[]],holdOnDie=0,noQusan=0,roundOne=0},
[110121]={name=[[受伤提升]],icon=[[buff_pojia]],desc=[[携带该状态使其所受伤害提升30%，持续2回合]],type=2,cmdType=2,side=0,camp={},cmd=[[xuruo]],cancelCmd={"cancelControl",1},isAddCmd=1,args={3000},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=2,canAppend=2,hitEffect=[[]],keepEffect=[[]],validateEffect=[[]],hitSound=0,dieEffect=[[]],appendCnt=0,group={},effectOffset=[[]],holdOnDie=0,noQusan=0,roundOne=0},
[110311]={name=[[深渊之拥]],icon=[[buff_yinengcuiqu]],desc=[[携带该状态的单位在受到攻击时，攻击者将会承受本次攻击10%的伤害，持续2回合，不可被驱散]],type=2,cmdType=2,side=0,camp={},cmd=[[fantan]],cancelCmd={},isAddCmd=1,args={24,1000},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=2,canAppend=2,hitEffect=[[]],keepEffect=[[Buff/buff_cuiqu]],validateEffect=[[]],hitSound=0,dieEffect=[[]],appendCnt=0,group={},effectOffset=[[]],holdOnDie=0,noQusan=0,roundOne=0},
[110321]={name=[[深渊之拥]],icon=[[buff_yinengcuiqu]],desc=[[携带该状态的单位在受到攻击时，攻击者将会承受本次攻击15%的伤害，持续2回合，不可被驱散]],type=2,cmdType=2,side=0,camp={},cmd=[[fantan]],cancelCmd={},isAddCmd=1,args={24,1500},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=2,canAppend=2,hitEffect=[[]],keepEffect=[[Buff/buff_cuiqu]],validateEffect=[[]],hitSound=0,dieEffect=[[]],appendCnt=0,group={},effectOffset=[[]],holdOnDie=0,noQusan=0,roundOne=0},
[110331]={name=[[深渊之拥]],icon=[[buff_yinengcuiqu]],desc=[[携带该状态的单位在受到攻击时，攻击者将会承受本次攻击25%的伤害，持续3回合，不可被驱散]],type=2,cmdType=2,side=0,camp={},cmd=[[fantan]],cancelCmd={},isAddCmd=1,args={24,2500},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=3,canAppend=2,hitEffect=[[]],keepEffect=[[Buff/buff_cuiqu]],validateEffect=[[]],hitSound=0,dieEffect=[[]],appendCnt=0,group={},effectOffset=[[]],holdOnDie=0,noQusan=0,roundOne=0},
[110332]={name=[[暴击提升]],icon=[[buff_baojitisheng]],desc=[[暴击提高5%，持续3回合]],type=2,cmdType=0,side=0,camp={},cmd=[[attr]],cancelCmd={},isAddCmd=1,args={{108,500}},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=3,canAppend=2,hitEffect=[[]],keepEffect=[[]],validateEffect=[[]],hitSound=0,dieEffect=[[]],appendCnt=0,group={},effectOffset=[[]],holdOnDie=0,noQusan=0,roundOne=0},
[110411]={name=[[流血]],icon=[[buff_liuxue]],desc=[[携带该状态的单位每回合损失【施法者攻击力*20%】的生命值，持续2回合，该效果可叠加]],type=2,cmdType=2,side=0,camp={},cmd=[[ranshao]],cancelCmd={"cancelControl",1},isAddCmd=0,args={1,2000},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=3,canAppend=1,hitEffect=[[]],keepEffect=[[Buff/liuxue]],validateEffect=[[]],hitSound=0,dieEffect=[[]],appendCnt=0,group={},effectOffset=[[]],holdOnDie=0,noQusan=0,roundOne=0},
[112111]={name=[[血之渴望]],icon=[[buff_xingbian]],desc=[[偷取目标攻击，使其攻击力下降10%，同时攻击力转移加成到自己身上，持续2回合，不可被驱散]],type=2,cmdType=2,side=0,camp={},cmd=[[stealattr]],cancelCmd={"cancelControl",1},isAddCmd=1,args={1,1000,101},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=2,canAppend=2,hitEffect=[[]],keepEffect=[[]],validateEffect=[[]],hitSound=0,dieEffect=[[]],appendCnt=0,group={},effectOffset=[[]],holdOnDie=0,noQusan=1,roundOne=0},
[112121]={name=[[血之渴望]],icon=[[buff_xingbian]],desc=[[偷取目标攻击，使其攻击力下降15%，同时攻击力转移加成到自己身上，持续2回合，不可被驱散]],type=2,cmdType=2,side=0,camp={},cmd=[[stealattr]],cancelCmd={"cancelControl",1},isAddCmd=1,args={1,1500,101},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=2,canAppend=2,hitEffect=[[]],keepEffect=[[]],validateEffect=[[]],hitSound=0,dieEffect=[[]],appendCnt=0,group={},effectOffset=[[]],holdOnDie=0,noQusan=1,roundOne=0},
[112131]={name=[[血之渴望]],icon=[[buff_xingbian]],desc=[[偷取目标攻击，使其攻击力下降20%，同时攻击力转移加成到自己身上，持续2回合，不可被驱散]],type=2,cmdType=2,side=0,camp={},cmd=[[stealattr]],cancelCmd={"cancelControl",1},isAddCmd=1,args={1,2000,101},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=2,canAppend=2,hitEffect=[[]],keepEffect=[[]],validateEffect=[[]],hitSound=0,dieEffect=[[]],appendCnt=0,group={},effectOffset=[[]],holdOnDie=0,noQusan=1,roundOne=0},
[112311]={name=[[流血]],icon=[[buff_liuxue]],desc=[[携带该状态的单位每回合损失【施法者攻击力*20%】的生命值，持续2回合，该效果可叠加]],type=2,cmdType=2,side=0,camp={},cmd=[[ranshao]],cancelCmd={"cancelControl",1},isAddCmd=0,args={1,2000},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=3,canAppend=1,hitEffect=[[]],keepEffect=[[Buff/liuxue]],validateEffect=[[]],hitSound=0,dieEffect=[[]],appendCnt=0,group={},effectOffset=[[]],holdOnDie=0,noQusan=0,roundOne=0},
[112312]={name=[[混乱]],icon=[[buff_hunluan]],desc=[[携带该状态的单位无法分辨敌友，将使用普攻随机攻击全场任意目标，持续2回合]],type=2,cmdType=2,side=0,camp={},cmd=[[hunluan]],cancelCmd={},isAddCmd=1,args={},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=2,canAppend=2,hitEffect=[[]],keepEffect=[[Buff/hunluan,topright]],validateEffect=[[]],hitSound=0,dieEffect=[[]],appendCnt=0,group={},effectOffset=[[]],holdOnDie=0,noQusan=0,roundOne=0},
[112411]={name=[[]],icon=[[]],desc=[[对牧师增伤10%]],type=2,cmdType=2,side=0,camp={},cmd=[[attr]],cancelCmd={"cancelControl",1},isAddCmd=1,args={{209,1000}},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=2,canAppend=2,hitEffect=[[]],keepEffect=[[]],validateEffect=[[]],hitSound=0,dieEffect=[[]],appendCnt=0,group={},effectOffset=[[]],holdOnDie=0,noQusan=0,roundOne=0},
[112412]={name=[[]],icon=[[]],desc=[[对牧师增伤15%]],type=2,cmdType=2,side=0,camp={},cmd=[[attr]],cancelCmd={"cancelControl",1},isAddCmd=1,args={{209,1500}},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=2,canAppend=2,hitEffect=[[]],keepEffect=[[]],validateEffect=[[]],hitSound=0,dieEffect=[[]],appendCnt=0,group={},effectOffset=[[]],holdOnDie=0,noQusan=0,roundOne=0},
[112413]={name=[[]],icon=[[]],desc=[[对牧师增伤20%]],type=2,cmdType=2,side=0,camp={},cmd=[[attr]],cancelCmd={"cancelControl",1},isAddCmd=1,args={{209,2000}},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=2,canAppend=2,hitEffect=[[]],keepEffect=[[]],validateEffect=[[]],hitSound=0,dieEffect=[[]],appendCnt=0,group={},effectOffset=[[]],holdOnDie=0,noQusan=0,roundOne=0},
[112414]={name=[[沉默]],icon=[[buff_chenmo]],desc=[[携带该状态的单位无法使用主动技能，持续2回合]],type=2,cmdType=2,side=0,camp={},cmd=[[jinmo]],cancelCmd={"cancelControl",1},isAddCmd=1,args={},argsGrow={},jobs={4},status={},pos={},contrapose={},calcMode={},round=2,canAppend=2,hitEffect=[[]],keepEffect=[[Buff/buff_chenmo,top]],validateEffect=[[]],hitSound=0,dieEffect=[[]],appendCnt=0,group={},effectOffset=[[]],holdOnDie=0,noQusan=0,roundOne=0},
[201111]={name=[[嘲讽]],icon=[[buff_tiaoxin]],desc=[[携带该状态的单位强制普攻嘲讽者，持续1回合]],type=2,cmdType=2,side=0,camp={},cmd=[[chaofeng]],cancelCmd={"cancelControl",1},isAddCmd=0,args={},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=1,canAppend=2,hitEffect=[[]],keepEffect=[[Buff/tiaoxin,topright]],validateEffect=[[]],hitSound=0,dieEffect=[[]],appendCnt=0,group={},effectOffset=[[]],holdOnDie=0,noQusan=0,roundOne=0},
[201311]={name=[[防御提升]],icon=[[buff_fangyutisheng]],desc=[[携带该状态的单位防御提升20%，持续2回合]],type=2,cmdType=2,side=0,camp={},cmd=[[attr]],cancelCmd={"cancelControl",1},isAddCmd=1,args={{202,2000}},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=2,canAppend=2,hitEffect=[[KunTa/KunTa_skill2_hit]],keepEffect=[[]],validateEffect=[[]],hitSound=0,dieEffect=[[]],appendCnt=0,group={},effectOffset=[[]],holdOnDie=0,noQusan=0,roundOne=0},
[202311]={name=[[减速]],icon=[[buff_jiansu]],desc=[[携带该状态的英雄速度降低15%，持续2回合]],type=2,cmdType=2,side=0,camp={},cmd=[[jiansu]],cancelCmd={"cancelControl",1},isAddCmd=1,args={{204,-1500}},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=2,canAppend=2,hitEffect=[[]],keepEffect=[[]],validateEffect=[[]],hitSound=0,dieEffect=[[]],appendCnt=0,group={},effectOffset=[[]],holdOnDie=0,noQusan=0,roundOne=0},
[203311]={name=[[攻击提升]],icon=[[buff_gongjitisheng]],desc=[[攻击力提升10%]],type=2,cmdType=2,side=0,camp={},cmd=[[attr]],cancelCmd={"cancelControl",1},isAddCmd=1,args={{201,1000}},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=2,canAppend=2,hitEffect=[[LiAo/LiAo_skill2_hit,bottom]],keepEffect=[[]],validateEffect=[[]],hitSound=0,dieEffect=[[]],appendCnt=0,group={},effectOffset=[[]],holdOnDie=0,noQusan=0,roundOne=0},
[204111]={name=[[破甲]],icon=[[buff_pojia]],desc=[[携带该状态的单位防御降低20%，持续2回合]],type=2,cmdType=2,side=0,camp={},cmd=[[defRate]],cancelCmd={"cancelControl",1},isAddCmd=1,args={{202,-2000}},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=2,canAppend=2,hitEffect=[[]],keepEffect=[[]],validateEffect=[[]],hitSound=0,dieEffect=[[]],appendCnt=0,group={},effectOffset=[[]],holdOnDie=0,noQusan=0,roundOne=0},
[205111]={name=[[石化]],icon=[[buff_shihua]],desc=[[携带该状态的单位无法攻击，不受控制命中影响]],type=2,cmdType=2,side=0,camp={},cmd=[[shihua]],cancelCmd={"cancelControl",1},isAddCmd=1,args={},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=2,canAppend=2,hitEffect=[[]],keepEffect=[[shihua]],validateEffect=[[]],hitSound=0,dieEffect=[[]],appendCnt=0,group={},effectOffset=[[]],holdOnDie=0,noQusan=0,roundOne=0},
[206111]={name=[[点燃]],icon=[[buff_dianran]],desc=[[携带该状态的单位每回合损失【施法者攻击力*15%】的生命值，持续2回合，该效果可叠加]],type=2,cmdType=2,side=0,camp={},cmd=[[liuxue]],cancelCmd={"cancelControl",1},isAddCmd=0,args={1,1500},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=2,canAppend=1,hitEffect=[[]],keepEffect=[[Buff/buff_dianran]],validateEffect=[[]],hitSound=0,dieEffect=[[]],appendCnt=0,group={},effectOffset=[[]],holdOnDie=0,noQusan=0,roundOne=0},
[206112]={name=[[速度提升]],icon=[[buff_sudutisheng]],desc=[[携带该状态的英雄速度提升10，持续2回合]],type=2,cmdType=2,side=0,camp={},cmd=[[attr]],cancelCmd={"cancelControl",1},isAddCmd=1,args={{104,10}},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=2,canAppend=2,hitEffect=[[]],keepEffect=[[]],validateEffect=[[]],hitSound=0,dieEffect=[[]],appendCnt=0,group={},effectOffset=[[]],holdOnDie=0,noQusan=0,roundOne=0},
[206122]={name=[[速度提升]],icon=[[buff_sudutisheng]],desc=[[携带该状态的英雄速度提升20，持续2回合]],type=2,cmdType=2,side=0,camp={},cmd=[[attr]],cancelCmd={"cancelControl",1},isAddCmd=1,args={{104,20}},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=2,canAppend=2,hitEffect=[[]],keepEffect=[[]],validateEffect=[[]],hitSound=0,dieEffect=[[]],appendCnt=0,group={},effectOffset=[[]],holdOnDie=0,noQusan=0,roundOne=0},
[206132]={name=[[速度提升]],icon=[[buff_sudutisheng]],desc=[[携带该状态的英雄速度提升40，持续2回合]],type=2,cmdType=2,side=0,camp={},cmd=[[attr]],cancelCmd={"cancelControl",1},isAddCmd=1,args={{104,40}},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=2,canAppend=2,hitEffect=[[]],keepEffect=[[]],validateEffect=[[]],hitSound=0,dieEffect=[[]],appendCnt=0,group={},effectOffset=[[]],holdOnDie=0,noQusan=0,roundOne=0},
[207111]={name=[[保护分摊]],icon=[[buff_shouhu]],desc=[[保护己方攻击最高的2名英雄，分摊其受到伤害的40%]],type=2,cmdType=2,side=0,camp={},cmd=[[baohu]],cancelCmd={},isAddCmd=1,args={207111},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=2,canAppend=2,hitEffect=[[QiQi/QiQi_skill3_hit,bottom]],keepEffect=[[Buff/buff_shouhu,front]],validateEffect=[[]],hitSound=0,dieEffect=[[]],appendCnt=0,group={},effectOffset=[[]],holdOnDie=0,noQusan=0,roundOne=0},
[207112]={name=[[免伤提升]],icon=[[buff_mianshangtigao]],desc=[[携带该状态的单位免伤提升5%，持续2回合]],type=2,cmdType=2,side=0,camp={},cmd=[[attr]],cancelCmd={"cancelControl",1},isAddCmd=1,args={{112,500}},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=2,canAppend=2,hitEffect=[[]],keepEffect=[[]],validateEffect=[[]],hitSound=0,dieEffect=[[]],appendCnt=0,group={},effectOffset=[[]],holdOnDie=0,noQusan=0,roundOne=0},
[207113]={name=[[免控提升]],icon=[[buff_kangkong]],desc=[[携带该状态的单位免控提升5%，持续2回合]],type=2,cmdType=2,side=0,camp={},cmd=[[attr]],cancelCmd={"cancelControl",1},isAddCmd=1,args={{111,500}},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=2,canAppend=2,hitEffect=[[]],keepEffect=[[]],validateEffect=[[]],hitSound=0,dieEffect=[[]],appendCnt=0,group={},effectOffset=[[]],holdOnDie=0,noQusan=0,roundOne=0},
[207121]={name=[[保护分摊]],icon=[[buff_shouhu]],desc=[[保护己方攻击最高的2名英雄，分摊其受到伤害的40%]],type=2,cmdType=2,side=0,camp={},cmd=[[baohu]],cancelCmd={},isAddCmd=1,args={207121},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=2,canAppend=2,hitEffect=[[QiQi/QiQi_skill3_hit,bottom]],keepEffect=[[Buff/buff_shouhu,front]],validateEffect=[[]],hitSound=0,dieEffect=[[]],appendCnt=0,group={},effectOffset=[[]],holdOnDie=0,noQusan=0,roundOne=0},
[207122]={name=[[免伤提升]],icon=[[buff_mianshangtigao]],desc=[[携带该状态的单位免伤提升10%，持续2回合]],type=2,cmdType=2,side=0,camp={},cmd=[[attr]],cancelCmd={"cancelControl",1},isAddCmd=1,args={{112,1000}},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=2,canAppend=2,hitEffect=[[]],keepEffect=[[]],validateEffect=[[]],hitSound=0,dieEffect=[[]],appendCnt=0,group={},effectOffset=[[]],holdOnDie=0,noQusan=0,roundOne=0},
[207123]={name=[[免控提升]],icon=[[buff_kangkong]],desc=[[携带该状态的单位免控提升10%，持续2回合]],type=2,cmdType=2,side=0,camp={},cmd=[[attr]],cancelCmd={"cancelControl",1},isAddCmd=1,args={{111,1000}},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=2,canAppend=2,hitEffect=[[]],keepEffect=[[]],validateEffect=[[]],hitSound=0,dieEffect=[[]],appendCnt=0,group={},effectOffset=[[]],holdOnDie=0,noQusan=0,roundOne=0},
[207131]={name=[[保护分摊]],icon=[[buff_shouhu]],desc=[[保护己方攻击最高的2名英雄，分摊其受到伤害的50%]],type=2,cmdType=2,side=0,camp={},cmd=[[baohu]],cancelCmd={},isAddCmd=1,args={207131},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=2,canAppend=2,hitEffect=[[QiQi/QiQi_skill3_hit,bottom]],keepEffect=[[Buff/buff_shouhu,front]],validateEffect=[[]],hitSound=0,dieEffect=[[]],appendCnt=0,group={},effectOffset=[[]],holdOnDie=0,noQusan=0,roundOne=0},
[207132]={name=[[免伤提升]],icon=[[buff_mianshangtigao]],desc=[[携带该状态的单位免伤提升15%，持续2回合]],type=2,cmdType=2,side=0,camp={},cmd=[[attr]],cancelCmd={"cancelControl",1},isAddCmd=1,args={{112,1500}},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=2,canAppend=2,hitEffect=[[]],keepEffect=[[]],validateEffect=[[]],hitSound=0,dieEffect=[[]],appendCnt=0,group={},effectOffset=[[]],holdOnDie=0,noQusan=0,roundOne=0},
[207133]={name=[[免控提升]],icon=[[buff_kangkong]],desc=[[携带该状态的单位免控提升15%，持续2回合]],type=2,cmdType=2,side=0,camp={},cmd=[[attr]],cancelCmd={"cancelControl",1},isAddCmd=1,args={{111,1500}},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=2,canAppend=2,hitEffect=[[]],keepEffect=[[]],validateEffect=[[]],hitSound=0,dieEffect=[[]],appendCnt=0,group={},effectOffset=[[]],holdOnDie=0,noQusan=0,roundOne=0},
[207311]={name=[[治疗]],icon=[[buff_zhiliao]],desc=[[恢复等同自身生命上限15%的生命值]],type=2,cmdType=2,side=0,camp={},cmd=[[hp]],cancelCmd={},isAddCmd=1,args={2,1500},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=1,canAppend=2,hitEffect=[[]],keepEffect=[[]],validateEffect=[[]],hitSound=0,dieEffect=[[]],appendCnt=0,group={},effectOffset=[[]],holdOnDie=0,noQusan=0,roundOne=0},
[207321]={name=[[治疗]],icon=[[buff_zhiliao]],desc=[[恢复等同自身生命上限20%的生命值]],type=2,cmdType=2,side=0,camp={},cmd=[[hp]],cancelCmd={},isAddCmd=1,args={2,2000},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=1,canAppend=2,hitEffect=[[]],keepEffect=[[]],validateEffect=[[]],hitSound=0,dieEffect=[[]],appendCnt=0,group={},effectOffset=[[]],holdOnDie=0,noQusan=0,roundOne=0},
[207331]={name=[[治疗]],icon=[[buff_zhiliao]],desc=[[恢复等同自身生命上限25%的生命值]],type=2,cmdType=2,side=0,camp={},cmd=[[hp]],cancelCmd={},isAddCmd=1,args={2,2500},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=1,canAppend=2,hitEffect=[[]],keepEffect=[[]],validateEffect=[[]],hitSound=0,dieEffect=[[]],appendCnt=0,group={},effectOffset=[[]],holdOnDie=0,noQusan=0,roundOne=0},
[207411]={name=[[破甲]],icon=[[buff_pojia]],desc=[[携带该状态的单位防御减少10%，持续2回合]],type=2,cmdType=2,side=0,camp={},cmd=[[defRate]],cancelCmd={"cancelControl",1},isAddCmd=1,args={{202,-1000}},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=2,canAppend=2,hitEffect=[[]],keepEffect=[[]],validateEffect=[[]],hitSound=0,dieEffect=[[]],appendCnt=0,group={},effectOffset=[[]],holdOnDie=0,noQusan=0,roundOne=0},
[207421]={name=[[破甲]],icon=[[buff_pojia]],desc=[[携带该状态的单位防御减少20%，持续2回合]],type=2,cmdType=2,side=0,camp={},cmd=[[defRate]],cancelCmd={"cancelControl",1},isAddCmd=1,args={{202,-2000}},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=2,canAppend=2,hitEffect=[[]],keepEffect=[[]],validateEffect=[[]],hitSound=0,dieEffect=[[]],appendCnt=0,group={},effectOffset=[[]],holdOnDie=0,noQusan=0,roundOne=0},
[207431]={name=[[破甲]],icon=[[buff_pojia]],desc=[[携带该状态的单位防御减少30%，持续2回合]],type=2,cmdType=2,side=0,camp={},cmd=[[defRate]],cancelCmd={"cancelControl",1},isAddCmd=1,args={{202,-3000}},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=2,canAppend=2,hitEffect=[[]],keepEffect=[[]],validateEffect=[[]],hitSound=0,dieEffect=[[]],appendCnt=0,group={},effectOffset=[[]],holdOnDie=0,noQusan=0,roundOne=0},
[208111]={name=[[治疗]],icon=[[buff_zhiliao]],desc=[[全体英雄恢复等同攻击58%生命值]],type=2,cmdType=2,side=0,camp={},cmd=[[hp]],cancelCmd={},isAddCmd=1,args={1,5800},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=1,canAppend=2,hitEffect=[[]],keepEffect=[[]],validateEffect=[[]],hitSound=0,dieEffect=[[]],appendCnt=0,group={},effectOffset=[[]],holdOnDie=0,noQusan=0,roundOne=0},
[208112]={name=[[攻击提升]],icon=[[buff_gongjitisheng]],desc=[[攻击力提升10%]],type=2,cmdType=2,side=0,camp={},cmd=[[attr]],cancelCmd={"cancelControl",1},isAddCmd=1,args={{201,1000}},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=2,canAppend=2,hitEffect=[[]],keepEffect=[[]],validateEffect=[[]],hitSound=0,dieEffect=[[]],appendCnt=0,group={},effectOffset=[[]],holdOnDie=0,noQusan=0,roundOne=0},
[208121]={name=[[治疗]],icon=[[buff_zhiliao]],desc=[[全体英雄恢复等同攻击66%生命值]],type=2,cmdType=2,side=0,camp={},cmd=[[hp]],cancelCmd={},isAddCmd=1,args={1,6600},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=1,canAppend=2,hitEffect=[[]],keepEffect=[[]],validateEffect=[[]],hitSound=0,dieEffect=[[]],appendCnt=0,group={},effectOffset=[[]],holdOnDie=0,noQusan=0,roundOne=0},
[208122]={name=[[攻击提升]],icon=[[buff_gongjitisheng]],desc=[[攻击力提升20%]],type=2,cmdType=2,side=0,camp={},cmd=[[attr]],cancelCmd={"cancelControl",1},isAddCmd=1,args={{201,2000}},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=2,canAppend=2,hitEffect=[[]],keepEffect=[[]],validateEffect=[[]],hitSound=0,dieEffect=[[]],appendCnt=0,group={},effectOffset=[[]],holdOnDie=0,noQusan=0,roundOne=0},
[208131]={name=[[治疗]],icon=[[buff_zhiliao]],desc=[[全体英雄恢复等同攻击81%生命值]],type=2,cmdType=2,side=0,camp={},cmd=[[hp]],cancelCmd={},isAddCmd=1,args={1,8100},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=1,canAppend=2,hitEffect=[[]],keepEffect=[[]],validateEffect=[[]],hitSound=0,dieEffect=[[]],appendCnt=0,group={},effectOffset=[[]],holdOnDie=0,noQusan=0,roundOne=0},
[208132]={name=[[攻击提升]],icon=[[buff_gongjitisheng]],desc=[[攻击力提升30%]],type=2,cmdType=2,side=0,camp={},cmd=[[attr]],cancelCmd={"cancelControl",1},isAddCmd=1,args={{201,3000}},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=2,canAppend=2,hitEffect=[[]],keepEffect=[[]],validateEffect=[[]],hitSound=0,dieEffect=[[]],appendCnt=0,group={},effectOffset=[[]],holdOnDie=0,noQusan=0,roundOne=0},
[208311]={name=[[复活]],icon=[[]],desc=[[复活己方单个英雄，并恢复等同攻击110%的生命]],type=2,cmdType=2,side=0,camp={},cmd=[[revive]],cancelCmd={"noRevive",0},isAddCmd=1,args={1,11000},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=0,canAppend=0,hitEffect=[[MiLiYa/MiLiYa_skill2_hit,bottom]],keepEffect=[[]],validateEffect=[[]],hitSound=0,dieEffect=[[]],appendCnt=0,group={},effectOffset=[[]],holdOnDie=0,noQusan=0,roundOne=0},
[208312]={name=[[治疗]],icon=[[buff_zhiliao]],desc=[[若己方无死亡英雄，则为生命最低的己方英雄恢复等同攻击185%的生命]],type=2,cmdType=2,side=0,camp={},cmd=[[hp]],cancelCmd={},isAddCmd=1,args={1,18500},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=1,canAppend=2,hitEffect=[[]],keepEffect=[[]],validateEffect=[[]],hitSound=0,dieEffect=[[]],appendCnt=0,group={},effectOffset=[[]],holdOnDie=0,noQusan=0,roundOne=0},
[208321]={name=[[复活]],icon=[[]],desc=[[复活己方单个英雄，并恢复等同攻击129%的生命]],type=2,cmdType=2,side=0,camp={},cmd=[[revive]],cancelCmd={"noRevive",0},isAddCmd=1,args={1,12900},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=0,canAppend=0,hitEffect=[[MiLiYa/MiLiYa_skill2_hit,bottom]],keepEffect=[[]],validateEffect=[[]],hitSound=0,dieEffect=[[]],appendCnt=0,group={},effectOffset=[[]],holdOnDie=0,noQusan=0,roundOne=0},
[208322]={name=[[治疗]],icon=[[buff_zhiliao]],desc=[[若己方无死亡英雄，则为生命最低的己方英雄恢复等同攻击207%的生命]],type=2,cmdType=2,side=0,camp={},cmd=[[hp]],cancelCmd={},isAddCmd=1,args={1,20700},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=1,canAppend=2,hitEffect=[[]],keepEffect=[[]],validateEffect=[[]],hitSound=0,dieEffect=[[]],appendCnt=0,group={},effectOffset=[[]],holdOnDie=0,noQusan=0,roundOne=0},
[208331]={name=[[复活]],icon=[[]],desc=[[复活己方单个英雄，并恢复等同攻击158%的生命]],type=2,cmdType=2,side=0,camp={},cmd=[[revive]],cancelCmd={"noRevive",0},isAddCmd=1,args={1,15800},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=0,canAppend=0,hitEffect=[[MiLiYa/MiLiYa_skill2_hit,bottom]],keepEffect=[[]],validateEffect=[[]],hitSound=0,dieEffect=[[]],appendCnt=0,group={},effectOffset=[[]],holdOnDie=0,noQusan=0,roundOne=0},
[208332]={name=[[治疗]],icon=[[buff_zhiliao]],desc=[[若己方无死亡英雄，则为生命最低的己方英雄恢复等同攻击230%的生命]],type=2,cmdType=2,side=0,camp={},cmd=[[hp]],cancelCmd={},isAddCmd=1,args={1,23000},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=1,canAppend=2,hitEffect=[[]],keepEffect=[[]],validateEffect=[[]],hitSound=0,dieEffect=[[]],appendCnt=0,group={},effectOffset=[[]],holdOnDie=0,noQusan=0,roundOne=0},
[209311]={name=[[治疗降低]],icon=[[buff_zhiliaojiangdi]],desc=[[降低目标被治疗效果50%]],type=2,cmdType=2,side=0,camp={},cmd=[[attrQusan]],cancelCmd={"cancelControl",1},isAddCmd=1,args={{234,-5000}},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=2,canAppend=2,hitEffect=[[]],keepEffect=[[]],validateEffect=[[]],hitSound=0,dieEffect=[[]],appendCnt=0,group={},effectOffset=[[]],holdOnDie=0,noQusan=0,roundOne=0},
[209312]={name=[[治疗降低]],icon=[[buff_zhiliaojiangdi]],desc=[[降低目标被治疗效果60%]],type=2,cmdType=2,side=0,camp={},cmd=[[attrQusan]],cancelCmd={"cancelControl",1},isAddCmd=1,args={{234,-6000}},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=2,canAppend=2,hitEffect=[[]],keepEffect=[[]],validateEffect=[[]],hitSound=0,dieEffect=[[]],appendCnt=0,group={},effectOffset=[[]],holdOnDie=0,noQusan=0,roundOne=0},
[209313]={name=[[治疗降低]],icon=[[buff_zhiliaojiangdi]],desc=[[降低目标被治疗效果75%]],type=2,cmdType=2,side=0,camp={},cmd=[[attrQusan]],cancelCmd={"cancelControl",1},isAddCmd=1,args={{234,-7500}},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=2,canAppend=2,hitEffect=[[]],keepEffect=[[]],validateEffect=[[]],hitSound=0,dieEffect=[[]],appendCnt=0,group={},effectOffset=[[]],holdOnDie=0,noQusan=0,roundOne=0},
[209411]={name=[[禁止复活]],icon=[[buff_jinzhifuhuo]],desc=[[禁止复活]],type=2,cmdType=2,side=0,camp={},cmd=[[noRevive]],cancelCmd={},isAddCmd=1,args={},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=99,canAppend=2,hitEffect=[[]],keepEffect=[[]],validateEffect=[[]],hitSound=0,dieEffect=[[]],appendCnt=0,group={},effectOffset=[[]],holdOnDie=1,noQusan=1,roundOne=0},
[209412]={name=[[伤害提高]],icon=[[buff_shanghaijiashen]],desc=[[伤害提高5%，持续2回合]],type=2,cmdType=2,side=0,camp={},cmd=[[attr]],cancelCmd={"cancelControl",1},isAddCmd=1,args={{219,500}},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=2,canAppend=2,hitEffect=[[]],keepEffect=[[]],validateEffect=[[]],hitSound=0,dieEffect=[[]],appendCnt=0,group={},effectOffset=[[]],holdOnDie=0,noQusan=0,roundOne=0},
[209413]={name=[[伤害提高]],icon=[[buff_shanghaijiashen]],desc=[[伤害提高10%，持续2回合]],type=2,cmdType=2,side=0,camp={},cmd=[[attr]],cancelCmd={"cancelControl",1},isAddCmd=1,args={{219,1000}},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=2,canAppend=2,hitEffect=[[]],keepEffect=[[]],validateEffect=[[]],hitSound=0,dieEffect=[[]],appendCnt=0,group={},effectOffset=[[]],holdOnDie=0,noQusan=0,roundOne=0},
[209414]={name=[[伤害提高]],icon=[[buff_shanghaijiashen]],desc=[[伤害提高20%，持续2回合]],type=2,cmdType=2,side=0,camp={},cmd=[[attr]],cancelCmd={"cancelControl",1},isAddCmd=1,args={{219,2000}},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=2,canAppend=2,hitEffect=[[]],keepEffect=[[]],validateEffect=[[]],hitSound=0,dieEffect=[[]],appendCnt=0,group={},effectOffset=[[]],holdOnDie=0,noQusan=0,roundOne=0},
[210111]={name=[[禁止治疗]],icon=[[buff_jinliao]],desc=[[禁止治疗]],type=2,cmdType=2,side=0,camp={},cmd=[[noHp]],cancelCmd={"cancelControl",1},isAddCmd=1,args={},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=1,canAppend=2,hitEffect=[[]],keepEffect=[[]],validateEffect=[[]],hitSound=0,dieEffect=[[]],appendCnt=0,group={},effectOffset=[[]],holdOnDie=0,noQusan=0,roundOne=0},
[210131]={name=[[禁止治疗]],icon=[[buff_jinliao]],desc=[[禁止治疗]],type=2,cmdType=2,side=0,camp={},cmd=[[noHp]],cancelCmd={"cancelControl",1},isAddCmd=1,args={},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=2,canAppend=2,hitEffect=[[]],keepEffect=[[]],validateEffect=[[]],hitSound=0,dieEffect=[[]],appendCnt=0,group={},effectOffset=[[]],holdOnDie=0,noQusan=0,roundOne=0},
[210132]={name=[[]],icon=[[]],desc=[[临时提高，不表现]],type=2,cmdType=0,side=0,camp={},cmd=[[attr]],cancelCmd={"cancelControl",1},isAddCmd=1,args={{108,1000}},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=1,canAppend=2,hitEffect=[[]],keepEffect=[[]],validateEffect=[[]],hitSound=0,dieEffect=[[]],appendCnt=0,group={},effectOffset=[[]],holdOnDie=0,noQusan=0,roundOne=0},
[210411]={name=[[破甲]],icon=[[buff_pojia]],desc=[[携带该状态的单位防御减少30%，持续2回合]],type=2,cmdType=2,side=0,camp={},cmd=[[defRate]],cancelCmd={"cancelControl",1},isAddCmd=1,args={{202,-3000}},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=2,canAppend=2,hitEffect=[[]],keepEffect=[[]],validateEffect=[[]],hitSound=0,dieEffect=[[]],appendCnt=0,group={},effectOffset=[[]],holdOnDie=0,noQusan=0,roundOne=0},
[210412]={name=[[破甲]],icon=[[buff_pojia]],desc=[[携带该状态的单位防御减少30%，持续2回合]],type=2,cmdType=2,side=0,camp={},cmd=[[attr]],cancelCmd={"cancelControl",1},isAddCmd=1,args={{108,0}},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=2,canAppend=2,hitEffect=[[]],keepEffect=[[]],validateEffect=[[]],hitSound=0,dieEffect=[[]],appendCnt=0,group={},effectOffset=[[]],holdOnDie=0,noQusan=0,roundOne=0},
[211111]={name=[[治疗]],icon=[[buff_zhiliao]],desc=[[全体英雄恢复等同攻击81%生命值]],type=2,cmdType=2,side=0,camp={},cmd=[[hp]],cancelCmd={},isAddCmd=1,args={1,17000},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=1,canAppend=2,hitEffect=[[]],keepEffect=[[]],validateEffect=[[]],hitSound=0,dieEffect=[[]],appendCnt=0,group={},effectOffset=[[]],holdOnDie=0,noQusan=0,roundOne=0},
[211121]={name=[[治疗]],icon=[[buff_zhiliao]],desc=[[全体英雄恢复等同攻击81%生命值]],type=2,cmdType=2,side=0,camp={},cmd=[[hp]],cancelCmd={},isAddCmd=1,args={1,20400},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=1,canAppend=2,hitEffect=[[]],keepEffect=[[]],validateEffect=[[]],hitSound=0,dieEffect=[[]],appendCnt=0,group={},effectOffset=[[]],holdOnDie=0,noQusan=0,roundOne=0},
[211122]={name=[[速度提升]],icon=[[buff_sudutisheng]],desc=[[携带该状态的英雄速度提升30，持续2回合]],type=2,cmdType=2,side=0,camp={},cmd=[[attr]],cancelCmd={"cancelControl",1},isAddCmd=1,args={{104,30}},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=2,canAppend=2,hitEffect=[[MiLiYa/MiLiYa_skill2_hit,bottom]],keepEffect=[[]],validateEffect=[[]],hitSound=0,dieEffect=[[]],appendCnt=0,group={},effectOffset=[[]],holdOnDie=0,noQusan=0,roundOne=0},
[211131]={name=[[治疗]],icon=[[buff_zhiliao]],desc=[[全体英雄恢复等同攻击81%生命值]],type=2,cmdType=2,side=0,camp={},cmd=[[hp]],cancelCmd={},isAddCmd=1,args={1,24500},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=1,canAppend=2,hitEffect=[[]],keepEffect=[[]],validateEffect=[[]],hitSound=0,dieEffect=[[]],appendCnt=0,group={},effectOffset=[[]],holdOnDie=0,noQusan=0,roundOne=0},
[211132]={name=[[速度提升]],icon=[[buff_sudutisheng]],desc=[[携带该状态的英雄速度提升70，持续2回合]],type=2,cmdType=2,side=0,camp={},cmd=[[attr]],cancelCmd={"cancelControl",1},isAddCmd=1,args={{104,70}},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=2,canAppend=2,hitEffect=[[]],keepEffect=[[]],validateEffect=[[]],hitSound=0,dieEffect=[[]],appendCnt=0,group={},effectOffset=[[]],holdOnDie=0,noQusan=0,roundOne=0},
[211133]={name=[[攻击提升]],icon=[[buff_gongjitisheng]],desc=[[攻击力提升25%，持续1回合]],type=2,cmdType=2,side=0,camp={},cmd=[[attr]],cancelCmd={"cancelControl",1},isAddCmd=1,args={{201,2500}},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=1,canAppend=2,hitEffect=[[]],keepEffect=[[]],validateEffect=[[]],hitSound=0,dieEffect=[[]],appendCnt=0,group={},effectOffset=[[]],holdOnDie=0,noQusan=0,roundOne=0},
[211311]={name=[[攻击提升]],icon=[[buff_gongjitisheng]],desc=[[攻击力提升20%，持续1回合]],type=2,cmdType=2,side=0,camp={},cmd=[[attr]],cancelCmd={"cancelControl",1},isAddCmd=1,args={{201,2000}},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=1,canAppend=2,hitEffect=[[]],keepEffect=[[]],validateEffect=[[]],hitSound=0,dieEffect=[[]],appendCnt=0,group={},effectOffset=[[]],holdOnDie=0,noQusan=0,roundOne=0},
[211321]={name=[[速度提升]],icon=[[buff_sudutisheng]],desc=[[携带该状态的英雄速度提升30，持续2回合]],type=2,cmdType=2,side=0,camp={},cmd=[[attr]],cancelCmd={"cancelControl",1},isAddCmd=1,args={{104,30}},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=2,canAppend=2,hitEffect=[[]],keepEffect=[[]],validateEffect=[[]],hitSound=0,dieEffect=[[]],appendCnt=0,group={},effectOffset=[[]],holdOnDie=0,noQusan=0,roundOne=0},
[211331]={name=[[攻击提升]],icon=[[buff_gongjitisheng]],desc=[[攻击力提升25%，持续1回合]],type=2,cmdType=2,side=0,camp={},cmd=[[attr]],cancelCmd={"cancelControl",1},isAddCmd=1,args={{201,2500}},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=1,canAppend=2,hitEffect=[[]],keepEffect=[[]],validateEffect=[[]],hitSound=0,dieEffect=[[]],appendCnt=0,group={},effectOffset=[[]],holdOnDie=0,noQusan=0,roundOne=0},
[211332]={name=[[速度提升]],icon=[[buff_sudutisheng]],desc=[[携带该状态的英雄速度提升70，持续2回合]],type=2,cmdType=2,side=0,camp={},cmd=[[attr]],cancelCmd={"cancelControl",1},isAddCmd=1,args={{104,70}},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=2,canAppend=2,hitEffect=[[]],keepEffect=[[]],validateEffect=[[]],hitSound=0,dieEffect=[[]],appendCnt=0,group={},effectOffset=[[]],holdOnDie=0,noQusan=0,roundOne=0},
[211411]={name=[[科技真谛]],icon=[[buff_kejizhendi]],desc=[[标识]],type=2,cmdType=2,side=1,camp={},cmd=[[biaoshi]],cancelCmd={"cancelControl",1},isAddCmd=1,args={{201,200}},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=99,canAppend=1,hitEffect=[[]],keepEffect=[[]],validateEffect=[[]],hitSound=0,dieEffect=[[]],appendCnt=10,group={},effectOffset=[[]],holdOnDie=0,noQusan=0,roundOne=0},
[211421]={name=[[科技真谛]],icon=[[buff_kejizhendi]],desc=[[标识]],type=2,cmdType=2,side=1,camp={},cmd=[[biaoshi]],cancelCmd={"cancelControl",1},isAddCmd=1,args={{201,300}},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=99,canAppend=1,hitEffect=[[]],keepEffect=[[]],validateEffect=[[]],hitSound=0,dieEffect=[[]],appendCnt=10,group={},effectOffset=[[]],holdOnDie=0,noQusan=0,roundOne=0},
[212111]={name=[[沉默]],icon=[[buff_chenmo]],desc=[[携带该状态的单位无法使用主动技能，持续1回合]],type=2,cmdType=2,side=0,camp={},cmd=[[jinmo]],cancelCmd={"cancelControl",1},isAddCmd=1,args={},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=1,canAppend=2,hitEffect=[[]],keepEffect=[[Buff/buff_chenmo,top]],validateEffect=[[]],hitSound=0,dieEffect=[[]],appendCnt=0,group={},effectOffset=[[]],holdOnDie=0,noQusan=0,roundOne=0},
[213111]={name=[[暴击提升]],icon=[[buff_baojitisheng]],desc=[[暴击提高20%，持续2回合]],type=2,cmdType=0,side=0,camp={},cmd=[[attr]],cancelCmd={"cancelControl",1},isAddCmd=1,args={{108,2000}},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=2,canAppend=2,hitEffect=[[]],keepEffect=[[YiBu/YiBu_skill1_buff]],validateEffect=[[]],hitSound=0,dieEffect=[[]],appendCnt=0,group={},effectOffset=[[]],holdOnDie=0,noQusan=0,roundOne=0},
[213112]={name=[[免伤提升]],icon=[[buff_mianshangtigao]],desc=[[免伤提高15%，持续2回合]],type=2,cmdType=0,side=0,camp={},cmd=[[attr]],cancelCmd={},isAddCmd=1,args={{112,1500}},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=2,canAppend=2,hitEffect=[[]],keepEffect=[[]],validateEffect=[[]],hitSound=0,dieEffect=[[]],appendCnt=0,group={},effectOffset=[[]],holdOnDie=0,noQusan=0,roundOne=0},
[213113]={name=[[免疫控制]],icon=[[buff_bati]],desc=[[免疫所有控制，持续2回合]],type=2,cmdType=0,side=0,camp={},cmd=[[attr]],cancelCmd={},isAddCmd=1,args={{252,100000}},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=2,canAppend=2,hitEffect=[[]],keepEffect=[[]],validateEffect=[[]],hitSound=0,dieEffect=[[]],appendCnt=0,group={},effectOffset=[[]],holdOnDie=0,noQusan=0,roundOne=0},
[213121]={name=[[暴击提升]],icon=[[buff_baojitisheng]],desc=[[暴击提高25%，持续2回合]],type=2,cmdType=0,side=0,camp={},cmd=[[attr]],cancelCmd={"cancelControl",1},isAddCmd=1,args={{108,2500}},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=2,canAppend=2,hitEffect=[[]],keepEffect=[[YiBu/YiBu_skill1_buff]],validateEffect=[[]],hitSound=0,dieEffect=[[]],appendCnt=0,group={},effectOffset=[[]],holdOnDie=0,noQusan=0,roundOne=0},
[213122]={name=[[免伤提升]],icon=[[buff_mianshangtigao]],desc=[[免伤提高20%，持续2回合]],type=2,cmdType=0,side=0,camp={},cmd=[[attr]],cancelCmd={},isAddCmd=1,args={{112,2000}},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=2,canAppend=2,hitEffect=[[]],keepEffect=[[]],validateEffect=[[]],hitSound=0,dieEffect=[[]],appendCnt=0,group={},effectOffset=[[]],holdOnDie=0,noQusan=0,roundOne=0},
[213123]={name=[[免疫控制]],icon=[[buff_bati]],desc=[[免疫所有控制，持续2回合]],type=2,cmdType=0,side=0,camp={},cmd=[[attr]],cancelCmd={},isAddCmd=1,args={{252,100000}},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=2,canAppend=2,hitEffect=[[]],keepEffect=[[]],validateEffect=[[]],hitSound=0,dieEffect=[[]],appendCnt=0,group={},effectOffset=[[]],holdOnDie=0,noQusan=0,roundOne=0},
[213131]={name=[[暴击提升]],icon=[[buff_baojitisheng]],desc=[[暴击提高30%，持续2回合]],type=2,cmdType=0,side=0,camp={},cmd=[[attr]],cancelCmd={"cancelControl",1},isAddCmd=1,args={{108,3000}},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=2,canAppend=2,hitEffect=[[]],keepEffect=[[YiBu/YiBu_skill1_buff]],validateEffect=[[]],hitSound=0,dieEffect=[[]],appendCnt=0,group={},effectOffset=[[]],holdOnDie=0,noQusan=0,roundOne=0},
[213132]={name=[[免伤提升]],icon=[[buff_mianshangtigao]],desc=[[免伤提高25%，持续2回合]],type=2,cmdType=0,side=0,camp={},cmd=[[attr]],cancelCmd={},isAddCmd=1,args={{112,2500}},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=2,canAppend=2,hitEffect=[[]],keepEffect=[[]],validateEffect=[[]],hitSound=0,dieEffect=[[]],appendCnt=0,group={},effectOffset=[[]],holdOnDie=0,noQusan=0,roundOne=0},
[213133]={name=[[免疫控制]],icon=[[buff_bati]],desc=[[免疫所有控制，持续2回合]],type=2,cmdType=0,side=0,camp={},cmd=[[attr]],cancelCmd={},isAddCmd=1,args={{252,100000}},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=2,canAppend=2,hitEffect=[[]],keepEffect=[[]],validateEffect=[[]],hitSound=0,dieEffect=[[]],appendCnt=0,group={},effectOffset=[[]],holdOnDie=0,noQusan=0,roundOne=0},
[213311]={name=[[命中提升]],icon=[[buff_mingzhongtisheng]],desc=[[提升目标命中效果30%，持续1回合]],type=2,cmdType=2,side=0,camp={},cmd=[[attr]],cancelCmd={},isAddCmd=1,args={{106,3000}},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=1,canAppend=2,hitEffect=[[]],keepEffect=[[]],validateEffect=[[]],hitSound=0,dieEffect=[[]],appendCnt=0,group={},effectOffset=[[]],holdOnDie=0,noQusan=0,roundOne=0},
[213312]={name=[[撕裂]],icon=[[]],desc=[[每3层【怒气】则额外造成1次伤害，会对目标以外的随机单位造成106%的一次分裂伤害，怒气在攻击后消失（最多分裂2次）]],type=2,cmdType=0,side=0,camp={},cmd=[[hurt1]],cancelCmd={"cancelControl",1},isAddCmd=1,args={1,10600},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=1,canAppend=2,hitEffect=[[AXiuLuo/AXiuLuo_attack_hit]],keepEffect=[[]],validateEffect=[[]],hitSound=0,dieEffect=[[]],appendCnt=0,group={},effectOffset=[[]],holdOnDie=0,noQusan=0,roundOne=0},
[213321]={name=[[撕裂]],icon=[[]],desc=[[每3层【怒气】则额外造成1次伤害，会对目标以外的随机单位造成126%的一次分裂伤害，怒气在攻击后消失（最多分裂2次）]],type=2,cmdType=0,side=0,camp={},cmd=[[hurt1]],cancelCmd={"cancelControl",1},isAddCmd=1,args={1,12600},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=1,canAppend=2,hitEffect=[[AXiuLuo/AXiuLuo_attack_hit]],keepEffect=[[]],validateEffect=[[]],hitSound=0,dieEffect=[[]],appendCnt=0,group={},effectOffset=[[]],holdOnDie=0,noQusan=0,roundOne=0},
[213331]={name=[[撕裂]],icon=[[]],desc=[[每3层【怒气】则额外造成1次伤害，会对目标以外的随机单位造成151%的一次分裂伤害，怒气在攻击后消失（最多分裂2次）]],type=2,cmdType=0,side=0,camp={},cmd=[[hurt1]],cancelCmd={"cancelControl",1},isAddCmd=1,args={1,15100},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=1,canAppend=2,hitEffect=[[AXiuLuo/AXiuLuo_attack_hit]],keepEffect=[[]],validateEffect=[[]],hitSound=0,dieEffect=[[]],appendCnt=0,group={},effectOffset=[[]],holdOnDie=0,noQusan=0,roundOne=0},
[213411]={name=[[怒气]],icon=[[buff_nuli]],desc=[[提升自身1%攻击力，最多可叠加10层，该效果不可被驱散，使用【英勇冲锋】会释放怒气提升技能效果]],type=2,cmdType=0,side=0,camp={},cmd=[[attr1]],cancelCmd={"cancelControl",1},isAddCmd=1,args={{201,100}},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=99,canAppend=1,hitEffect=[[]],keepEffect=[[]],validateEffect=[[]],hitSound=0,dieEffect=[[]],appendCnt=10,group={},effectOffset=[[]],holdOnDie=0,noQusan=1,roundOne=0},
[213421]={name=[[怒气]],icon=[[buff_nuli]],desc=[[提升自身2%攻击力，最多可叠加10层，该效果不可被驱散，使用【英勇冲锋】会释放怒气提升技能效果]],type=2,cmdType=0,side=0,camp={},cmd=[[attr1]],cancelCmd={"cancelControl",1},isAddCmd=1,args={{201,200}},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=99,canAppend=1,hitEffect=[[]],keepEffect=[[]],validateEffect=[[]],hitSound=0,dieEffect=[[]],appendCnt=10,group={},effectOffset=[[]],holdOnDie=0,noQusan=1,roundOne=0},
[213431]={name=[[怒气]],icon=[[buff_nuli]],desc=[[提升自身3%攻击力，最多可叠加10层，该效果不可被驱散，使用【英勇冲锋】会释放怒气提升技能效果]],type=2,cmdType=0,side=0,camp={},cmd=[[attr1]],cancelCmd={"cancelControl",1},isAddCmd=1,args={{201,300}},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=99,canAppend=1,hitEffect=[[]],keepEffect=[[]],validateEffect=[[]],hitSound=0,dieEffect=[[]],appendCnt=10,group={},effectOffset=[[]],holdOnDie=0,noQusan=1,roundOne=0},
[301311]={name=[[防御提升]],icon=[[buff_fangyutisheng]],desc=[[携带该状态的单位防御提升30%，持续2回合]],type=2,cmdType=2,side=0,camp={},cmd=[[attr]],cancelCmd={"cancelControl",1},isAddCmd=1,args={{202,3000}},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=2,canAppend=2,hitEffect=[[]],keepEffect=[[]],validateEffect=[[]],hitSound=0,dieEffect=[[]],appendCnt=0,group={},effectOffset=[[]],holdOnDie=0,noQusan=0,roundOne=0},
[301312]={name=[[保护分摊]],icon=[[buff_shouhu]],desc=[[保护己方攻击最高英雄，分摊其受到伤害的40%]],type=2,cmdType=2,side=0,camp={},cmd=[[baohu]],cancelCmd={},isAddCmd=1,args={301311},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=2,canAppend=2,hitEffect=[[]],keepEffect=[[Buff/buff_shouhu,front]],validateEffect=[[]],hitSound=0,dieEffect=[[]],appendCnt=0,group={},effectOffset=[[]],holdOnDie=0,noQusan=0,roundOne=0},
[302111]={name=[[速度降低]],icon=[[buff_jiansu]],desc=[[携带该状态的英雄速度降低15%，持续2回合]],type=2,cmdType=2,side=0,camp={},cmd=[[jiansu]],cancelCmd={"cancelControl",1},isAddCmd=1,args={{204,-1500}},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=2,canAppend=2,hitEffect=[[]],keepEffect=[[]],validateEffect=[[]],hitSound=0,dieEffect=[[]],appendCnt=0,group={},effectOffset=[[]],holdOnDie=0,noQusan=0,roundOne=0},
[303111]={name=[[速度降低]],icon=[[buff_jiansu]],desc=[[携带该状态的英雄速度降低15%，持续2回合]],type=2,cmdType=2,side=0,camp={},cmd=[[jiansu]],cancelCmd={"cancelControl",1},isAddCmd=1,args={{204,-1500}},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=2,canAppend=2,hitEffect=[[]],keepEffect=[[]],validateEffect=[[]],hitSound=0,dieEffect=[[]],appendCnt=0,group={},effectOffset=[[]],holdOnDie=0,noQusan=0,roundOne=0},
[304111]={name=[[攻击降低]],icon=[[buff_gongjijiangdi]],desc=[[攻击力降低10%，持续2回合]],type=2,cmdType=2,side=0,camp={},cmd=[[attrQusan]],cancelCmd={"cancelControl",1},isAddCmd=1,args={{201,-1000}},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=2,canAppend=2,hitEffect=[[]],keepEffect=[[]],validateEffect=[[]],hitSound=0,dieEffect=[[]],appendCnt=0,group={},effectOffset=[[]],holdOnDie=0,noQusan=0,roundOne=0},
[304112]={name=[[速度降低]],icon=[[buff_jiansu]],desc=[[携带该状态的英雄速度降低10%，持续2回合]],type=2,cmdType=2,side=0,camp={},cmd=[[jiansu]],cancelCmd={"cancelControl",1},isAddCmd=1,args={{204,-1000}},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=2,canAppend=2,hitEffect=[[]],keepEffect=[[]],validateEffect=[[]],hitSound=0,dieEffect=[[]],appendCnt=0,group={},effectOffset=[[]],holdOnDie=0,noQusan=0,roundOne=0},
[304311]={name=[[冰冻]],icon=[[buff_bingdong]],desc=[[携带该状态的单位无法行动，持续2回合，被攻击3次后解除]],type=2,cmdType=2,side=0,camp={},cmd=[[bingdong]],cancelCmd={"cancelControl",1},isAddCmd=1,args={3},argsGrow={},jobs={},status={"jiansu"},pos={},contrapose={},calcMode={},round=2,canAppend=2,hitEffect=[[]],keepEffect=[[Buff/bingdong]],validateEffect=[[]],hitSound=0,dieEffect=[[]],appendCnt=0,group={},effectOffset=[[]],holdOnDie=0,noQusan=0,roundOne=0},
[305311]={name=[[防御提升]],icon=[[buff_fangyutisheng]],desc=[[携带该状态的单位防御提升15%，持续2回合]],type=2,cmdType=2,side=0,camp={},cmd=[[attr]],cancelCmd={"cancelControl",1},isAddCmd=1,args={{202,1500}},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=2,canAppend=2,hitEffect=[[]],keepEffect=[[]],validateEffect=[[]],hitSound=0,dieEffect=[[]],appendCnt=0,group={},effectOffset=[[]],holdOnDie=0,noQusan=0,roundOne=0},
[305312]={name=[[免伤提升]],icon=[[buff_mianshangtigao]],desc=[[携带该状态的单位免伤提升15%，持续2回合]],type=2,cmdType=2,side=0,camp={},cmd=[[attr]],cancelCmd={"cancelControl",1},isAddCmd=1,args={{112,1500}},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=2,canAppend=2,hitEffect=[[]],keepEffect=[[]],validateEffect=[[]],hitSound=0,dieEffect=[[]],appendCnt=0,group={},effectOffset=[[]],holdOnDie=0,noQusan=0,roundOne=0},
[305321]={name=[[防御提升]],icon=[[buff_fangyutisheng]],desc=[[携带该状态的单位防御提升20%，持续2回合]],type=2,cmdType=2,side=0,camp={},cmd=[[attr]],cancelCmd={"cancelControl",1},isAddCmd=1,args={{202,2000}},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=2,canAppend=2,hitEffect=[[]],keepEffect=[[]],validateEffect=[[]],hitSound=0,dieEffect=[[]],appendCnt=0,group={},effectOffset=[[]],holdOnDie=0,noQusan=0,roundOne=0},
[305322]={name=[[免伤提升]],icon=[[buff_mianshangtigao]],desc=[[携带该状态的单位免伤提升20%，持续2回合]],type=2,cmdType=2,side=0,camp={},cmd=[[attr]],cancelCmd={"cancelControl",1},isAddCmd=1,args={{112,2000}},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=2,canAppend=2,hitEffect=[[]],keepEffect=[[]],validateEffect=[[]],hitSound=0,dieEffect=[[]],appendCnt=0,group={},effectOffset=[[]],holdOnDie=0,noQusan=0,roundOne=0},
[305331]={name=[[防御提升]],icon=[[buff_fangyutisheng]],desc=[[携带该状态的单位防御提升25%，持续2回合]],type=2,cmdType=2,side=0,camp={},cmd=[[attr]],cancelCmd={"cancelControl",1},isAddCmd=1,args={{202,2500}},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=2,canAppend=2,hitEffect=[[]],keepEffect=[[]],validateEffect=[[]],hitSound=0,dieEffect=[[]],appendCnt=0,group={},effectOffset=[[]],holdOnDie=0,noQusan=0,roundOne=0},
[305332]={name=[[免伤提升]],icon=[[buff_mianshangtigao]],desc=[[携带该状态的单位免伤提升25%，持续2回合]],type=2,cmdType=2,side=0,camp={},cmd=[[attr]],cancelCmd={"cancelControl",1},isAddCmd=1,args={{112,2500}},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=2,canAppend=2,hitEffect=[[]],keepEffect=[[]],validateEffect=[[]],hitSound=0,dieEffect=[[]],appendCnt=0,group={},effectOffset=[[]],holdOnDie=0,noQusan=0,roundOne=0},
[306111]={name=[[攻击提升]],icon=[[buff_gongjitisheng]],desc=[[攻击力提升15%，持续2回合]],type=2,cmdType=2,side=0,camp={},cmd=[[attr]],cancelCmd={"cancelControl",1},isAddCmd=1,args={{201,1500}},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=2,canAppend=2,hitEffect=[[YiLiYa/YiLiYa_skill1_hit,bottom]],keepEffect=[[]],validateEffect=[[]],hitSound=0,dieEffect=[[]],appendCnt=0,group={},effectOffset=[[]],holdOnDie=0,noQusan=0,roundOne=0},
[306121]={name=[[攻击提升]],icon=[[buff_gongjitisheng]],desc=[[攻击力提升20%，持续2回合]],type=2,cmdType=2,side=0,camp={},cmd=[[attr]],cancelCmd={"cancelControl",1},isAddCmd=1,args={{201,2000}},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=2,canAppend=2,hitEffect=[[YiLiYa/YiLiYa_skill1_hit,bottom]],keepEffect=[[]],validateEffect=[[]],hitSound=0,dieEffect=[[]],appendCnt=0,group={},effectOffset=[[]],holdOnDie=0,noQusan=0,roundOne=0},
[306131]={name=[[攻击提升]],icon=[[buff_gongjitisheng]],desc=[[攻击力提升25%，持续2回合]],type=2,cmdType=2,side=0,camp={},cmd=[[attr]],cancelCmd={"cancelControl",1},isAddCmd=1,args={{201,2500}},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=2,canAppend=2,hitEffect=[[YiLiYa/YiLiYa_skill1_hit,bottom]],keepEffect=[[]],validateEffect=[[]],hitSound=0,dieEffect=[[]],appendCnt=0,group={},effectOffset=[[]],holdOnDie=0,noQusan=0,roundOne=0},
[306311]={name=[[复活]],icon=[[]],desc=[[复活己方单个英雄，并恢复等同攻击172%的生命]],type=2,cmdType=2,side=0,camp={},cmd=[[revive]],cancelCmd={"noRevive",0},isAddCmd=1,args={1,17200},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=0,canAppend=0,hitEffect=[[YiLiYa/YiLiYa_skill2_hit,bottom]],keepEffect=[[]],validateEffect=[[]],hitSound=0,dieEffect=[[]],appendCnt=0,group={},effectOffset=[[]],holdOnDie=0,noQusan=0,roundOne=0},
[306312]={name=[[治疗]],icon=[[buff_zhiliao]],desc=[[若己方无死亡英雄，则为生命最低的己方英雄恢复等同攻击247%的生命]],type=2,cmdType=2,side=0,camp={},cmd=[[hp]],cancelCmd={},isAddCmd=1,args={1,24700},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=1,canAppend=2,hitEffect=[[]],keepEffect=[[]],validateEffect=[[]],hitSound=0,dieEffect=[[]],appendCnt=0,group={},effectOffset=[[]],holdOnDie=0,noQusan=0,roundOne=0},
[306321]={name=[[复活]],icon=[[]],desc=[[复活己方单个英雄，并恢复等同攻击206%的生命]],type=2,cmdType=2,side=0,camp={},cmd=[[revive]],cancelCmd={"noRevive",0},isAddCmd=1,args={1,20600},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=0,canAppend=0,hitEffect=[[YiLiYa/YiLiYa_skill2_hit,bottom]],keepEffect=[[]],validateEffect=[[]],hitSound=0,dieEffect=[[]],appendCnt=0,group={},effectOffset=[[]],holdOnDie=0,noQusan=0,roundOne=0},
[306322]={name=[[治疗]],icon=[[buff_zhiliao]],desc=[[若己方无死亡英雄，则为生命最低的己方英雄恢复等同攻击296%的生命]],type=2,cmdType=2,side=0,camp={},cmd=[[hp]],cancelCmd={},isAddCmd=1,args={1,29600},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=1,canAppend=2,hitEffect=[[]],keepEffect=[[]],validateEffect=[[]],hitSound=0,dieEffect=[[]],appendCnt=0,group={},effectOffset=[[]],holdOnDie=0,noQusan=0,roundOne=0},
[306331]={name=[[复活]],icon=[[]],desc=[[复活己方单个英雄，并恢复等同攻击247%的生命]],type=2,cmdType=2,side=0,camp={},cmd=[[revive]],cancelCmd={"noRevive",0},isAddCmd=1,args={1,24700},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=0,canAppend=0,hitEffect=[[YiLiYa/YiLiYa_skill2_hit,bottom]],keepEffect=[[]],validateEffect=[[]],hitSound=0,dieEffect=[[]],appendCnt=0,group={},effectOffset=[[]],holdOnDie=0,noQusan=0,roundOne=0},
[306332]={name=[[治疗]],icon=[[buff_zhiliao]],desc=[[若己方无死亡英雄，则为生命最低的己方英雄恢复等同攻击356%的生命]],type=2,cmdType=2,side=0,camp={},cmd=[[hp]],cancelCmd={},isAddCmd=1,args={1,35600},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=1,canAppend=2,hitEffect=[[]],keepEffect=[[]],validateEffect=[[]],hitSound=0,dieEffect=[[]],appendCnt=0,group={},effectOffset=[[]],holdOnDie=0,noQusan=0,roundOne=0},
[306411]={name=[[暴击提升]],icon=[[buff_baojitisheng]],desc=[[暴击提高10%，持续2回合]],type=2,cmdType=0,side=0,camp={},cmd=[[attr]],cancelCmd={"cancelControl",1},isAddCmd=1,args={{108,1000}},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=2,canAppend=2,hitEffect=[[]],keepEffect=[[]],validateEffect=[[]],hitSound=0,dieEffect=[[]],appendCnt=0,group={},effectOffset=[[]],holdOnDie=0,noQusan=0,roundOne=0},
[306421]={name=[[暴击提升]],icon=[[buff_baojitisheng]],desc=[[暴击提高15%，持续2回合]],type=2,cmdType=0,side=0,camp={},cmd=[[attr]],cancelCmd={"cancelControl",1},isAddCmd=1,args={{108,1500}},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=2,canAppend=2,hitEffect=[[]],keepEffect=[[]],validateEffect=[[]],hitSound=0,dieEffect=[[]],appendCnt=0,group={},effectOffset=[[]],holdOnDie=0,noQusan=0,roundOne=0},
[306431]={name=[[暴击提升]],icon=[[buff_baojitisheng]],desc=[[暴击提高20%，持续2回合]],type=2,cmdType=0,side=0,camp={},cmd=[[attr]],cancelCmd={"cancelControl",1},isAddCmd=1,args={{108,2000}},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=2,canAppend=2,hitEffect=[[]],keepEffect=[[]],validateEffect=[[]],hitSound=0,dieEffect=[[]],appendCnt=0,group={},effectOffset=[[]],holdOnDie=0,noQusan=0,roundOne=0},
[307111]={name=[[速度降低]],icon=[[buff_jiansu]],desc=[[携带该状态的英雄速度降低10%，持续2回合]],type=2,cmdType=2,side=0,camp={},cmd=[[jiansu]],cancelCmd={"cancelControl",1},isAddCmd=1,args={{204,-1000}},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=2,canAppend=2,hitEffect=[[]],keepEffect=[[]],validateEffect=[[]],hitSound=0,dieEffect=[[]],appendCnt=0,group={},effectOffset=[[]],holdOnDie=0,noQusan=0,roundOne=0},
[307121]={name=[[速度降低]],icon=[[buff_jiansu]],desc=[[携带该状态的英雄速度降低15%，持续2回合]],type=2,cmdType=2,side=0,camp={},cmd=[[jiansu]],cancelCmd={"cancelControl",1},isAddCmd=1,args={{204,-1500}},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=2,canAppend=2,hitEffect=[[]],keepEffect=[[]],validateEffect=[[]],hitSound=0,dieEffect=[[]],appendCnt=0,group={},effectOffset=[[]],holdOnDie=0,noQusan=0,roundOne=0},
[307132]={name=[[攻击降低]],icon=[[buff_gongjijiangdi]],desc=[[攻击力降低15%，持续2回合]],type=2,cmdType=2,side=0,camp={},cmd=[[attrQusan]],cancelCmd={"cancelControl",1},isAddCmd=1,args={{201,-1500}},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=2,canAppend=2,hitEffect=[[]],keepEffect=[[]],validateEffect=[[]],hitSound=0,dieEffect=[[]],appendCnt=0,group={},effectOffset=[[]],holdOnDie=0,noQusan=0,roundOne=0},
[307311]={name=[[冰冻]],icon=[[buff_bingdong]],desc=[[携带该状态的单位无法行动，持续2回合，被攻击3次后解除。不可驱散]],type=2,cmdType=2,side=0,camp={},cmd=[[bingdong]],cancelCmd={},isAddCmd=1,args={3},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=2,canAppend=2,hitEffect=[[]],keepEffect=[[Buff/bingdong]],validateEffect=[[]],hitSound=0,dieEffect=[[]],appendCnt=0,group={},effectOffset=[[]],holdOnDie=0,noQusan=0,roundOne=0},
[307411]={name=[[速度降低]],icon=[[buff_jiansu]],desc=[[携带该状态的英雄速度降低8%，持续2回合]],type=2,cmdType=0,side=0,camp={},cmd=[[jiansu]],cancelCmd={},isAddCmd=1,args={{204,-800}},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=2,canAppend=2,hitEffect=[[]],keepEffect=[[]],validateEffect=[[]],hitSound=0,dieEffect=[[]],appendCnt=0,group={},effectOffset=[[]],holdOnDie=0,noQusan=1,roundOne=0},
[308111]={name=[[治疗降低]],icon=[[buff_zhiliaojiangdi]],desc=[[降低目标被治疗效果35%]],type=2,cmdType=2,side=0,camp={},cmd=[[attrQusan]],cancelCmd={"cancelControl",1},isAddCmd=1,args={{234,-3500}},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=2,canAppend=2,hitEffect=[[]],keepEffect=[[]],validateEffect=[[]],hitSound=0,dieEffect=[[]],appendCnt=0,group={},effectOffset=[[]],holdOnDie=0,noQusan=0,roundOne=0},
[308112]={name=[[冰冻]],icon=[[buff_bingdong]],desc=[[携带该状态的单位无法行动，持续2回合，被攻击3次后解除]],type=2,cmdType=2,side=0,camp={},cmd=[[bingdong]],cancelCmd={"cancelControl",1},isAddCmd=1,args={3},argsGrow={},jobs={4},status={},pos={},contrapose={},calcMode={},round=2,canAppend=2,hitEffect=[[]],keepEffect=[[Buff/bingdong]],validateEffect=[[]],hitSound=0,dieEffect=[[]],appendCnt=0,group={},effectOffset=[[]],holdOnDie=0,noQusan=0,roundOne=0},
[308311]={name=[[禁止复活]],icon=[[buff_jinzhifuhuo]],desc=[[禁止复活]],type=2,cmdType=2,side=0,camp={},cmd=[[noRevive]],cancelCmd={},isAddCmd=1,args={},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=2,canAppend=2,hitEffect=[[]],keepEffect=[[]],validateEffect=[[]],hitSound=0,dieEffect=[[]],appendCnt=0,group={},effectOffset=[[]],holdOnDie=1,noQusan=0,roundOne=0},
[308411]={name=[[治疗降低]],icon=[[buff_zhiliaojiangdi]],desc=[[降低目标被治疗效果20%]],type=2,cmdType=2,side=0,camp={},cmd=[[attrQusan]],cancelCmd={"cancelControl",1},isAddCmd=1,args={{234,-2000}},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=3,canAppend=2,hitEffect=[[]],keepEffect=[[]],validateEffect=[[]],hitSound=0,dieEffect=[[]],appendCnt=0,group={},effectOffset=[[]],holdOnDie=0,noQusan=0,roundOne=0},
[308421]={name=[[治疗降低]],icon=[[buff_zhiliaojiangdi]],desc=[[降低目标被治疗效果30%]],type=2,cmdType=2,side=0,camp={},cmd=[[attrQusan]],cancelCmd={"cancelControl",1},isAddCmd=1,args={{234,-3000}},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=3,canAppend=2,hitEffect=[[]],keepEffect=[[]],validateEffect=[[]],hitSound=0,dieEffect=[[]],appendCnt=0,group={},effectOffset=[[]],holdOnDie=0,noQusan=0,roundOne=0},
[308431]={name=[[治疗降低]],icon=[[buff_zhiliaojiangdi]],desc=[[降低目标被治疗效果40%]],type=2,cmdType=2,side=0,camp={},cmd=[[attrQusan]],cancelCmd={"cancelControl",1},isAddCmd=1,args={{234,-5000}},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=3,canAppend=2,hitEffect=[[]],keepEffect=[[]],validateEffect=[[]],hitSound=0,dieEffect=[[]],appendCnt=0,group={},effectOffset=[[]],holdOnDie=0,noQusan=0,roundOne=0},
[309111]={name=[[防御提升]],icon=[[buff_fangyutisheng]],desc=[[携带该状态的单位防御提升5%，持续2回合]],type=2,cmdType=2,side=0,camp={},cmd=[[attr]],cancelCmd={"cancelControl",1},isAddCmd=1,args={{202,500}},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=2,canAppend=2,hitEffect=[[]],keepEffect=[[]],validateEffect=[[]],hitSound=0,dieEffect=[[]],appendCnt=0,group={},effectOffset=[[]],holdOnDie=0,noQusan=0,roundOne=0},
[309112]={name=[[免伤提升]],icon=[[buff_mianshangtigao]],desc=[[携带该状态的单位免伤提升5%，持续2回合]],type=2,cmdType=2,side=0,camp={},cmd=[[attr]],cancelCmd={"cancelControl",1},isAddCmd=1,args={{112,500}},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=2,canAppend=2,hitEffect=[[]],keepEffect=[[]],validateEffect=[[]],hitSound=0,dieEffect=[[]],appendCnt=0,group={},effectOffset=[[]],holdOnDie=0,noQusan=0,roundOne=0},
[309113]={name=[[保护分摊]],icon=[[buff_shouhu]],desc=[[保护己方攻击最高的2个英雄，分摊其受到伤害的35%]],type=2,cmdType=2,side=0,camp={},cmd=[[baohu]],cancelCmd={},isAddCmd=1,args={309111},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=2,canAppend=2,hitEffect=[[]],keepEffect=[[Buff/buff_shouhu,front]],validateEffect=[[]],hitSound=0,dieEffect=[[]],appendCnt=0,group={},effectOffset=[[]],holdOnDie=0,noQusan=0,roundOne=0},
[309121]={name=[[防御提升]],icon=[[buff_fangyutisheng]],desc=[[携带该状态的单位防御提升10%，持续2回合]],type=2,cmdType=2,side=0,camp={},cmd=[[attr]],cancelCmd={"cancelControl",1},isAddCmd=1,args={{202,1000}},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=2,canAppend=2,hitEffect=[[]],keepEffect=[[]],validateEffect=[[]],hitSound=0,dieEffect=[[]],appendCnt=0,group={},effectOffset=[[]],holdOnDie=0,noQusan=0,roundOne=0},
[309122]={name=[[免伤提升]],icon=[[buff_mianshangtigao]],desc=[[携带该状态的单位免伤提升10%，持续2回合]],type=2,cmdType=2,side=0,camp={},cmd=[[attr]],cancelCmd={"cancelControl",1},isAddCmd=1,args={{112,1000}},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=2,canAppend=2,hitEffect=[[]],keepEffect=[[]],validateEffect=[[]],hitSound=0,dieEffect=[[]],appendCnt=0,group={},effectOffset=[[]],holdOnDie=0,noQusan=0,roundOne=0},
[309131]={name=[[防御提升]],icon=[[buff_fangyutisheng]],desc=[[携带该状态的单位防御提升15%，持续2回合]],type=2,cmdType=2,side=0,camp={},cmd=[[attr]],cancelCmd={"cancelControl",1},isAddCmd=1,args={{202,1500}},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=2,canAppend=2,hitEffect=[[]],keepEffect=[[]],validateEffect=[[]],hitSound=0,dieEffect=[[]],appendCnt=0,group={},effectOffset=[[]],holdOnDie=0,noQusan=0,roundOne=0},
[309132]={name=[[免伤提升]],icon=[[buff_mianshangtigao]],desc=[[携带该状态的单位免伤提升15%，持续2回合]],type=2,cmdType=2,side=0,camp={},cmd=[[attr]],cancelCmd={"cancelControl",1},isAddCmd=1,args={{112,1500}},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=2,canAppend=2,hitEffect=[[]],keepEffect=[[]],validateEffect=[[]],hitSound=0,dieEffect=[[]],appendCnt=0,group={},effectOffset=[[]],holdOnDie=0,noQusan=0,roundOne=0},
[309311]={name=[[嘲讽]],icon=[[buff_tiaoxin]],desc=[[携带该状态的单位强制普攻嘲讽者，持续1回合]],type=2,cmdType=2,side=0,camp={},cmd=[[chaofeng]],cancelCmd={"cancelControl",1},isAddCmd=0,args={},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=1,canAppend=2,hitEffect=[[]],keepEffect=[[Buff/tiaoxin,topright]],validateEffect=[[]],hitSound=0,dieEffect=[[]],appendCnt=0,group={},effectOffset=[[]],holdOnDie=0,noQusan=0,roundOne=0},
[309414]={name=[[免伤提升]],icon=[[buff_mianshangtigao]],desc=[[携带该状态的单位免伤提升5%]],type=2,cmdType=2,side=0,camp={},cmd=[[attr]],cancelCmd={},isAddCmd=1,args={{112,500}},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=1,canAppend=2,hitEffect=[[]],keepEffect=[[]],validateEffect=[[]],hitSound=0,dieEffect=[[]],appendCnt=0,group={},effectOffset=[[]],holdOnDie=0,noQusan=0,roundOne=0},
[309424]={name=[[免伤提升]],icon=[[buff_mianshangtigao]],desc=[[携带该状态的单位免伤提升10%]],type=2,cmdType=2,side=0,camp={},cmd=[[attr]],cancelCmd={},isAddCmd=1,args={{112,1000}},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=1,canAppend=2,hitEffect=[[]],keepEffect=[[]],validateEffect=[[]],hitSound=0,dieEffect=[[]],appendCnt=0,group={},effectOffset=[[]],holdOnDie=0,noQusan=0,roundOne=0},
[309434]={name=[[免伤提升]],icon=[[buff_mianshangtigao]],desc=[[携带该状态的单位免伤提升15%]],type=2,cmdType=2,side=0,camp={},cmd=[[attr]],cancelCmd={},isAddCmd=1,args={{112,1500}},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=1,canAppend=2,hitEffect=[[]],keepEffect=[[]],validateEffect=[[]],hitSound=0,dieEffect=[[]],appendCnt=0,group={},effectOffset=[[]],holdOnDie=0,noQusan=0,roundOne=0},
[310111]={name=[[攻击提升]],icon=[[buff_gongjitisheng]],desc=[[攻击力提升15%，持续3回合]],type=2,cmdType=2,side=0,camp={},cmd=[[attr]],cancelCmd={"cancelControl",1},isAddCmd=1,args={{201,1500}},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=3,canAppend=2,hitEffect=[[]],keepEffect=[[]],validateEffect=[[]],hitSound=0,dieEffect=[[]],appendCnt=0,group={},effectOffset=[[]],holdOnDie=0,noQusan=0,roundOne=0},
[310121]={name=[[攻击提升]],icon=[[buff_gongjitisheng]],desc=[[攻击力提升20%，持续3回合]],type=2,cmdType=2,side=0,camp={},cmd=[[attr]],cancelCmd={"cancelControl",1},isAddCmd=1,args={{201,2000}},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=3,canAppend=2,hitEffect=[[]],keepEffect=[[]],validateEffect=[[]],hitSound=0,dieEffect=[[]],appendCnt=0,group={},effectOffset=[[]],holdOnDie=0,noQusan=0,roundOne=0},
[310131]={name=[[攻击提升]],icon=[[buff_gongjitisheng]],desc=[[攻击力提升25%，持续3回合]],type=2,cmdType=2,side=0,camp={},cmd=[[attr]],cancelCmd={"cancelControl",1},isAddCmd=1,args={{201,2500}},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=3,canAppend=2,hitEffect=[[]],keepEffect=[[]],validateEffect=[[]],hitSound=0,dieEffect=[[]],appendCnt=0,group={},effectOffset=[[]],holdOnDie=0,noQusan=0,roundOne=0},
[310132]={name=[[爆伤提升]],icon=[[buff_baoshangtisheng]],desc=[[暴击伤害提高30%，持续3回合]],type=2,cmdType=2,side=0,camp={},cmd=[[attr]],cancelCmd={"cancelControl",1},isAddCmd=1,args={{109,3000}},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=3,canAppend=2,hitEffect=[[]],keepEffect=[[]],validateEffect=[[]],hitSound=0,dieEffect=[[]],appendCnt=0,group={},effectOffset=[[]],holdOnDie=0,noQusan=0,roundOne=0},
[310311]={name=[[暴击降低]],icon=[[buff_baojijiangdi]],desc=[[暴击降低15%，持续2回合]],type=2,cmdType=2,side=0,camp={},cmd=[[attrQusan]],cancelCmd={"cancelControl",1},isAddCmd=1,args={{108,-1500}},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=2,canAppend=2,hitEffect=[[]],keepEffect=[[]],validateEffect=[[]],hitSound=0,dieEffect=[[]],appendCnt=0,group={},effectOffset=[[]],holdOnDie=0,noQusan=0,roundOne=0},
[310321]={name=[[暴击降低]],icon=[[buff_baojijiangdi]],desc=[[暴击降低20%，持续2回合]],type=2,cmdType=2,side=0,camp={},cmd=[[attrQusan]],cancelCmd={"cancelControl",1},isAddCmd=1,args={{108,-2000}},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=2,canAppend=2,hitEffect=[[]],keepEffect=[[]],validateEffect=[[]],hitSound=0,dieEffect=[[]],appendCnt=0,group={},effectOffset=[[]],holdOnDie=0,noQusan=0,roundOne=0},
[310331]={name=[[暴击降低]],icon=[[buff_baojijiangdi]],desc=[[暴击降低25%，持续2回合]],type=2,cmdType=2,side=0,camp={},cmd=[[attrQusan]],cancelCmd={"cancelControl",1},isAddCmd=1,args={{108,-2500}},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=2,canAppend=2,hitEffect=[[]],keepEffect=[[]],validateEffect=[[]],hitSound=0,dieEffect=[[]],appendCnt=0,group={},effectOffset=[[]],holdOnDie=0,noQusan=0,roundOne=0},
[310411]={name=[[强袭]],icon=[[buff_wangzhilingyu]],desc=[[攻击力提升5%，持续2回合]],type=2,cmdType=2,side=0,camp={},cmd=[[attr]],cancelCmd={"cancelControl",1},isAddCmd=1,args={{201,500}},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=2,canAppend=1,hitEffect=[[]],keepEffect=[[]],validateEffect=[[]],hitSound=0,dieEffect=[[]],appendCnt=0,group={},effectOffset=[[]],holdOnDie=0,noQusan=0,roundOne=0},
[310421]={name=[[强袭]],icon=[[buff_wangzhilingyu]],desc=[[攻击力提升8%，持续2回合]],type=2,cmdType=2,side=0,camp={},cmd=[[attr]],cancelCmd={"cancelControl",1},isAddCmd=1,args={{201,800}},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=2,canAppend=1,hitEffect=[[]],keepEffect=[[]],validateEffect=[[]],hitSound=0,dieEffect=[[]],appendCnt=0,group={},effectOffset=[[]],holdOnDie=0,noQusan=0,roundOne=0},
[310431]={name=[[强袭]],icon=[[buff_wangzhilingyu]],desc=[[攻击力提升12%，持续2回合]],type=2,cmdType=2,side=0,camp={},cmd=[[attr]],cancelCmd={"cancelControl",1},isAddCmd=1,args={{201,1200}},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=2,canAppend=1,hitEffect=[[]],keepEffect=[[]],validateEffect=[[]],hitSound=0,dieEffect=[[]],appendCnt=0,group={},effectOffset=[[]],holdOnDie=0,noQusan=0,roundOne=0},
[311111]={name=[[攻击提升]],icon=[[buff_gongjitisheng]],desc=[[攻击力提升5%，持续2回合]],type=2,cmdType=2,side=0,camp={},cmd=[[attr]],cancelCmd={"cancelControl",1},isAddCmd=1,args={{201,500}},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=2,canAppend=2,hitEffect=[[]],keepEffect=[[]],validateEffect=[[]],hitSound=0,dieEffect=[[]],appendCnt=0,group={},effectOffset=[[]],holdOnDie=0,noQusan=0,roundOne=0},
[311121]={name=[[攻击提升]],icon=[[buff_gongjitisheng]],desc=[[攻击力提升10%，持续2回合]],type=2,cmdType=2,side=0,camp={},cmd=[[attr]],cancelCmd={"cancelControl",1},isAddCmd=1,args={{201,1000}},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=2,canAppend=2,hitEffect=[[]],keepEffect=[[]],validateEffect=[[]],hitSound=0,dieEffect=[[]],appendCnt=0,group={},effectOffset=[[]],holdOnDie=0,noQusan=0,roundOne=0},
[311131]={name=[[攻击提升]],icon=[[buff_gongjitisheng]],desc=[[攻击力提升20%，持续2回合]],type=2,cmdType=2,side=0,camp={},cmd=[[attr]],cancelCmd={"cancelControl",1},isAddCmd=1,args={{201,2000}},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=2,canAppend=2,hitEffect=[[]],keepEffect=[[]],validateEffect=[[]],hitSound=0,dieEffect=[[]],appendCnt=0,group={},effectOffset=[[]],holdOnDie=0,noQusan=0,roundOne=0},
[311311]={name=[[治疗]],icon=[[]],desc=[[恢复己方血量最少的3个英雄等同攻击110%的生命]],type=2,cmdType=2,side=0,camp={},cmd=[[hp]],cancelCmd={},isAddCmd=1,args={1,11000},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=1,canAppend=2,hitEffect=[[]],keepEffect=[[]],validateEffect=[[]],hitSound=0,dieEffect=[[]],appendCnt=0,group={},effectOffset=[[]],holdOnDie=0,noQusan=0,roundOne=0},
[311321]={name=[[治疗]],icon=[[]],desc=[[恢复己方血量最少的3个英雄等同攻击132%的生命]],type=2,cmdType=2,side=0,camp={},cmd=[[hp]],cancelCmd={},isAddCmd=1,args={1,13200},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=1,canAppend=2,hitEffect=[[]],keepEffect=[[]],validateEffect=[[]],hitSound=0,dieEffect=[[]],appendCnt=0,group={},effectOffset=[[]],holdOnDie=0,noQusan=0,roundOne=0},
[311331]={name=[[治疗]],icon=[[]],desc=[[恢复己方血量最少的3个英雄等同攻击158%的生命]],type=2,cmdType=2,side=0,camp={},cmd=[[hp]],cancelCmd={},isAddCmd=1,args={1,15800},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=1,canAppend=2,hitEffect=[[]],keepEffect=[[]],validateEffect=[[]],hitSound=0,dieEffect=[[]],appendCnt=0,group={},effectOffset=[[]],holdOnDie=0,noQusan=0,roundOne=0},
[312111]={name=[[减速]],icon=[[buff_jiansu]],desc=[[携带该状态的英雄速度降低15%，持续2回合]],type=2,cmdType=2,side=0,camp={},cmd=[[jiansu]],cancelCmd={"cancelControl",1},isAddCmd=1,args={{204,-1500}},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=2,canAppend=2,hitEffect=[[]],keepEffect=[[]],validateEffect=[[]],hitSound=0,dieEffect=[[]],appendCnt=0,group={},effectOffset=[[]],holdOnDie=0,noQusan=0,roundOne=0},
[312311]={name=[[冰冻]],icon=[[buff_bingdong]],desc=[[携带该状态的单位无法行动，持续2回合，被攻击3次后解除。不可驱散]],type=2,cmdType=2,side=0,camp={},cmd=[[bingdong]],cancelCmd={},isAddCmd=1,args={3},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=2,canAppend=2,hitEffect=[[]],keepEffect=[[Buff/bingdong]],validateEffect=[[]],hitSound=0,dieEffect=[[]],appendCnt=0,group={},effectOffset=[[]],holdOnDie=0,noQusan=0,roundOne=0},
[312411]={name=[[破甲]],icon=[[buff_pojia]],desc=[[携带该状态的单位防御减少30%，持续2回合]],type=2,cmdType=2,side=0,camp={},cmd=[[defRate]],cancelCmd={"cancelControl",1},isAddCmd=1,args={{202,-3000}},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=2,canAppend=2,hitEffect=[[]],keepEffect=[[]],validateEffect=[[]],hitSound=0,dieEffect=[[]],appendCnt=0,group={},effectOffset=[[]],holdOnDie=0,noQusan=0,roundOne=0},
[313111]={name=[[受到法伤提升]],icon=[[buff_mianshangtigao]],desc=[[受到法术伤害提高10%，持续2回合]],type=2,cmdType=2,side=0,camp={},cmd=[[attr]],cancelCmd={},isAddCmd=1,args={{272,1000}},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=2,canAppend=2,hitEffect=[[]],keepEffect=[[]],validateEffect=[[]],hitSound=0,dieEffect=[[]],appendCnt=0,group={},effectOffset=[[]],holdOnDie=0,noQusan=0,roundOne=0},
[313112]={name=[[受到法伤提升]],icon=[[buff_mianshangtigao]],desc=[[受到法术伤害提高15%，持续2回合]],type=2,cmdType=2,side=0,camp={},cmd=[[attr]],cancelCmd={},isAddCmd=1,args={{272,1500}},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=2,canAppend=2,hitEffect=[[]],keepEffect=[[]],validateEffect=[[]],hitSound=0,dieEffect=[[]],appendCnt=0,group={},effectOffset=[[]],holdOnDie=0,noQusan=0,roundOne=0},
[313113]={name=[[受到法伤提升]],icon=[[buff_mianshangtigao]],desc=[[受到法术伤害提高20%，持续2回合]],type=2,cmdType=2,side=0,camp={},cmd=[[attr]],cancelCmd={},isAddCmd=1,args={{272,2000}},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=2,canAppend=2,hitEffect=[[]],keepEffect=[[]],validateEffect=[[]],hitSound=0,dieEffect=[[]],appendCnt=0,group={},effectOffset=[[]],holdOnDie=0,noQusan=0,roundOne=0},
[313311]={name=[[减速]],icon=[[buff_jiansu]],desc=[[携带该状态的英雄速度降低15%，持续2回合]],type=2,cmdType=2,side=0,camp={},cmd=[[jiansu]],cancelCmd={"cancelControl",1},isAddCmd=1,args={{204,-1500}},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=2,canAppend=2,hitEffect=[[]],keepEffect=[[]],validateEffect=[[]],hitSound=0,dieEffect=[[]],appendCnt=0,group={},effectOffset=[[]],holdOnDie=0,noQusan=0,roundOne=0},
[313411]={name=[[暴击提升]],icon=[[buff_baojitisheng]],desc=[[暴击提高10%]],type=2,cmdType=0,side=0,camp={},cmd=[[attr]],cancelCmd={"cancelControl",1},isAddCmd=1,args={{108,1000}},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=1,canAppend=2,hitEffect=[[]],keepEffect=[[]],validateEffect=[[]],hitSound=0,dieEffect=[[]],appendCnt=0,group={},effectOffset=[[]],holdOnDie=0,noQusan=1,roundOne=0},
[313412]={name=[[法伤提升]],icon=[[buff_fashushanghaijiashen]],desc=[[法术伤害提高10%]],type=2,cmdType=0,side=0,camp={},cmd=[[attr]],cancelCmd={"cancelControl",1},isAddCmd=1,args={{238,1000}},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=1,canAppend=2,hitEffect=[[]],keepEffect=[[]],validateEffect=[[]],hitSound=0,dieEffect=[[]],appendCnt=0,group={},effectOffset=[[]],holdOnDie=0,noQusan=1,roundOne=0},
[313421]={name=[[暴击提升]],icon=[[buff_baojitisheng]],desc=[[暴击提高15%]],type=2,cmdType=0,side=0,camp={},cmd=[[attr]],cancelCmd={"cancelControl",1},isAddCmd=1,args={{108,1500}},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=1,canAppend=2,hitEffect=[[]],keepEffect=[[]],validateEffect=[[]],hitSound=0,dieEffect=[[]],appendCnt=0,group={},effectOffset=[[]],holdOnDie=0,noQusan=1,roundOne=0},
[313422]={name=[[法伤提升]],icon=[[buff_fashushanghaijiashen]],desc=[[法术伤害提高15%]],type=2,cmdType=0,side=0,camp={},cmd=[[attr]],cancelCmd={"cancelControl",1},isAddCmd=1,args={{238,1500}},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=1,canAppend=2,hitEffect=[[]],keepEffect=[[]],validateEffect=[[]],hitSound=0,dieEffect=[[]],appendCnt=0,group={},effectOffset=[[]],holdOnDie=0,noQusan=1,roundOne=0},
[313431]={name=[[暴击提升]],icon=[[buff_baojitisheng]],desc=[[暴击提高20%]],type=2,cmdType=0,side=0,camp={},cmd=[[attr]],cancelCmd={"cancelControl",1},isAddCmd=1,args={{108,2000}},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=1,canAppend=2,hitEffect=[[]],keepEffect=[[]],validateEffect=[[]],hitSound=0,dieEffect=[[]],appendCnt=0,group={},effectOffset=[[]],holdOnDie=0,noQusan=1,roundOne=0},
[313432]={name=[[法伤提升]],icon=[[buff_fashushanghaijiashen]],desc=[[法术伤害提高20%]],type=2,cmdType=0,side=0,camp={},cmd=[[attr]],cancelCmd={"cancelControl",1},isAddCmd=1,args={{238,2000}},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=1,canAppend=2,hitEffect=[[]],keepEffect=[[]],validateEffect=[[]],hitSound=0,dieEffect=[[]],appendCnt=0,group={},effectOffset=[[]],holdOnDie=0,noQusan=1,roundOne=0},
[314111]={name=[[制衡]],icon=[[buff_zhiheng]],desc=[[降低敌方相应被选中属性，然后把属性*2平均附加到己方所有英雄上]],type=0,cmdType=0,side=0,camp={},cmd=[[handleattr]],cancelCmd={"cancelControl",1},isAddCmd=1,args={1000,2},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=2,canAppend=2,hitEffect=[[]],keepEffect=[[]],validateEffect=[[]],hitSound=0,dieEffect=[[]],appendCnt=0,group={},effectOffset=[[]],holdOnDie=0,noQusan=0,roundOne=0},
[314112]={name=[[]],icon=[[]],desc=[[制衡的表现特效]],type=2,cmdType=2,side=0,camp={},cmd=[[attr]],cancelCmd={"cancelControl",1},isAddCmd=1,args={{102,0}},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=2,canAppend=2,hitEffect=[[]],keepEffect=[[KuLaLa/KuLaLa_skill1_buff]],validateEffect=[[]],hitSound=0,dieEffect=[[]],appendCnt=0,group={},effectOffset=[[]],holdOnDie=0,noQusan=0,roundOne=0},
[314121]={name=[[制衡]],icon=[[buff_zhiheng]],desc=[[降低敌方相应被选中属性，然后把属性*2平均附加到己方所有英雄上]],type=0,cmdType=0,side=0,camp={},cmd=[[handleattr]],cancelCmd={"cancelControl",1},isAddCmd=1,args={1500,2},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=2,canAppend=2,hitEffect=[[]],keepEffect=[[]],validateEffect=[[]],hitSound=0,dieEffect=[[]],appendCnt=0,group={},effectOffset=[[]],holdOnDie=0,noQusan=0,roundOne=0},
[314131]={name=[[制衡]],icon=[[buff_zhiheng]],desc=[[降低敌方相应被选中属性，然后把属性*2平均附加到己方所有英雄上]],type=0,cmdType=0,side=0,camp={},cmd=[[handleattr]],cancelCmd={"cancelControl",1},isAddCmd=1,args={2000,2},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=2,canAppend=2,hitEffect=[[]],keepEffect=[[]],validateEffect=[[]],hitSound=0,dieEffect=[[]],appendCnt=0,group={},effectOffset=[[]],holdOnDie=0,noQusan=0,roundOne=0},
[314311]={name=[[冰冻]],icon=[[buff_bingdong]],desc=[[携带该状态的单位无法行动，持续2回合，被攻击3次后解除。不可驱散]],type=2,cmdType=2,side=0,camp={},cmd=[[bingdong]],cancelCmd={"cancelControl",1},isAddCmd=0,args={3},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=2,canAppend=2,hitEffect=[[]],keepEffect=[[Buff/bingdong]],validateEffect=[[]],hitSound=0,dieEffect=[[]],appendCnt=0,group={},effectOffset=[[]],holdOnDie=0,noQusan=0,roundOne=0},
[314312]={name=[[群星结界]],icon=[[buff_junxingjiejie]],desc=[[降低目标攻击20%，如果效果自然消失，那么有50%概率在下回合开始直接对其冰冻1回合]],type=2,cmdType=2,side=0,camp={},cmd=[[attrQusan]],cancelCmd={},isAddCmd=1,args={{201,-2000}},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=2,canAppend=2,hitEffect=[[]],keepEffect=[[]],validateEffect=[[]],hitSound=0,dieEffect=[[]],appendCnt=0,group={},effectOffset=[[]],holdOnDie=0,noQusan=0,roundOne=0},
[314313]={name=[[]],icon=[[]],desc=[[全屏特效表现]],type=2,cmdType=2,side=0,camp={},cmd=[[attr]],cancelCmd={"cancelControl",1},isAddCmd=1,args={{102,0}},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=2,canAppend=2,hitEffect=[[]],keepEffect=[[KuLaLa/KuLaLa_skill2_debuff_screen,fullscreen]],validateEffect=[[]],hitSound=0,dieEffect=[[]],appendCnt=0,group={},effectOffset=[[]],holdOnDie=0,noQusan=1,roundOne=0},
[314411]={name=[[冰冻概率提高]],icon=[[buff_beibingdong]],desc=[[被冰冻概率提高10%]],type=2,cmdType=0,side=0,camp={},cmd=[[attrQusan]],cancelCmd={"cancelControl",1},isAddCmd=1,args={{229,-1000}},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=99,canAppend=2,hitEffect=[[]],keepEffect=[[]],validateEffect=[[]],hitSound=0,dieEffect=[[]],appendCnt=0,group={},effectOffset=[[]],holdOnDie=0,noQusan=1,roundOne=0},
[314412]={name=[[攻击提升]],icon=[[buff_gongjitisheng]],desc=[[攻击力提高3%，持续2回合]],type=2,cmdType=2,side=0,camp={},cmd=[[attr]],cancelCmd={"cancelControl",1},isAddCmd=1,args={{201,300}},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=2,canAppend=1,hitEffect=[[]],keepEffect=[[]],validateEffect=[[]],hitSound=0,dieEffect=[[]],appendCnt=10,group={},effectOffset=[[]],holdOnDie=0,noQusan=0,roundOne=0},
[314413]={name=[[暴击提升]],icon=[[buff_baojitisheng]],desc=[[暴击提高3%，持续2回合]],type=2,cmdType=0,side=0,camp={},cmd=[[attr]],cancelCmd={},isAddCmd=1,args={{108,300}},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=2,canAppend=1,hitEffect=[[]],keepEffect=[[]],validateEffect=[[]],hitSound=0,dieEffect=[[]],appendCnt=10,group={},effectOffset=[[]],holdOnDie=0,noQusan=0,roundOne=0},
[314421]={name=[[攻击提升]],icon=[[buff_gongjitisheng]],desc=[[攻击力提高6%，持续2回合]],type=2,cmdType=2,side=0,camp={},cmd=[[attr]],cancelCmd={"cancelControl",1},isAddCmd=1,args={{201,600}},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=2,canAppend=1,hitEffect=[[]],keepEffect=[[]],validateEffect=[[]],hitSound=0,dieEffect=[[]],appendCnt=10,group={},effectOffset=[[]],holdOnDie=0,noQusan=0,roundOne=0},
[314422]={name=[[暴击提升]],icon=[[buff_baojitisheng]],desc=[[暴击提高6%，持续2回合]],type=2,cmdType=0,side=0,camp={},cmd=[[attr]],cancelCmd={},isAddCmd=1,args={{108,600}},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=2,canAppend=1,hitEffect=[[]],keepEffect=[[]],validateEffect=[[]],hitSound=0,dieEffect=[[]],appendCnt=10,group={},effectOffset=[[]],holdOnDie=0,noQusan=0,roundOne=0},
[314431]={name=[[攻击提升]],icon=[[buff_gongjitisheng]],desc=[[攻击力提高9%，持续2回合]],type=2,cmdType=2,side=0,camp={},cmd=[[attr]],cancelCmd={"cancelControl",1},isAddCmd=1,args={{201,900}},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=2,canAppend=1,hitEffect=[[]],keepEffect=[[]],validateEffect=[[]],hitSound=0,dieEffect=[[]],appendCnt=10,group={},effectOffset=[[]],holdOnDie=0,noQusan=0,roundOne=0},
[314432]={name=[[暴击提升]],icon=[[buff_baojitisheng]],desc=[[暴击提高9%，持续2回合]],type=2,cmdType=0,side=0,camp={},cmd=[[attr]],cancelCmd={},isAddCmd=1,args={{108,900}},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=2,canAppend=1,hitEffect=[[]],keepEffect=[[]],validateEffect=[[]],hitSound=0,dieEffect=[[]],appendCnt=10,group={},effectOffset=[[]],holdOnDie=0,noQusan=0,roundOne=0},
[402111]={name=[[石化]],icon=[[buff_shihua]],desc=[[携带该状态的单位无法攻击，不受控制命中影响]],type=2,cmdType=2,side=0,camp={},cmd=[[shihua]],cancelCmd={"cancelControl",1},isAddCmd=1,args={},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=2,canAppend=2,hitEffect=[[]],keepEffect=[[shihua]],validateEffect=[[]],hitSound=0,dieEffect=[[]],appendCnt=0,group={},effectOffset=[[]],holdOnDie=0,noQusan=0,roundOne=0},
[403111]={name=[[石化]],icon=[[buff_shihua]],desc=[[携带该状态的单位无法攻击，不受控制命中影响]],type=2,cmdType=2,side=0,camp={},cmd=[[shihua]],cancelCmd={"cancelControl",1},isAddCmd=1,args={},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=2,canAppend=2,hitEffect=[[]],keepEffect=[[shihua]],validateEffect=[[]],hitSound=0,dieEffect=[[]],appendCnt=0,group={},effectOffset=[[]],holdOnDie=0,noQusan=0,roundOne=0},
[403311]={name=[[护盾]],icon=[[buff_xishoudun]],desc=[[护盾值等同于自己生命上限的10%，持续2回合]],type=2,cmdType=2,side=0,camp={},cmd=[[hudun]],cancelCmd={},isAddCmd=1,args={2,1000},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=2,canAppend=2,hitEffect=[[]],keepEffect=[[Buff/buff_shanghaidun,front]],validateEffect=[[]],hitSound=0,dieEffect=[[]],appendCnt=0,group={},effectOffset=[[]],holdOnDie=0,noQusan=0,roundOne=0},
[403321]={name=[[护盾]],icon=[[buff_xishoudun]],desc=[[护盾值等同于自己生命上限的15%，持续2回合]],type=2,cmdType=2,side=0,camp={},cmd=[[hudun]],cancelCmd={},isAddCmd=1,args={2,1500},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=2,canAppend=2,hitEffect=[[]],keepEffect=[[Buff/buff_shanghaidun,front]],validateEffect=[[]],hitSound=0,dieEffect=[[]],appendCnt=0,group={},effectOffset=[[]],holdOnDie=0,noQusan=0,roundOne=0},
[403331]={name=[[护盾]],icon=[[buff_xishoudun]],desc=[[护盾值等同于自己生命上限的20%，持续2回合]],type=2,cmdType=2,side=0,camp={},cmd=[[hudun]],cancelCmd={},isAddCmd=1,args={2,2000},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=2,canAppend=2,hitEffect=[[]],keepEffect=[[Buff/buff_shanghaidun,front]],validateEffect=[[]],hitSound=0,dieEffect=[[]],appendCnt=0,group={},effectOffset=[[]],holdOnDie=0,noQusan=0,roundOne=0},
[404111]={name=[[神火]],icon=[[buff_dianran]],desc=[[携带该状态的单位受到1次攻击时，额外损失【施法者攻击力*10%】的生命值，持续3回合]],type=2,cmdType=2,side=0,camp={},cmd=[[shenhuo]],cancelCmd={},isAddCmd=1,args={1,1000},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=3,canAppend=2,hitEffect=[[]],keepEffect=[[Buff/buff_dianran]],validateEffect=[[]],hitSound=0,dieEffect=[[]],appendCnt=0,group={},effectOffset=[[]],holdOnDie=0,noQusan=0,roundOne=0},
[404311]={name=[[虚弱]],icon=[[buff_xurou]],desc=[[下一回合停止行动1回合（无法被驱散）]],type=2,cmdType=2,side=0,camp={},cmd=[[chanrao]],cancelCmd={},isAddCmd=1,args={},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=2,canAppend=2,hitEffect=[[]],keepEffect=[[Buff/xuruo]],validateEffect=[[]],hitSound=0,dieEffect=[[]],appendCnt=0,group={},effectOffset=[[]],holdOnDie=0,noQusan=1,roundOne=0},
[405111]={name=[[神火]],icon=[[buff_dianran]],desc=[[携带该状态的单位受到1次攻击时，额外损失【施法者攻击力*10%】的生命值，持续3回合]],type=2,cmdType=2,side=0,camp={},cmd=[[shenhuo]],cancelCmd={},isAddCmd=1,args={1,1000},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=3,canAppend=2,hitEffect=[[]],keepEffect=[[Buff/buff_dianran]],validateEffect=[[]],hitSound=0,dieEffect=[[]],appendCnt=0,group={},effectOffset=[[]],holdOnDie=0,noQusan=0,roundOne=0},
[405311]={name=[[眩晕]],icon=[[buff_xuanyun]],desc=[[携带该状态的单位无法攻击，持续2回合，不受控制命中影响]],type=2,cmdType=2,side=0,camp={},cmd=[[xuanyun]],cancelCmd={"cancelControl",1},isAddCmd=1,args={},argsGrow={},jobs={},status={"shenhuo"},pos={},contrapose={},calcMode={},round=2,canAppend=2,hitEffect=[[]],keepEffect=[[Buff/xuanyun,top]],validateEffect=[[]],hitSound=0,dieEffect=[[]],appendCnt=0,group={},effectOffset=[[]],holdOnDie=0,noQusan=0,roundOne=0},
[405331]={name=[[眩晕]],icon=[[buff_xuanyun]],desc=[[携带该状态的单位无法攻击，持续2回合，不受控制命中影响]],type=2,cmdType=2,side=0,camp={},cmd=[[xuanyun]],cancelCmd={"cancelControl",1},isAddCmd=1,args={},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=2,canAppend=2,hitEffect=[[]],keepEffect=[[Buff/xuanyun,top]],validateEffect=[[]],hitSound=0,dieEffect=[[]],appendCnt=0,group={},effectOffset=[[]],holdOnDie=0,noQusan=0,roundOne=0},
[405411]={name=[[神罚]],icon=[[buff_shenfai]],desc=[[携带该状态的单位无法产生暴击，且被动技能无法触发，持续2回合（不包含加面板属性的被动技能）]],type=2,cmdType=2,side=0,camp={},cmd=[[feng]],cancelCmd={},isAddCmd=1,args={},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=2,canAppend=2,hitEffect=[[]],keepEffect=[[]],validateEffect=[[]],hitSound=0,dieEffect=[[]],appendCnt=0,group={},effectOffset=[[]],holdOnDie=0,noQusan=0,roundOne=0},
[405412]={name=[[神罚]],icon=[[buff_shenfai]],desc=[[携带该状态的单位无法产生暴击，且被动技能无法触发，持续2回合（不包含加面板属性的被动技能）]],type=2,cmdType=2,side=0,camp={},cmd=[[feng]],cancelCmd={},isAddCmd=1,args={},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=2,canAppend=2,hitEffect=[[]],keepEffect=[[]],validateEffect=[[]],hitSound=0,dieEffect=[[]],appendCnt=0,group={},effectOffset=[[]],holdOnDie=0,noQusan=0,roundOne=0},
[405413]={name=[[神罚]],icon=[[buff_shenfai]],desc=[[携带该状态的单位无法产生暴击，且被动技能无法触发，持续2回合（不包含加面板属性的被动技能）]],type=2,cmdType=2,side=0,camp={},cmd=[[attr]],cancelCmd={},isAddCmd=1,args={{201,0}},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=2,canAppend=2,hitEffect=[[]],keepEffect=[[]],validateEffect=[[]],hitSound=0,dieEffect=[[]],appendCnt=0,group={},effectOffset=[[]],holdOnDie=0,noQusan=0,roundOne=0},
[406111]={name=[[攻击降低]],icon=[[buff_gongjijiangdi]],desc=[[攻击力降低20%，持续2回合]],type=2,cmdType=2,side=0,camp={},cmd=[[attrQusan]],cancelCmd={"cancelControl",1},isAddCmd=1,args={{201,-2000}},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=2,canAppend=2,hitEffect=[[]],keepEffect=[[]],validateEffect=[[]],hitSound=0,dieEffect=[[]],appendCnt=0,group={},effectOffset=[[]],holdOnDie=0,noQusan=0,roundOne=0},
[406121]={name=[[攻击降低]],icon=[[buff_gongjijiangdi]],desc=[[攻击力降低25%，持续2回合]],type=2,cmdType=2,side=0,camp={},cmd=[[attrQusan]],cancelCmd={"cancelControl",1},isAddCmd=1,args={{201,-2500}},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=2,canAppend=2,hitEffect=[[]],keepEffect=[[]],validateEffect=[[]],hitSound=0,dieEffect=[[]],appendCnt=0,group={},effectOffset=[[]],holdOnDie=0,noQusan=0,roundOne=0},
[406131]={name=[[攻击降低]],icon=[[buff_gongjijiangdi]],desc=[[攻击力降低30%，持续2回合]],type=2,cmdType=2,side=0,camp={},cmd=[[attrQusan]],cancelCmd={"cancelControl",1},isAddCmd=1,args={{201,-3000}},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=2,canAppend=2,hitEffect=[[]],keepEffect=[[]],validateEffect=[[]],hitSound=0,dieEffect=[[]],appendCnt=0,group={},effectOffset=[[]],holdOnDie=0,noQusan=0,roundOne=0},
[408111]={name=[[破甲]],icon=[[buff_pojia]],desc=[[携带该状态的单位防御减少30%，持续2回合]],type=2,cmdType=2,side=0,camp={},cmd=[[defRate]],cancelCmd={"cancelControl",1},isAddCmd=1,args={{202,-3000}},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=2,canAppend=2,hitEffect=[[]],keepEffect=[[]],validateEffect=[[]],hitSound=0,dieEffect=[[]],appendCnt=0,group={},effectOffset=[[]],holdOnDie=0,noQusan=0,roundOne=0},
[408121]={name=[[破甲]],icon=[[buff_pojia]],desc=[[携带该状态的单位防御减少30%，持续2回合]],type=2,cmdType=2,side=0,camp={},cmd=[[defRate]],cancelCmd={"cancelControl",1},isAddCmd=1,args={{202,-3000}},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=2,canAppend=2,hitEffect=[[]],keepEffect=[[]],validateEffect=[[]],hitSound=0,dieEffect=[[]],appendCnt=0,group={},effectOffset=[[]],holdOnDie=0,noQusan=0,roundOne=0},
[408131]={name=[[破甲]],icon=[[buff_pojia]],desc=[[携带该状态的单位防御减少40%，持续2回合]],type=2,cmdType=2,side=0,camp={},cmd=[[defRate]],cancelCmd={"cancelControl",1},isAddCmd=1,args={{202,-4000}},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=2,canAppend=2,hitEffect=[[]],keepEffect=[[]],validateEffect=[[]],hitSound=0,dieEffect=[[]],appendCnt=0,group={},effectOffset=[[]],holdOnDie=0,noQusan=0,roundOne=0},
[408311]={name=[[攻击提升]],icon=[[buff_gongjitisheng]],desc=[[攻击力提升15%，持续2回合]],type=2,cmdType=2,side=0,camp={},cmd=[[attr]],cancelCmd={"cancelControl",1},isAddCmd=1,args={{201,1500}},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=2,canAppend=2,hitEffect=[[]],keepEffect=[[]],validateEffect=[[]],hitSound=0,dieEffect=[[]],appendCnt=0,group={},effectOffset=[[]],holdOnDie=0,noQusan=0,roundOne=0},
[408312]={name=[[暴击提升]],icon=[[buff_baojitisheng]],desc=[[暴击提升8%，持续2回合]],type=2,cmdType=2,side=0,camp={},cmd=[[attr]],cancelCmd={"cancelControl",1},isAddCmd=1,args={{108,800}},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=2,canAppend=2,hitEffect=[[]],keepEffect=[[]],validateEffect=[[]],hitSound=0,dieEffect=[[]],appendCnt=0,group={},effectOffset=[[]],holdOnDie=0,noQusan=0,roundOne=0},
[408313]={name=[[爆伤提升]],icon=[[buff_baoshangtisheng]],desc=[[爆伤提升30%，持续2回合]],type=2,cmdType=2,side=0,camp={},cmd=[[attr]],cancelCmd={"cancelControl",1},isAddCmd=1,args={{109,3000}},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=2,canAppend=2,hitEffect=[[]],keepEffect=[[]],validateEffect=[[]],hitSound=0,dieEffect=[[]],appendCnt=0,group={},effectOffset=[[]],holdOnDie=0,noQusan=0,roundOne=0},
[408321]={name=[[攻击提升]],icon=[[buff_gongjitisheng]],desc=[[攻击力提升20%，持续2回合]],type=2,cmdType=2,side=0,camp={},cmd=[[attr]],cancelCmd={"cancelControl",1},isAddCmd=1,args={{201,2000}},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=2,canAppend=2,hitEffect=[[]],keepEffect=[[]],validateEffect=[[]],hitSound=0,dieEffect=[[]],appendCnt=0,group={},effectOffset=[[]],holdOnDie=0,noQusan=0,roundOne=0},
[408331]={name=[[攻击提升]],icon=[[buff_gongjitisheng]],desc=[[攻击力提升25%，持续2回合]],type=2,cmdType=2,side=0,camp={},cmd=[[attr]],cancelCmd={"cancelControl",1},isAddCmd=1,args={{201,2500}},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=2,canAppend=2,hitEffect=[[]],keepEffect=[[]],validateEffect=[[]],hitSound=0,dieEffect=[[]],appendCnt=0,group={},effectOffset=[[]],holdOnDie=0,noQusan=0,roundOne=0},
[408411]={name=[[破甲]],icon=[[buff_pojia]],desc=[[携带该状态的单位防御减少30%，持续2回合]],type=2,cmdType=2,side=0,camp={},cmd=[[defRate]],cancelCmd={"cancelControl",1},isAddCmd=1,args={{202,-3000}},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=2,canAppend=1,hitEffect=[[]],keepEffect=[[]],validateEffect=[[]],hitSound=0,dieEffect=[[]],appendCnt=3,group={},effectOffset=[[]],holdOnDie=0,noQusan=0,roundOne=0},
[408421]={name=[[破甲]],icon=[[buff_pojia]],desc=[[携带该状态的单位防御减少30%，持续2回合]],type=2,cmdType=2,side=0,camp={},cmd=[[defRate]],cancelCmd={"cancelControl",1},isAddCmd=1,args={{202,-3000}},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=2,canAppend=1,hitEffect=[[]],keepEffect=[[]],validateEffect=[[]],hitSound=0,dieEffect=[[]],appendCnt=3,group={},effectOffset=[[]],holdOnDie=0,noQusan=0,roundOne=0},
[408431]={name=[[破甲]],icon=[[buff_pojia]],desc=[[携带该状态的单位防御减少30%，持续2回合]],type=2,cmdType=2,side=0,camp={},cmd=[[defRate]],cancelCmd={"cancelControl",1},isAddCmd=1,args={{202,-3000}},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=3,canAppend=1,hitEffect=[[]],keepEffect=[[]],validateEffect=[[]],hitSound=0,dieEffect=[[]],appendCnt=3,group={},effectOffset=[[]],holdOnDie=0,noQusan=0,roundOne=0},
[409111]={name=[[祈福]],icon=[[buff_zhiliao]],desc=[[携带该状态的单位免伤增加10%，受疗效果增加20%，持续2回合]],type=2,cmdType=2,side=0,camp={},cmd=[[attr]],cancelCmd={},isAddCmd=1,args={{112,1000}},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=2,canAppend=2,hitEffect=[[]],keepEffect=[[WeiWeiAn/WeiWeiAn_skill1_hit,middle]],validateEffect=[[]],hitSound=0,dieEffect=[[]],appendCnt=0,group={},effectOffset=[[]],holdOnDie=0,noQusan=0,roundOne=0},
[409112]={name=[[]],icon=[[]],desc=[[]],type=2,cmdType=2,side=0,camp={},cmd=[[attr]],cancelCmd={},isAddCmd=1,args={{234,2000}},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=2,canAppend=2,hitEffect=[[]],keepEffect=[[WeiWeiAn/WeiWeiAn_skill1_hit,middle]],validateEffect=[[]],hitSound=0,dieEffect=[[]],appendCnt=0,group={},effectOffset=[[]],holdOnDie=0,noQusan=0,roundOne=0},
[409121]={name=[[祈福]],icon=[[buff_zhiliao]],desc=[[携带该状态的单位免伤增加15%，受疗效果增加25%，持续2回合]],type=2,cmdType=2,side=0,camp={},cmd=[[attr]],cancelCmd={},isAddCmd=1,args={{112,1500}},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=2,canAppend=2,hitEffect=[[]],keepEffect=[[WeiWeiAn/WeiWeiAn_skill1_hit,middle]],validateEffect=[[]],hitSound=0,dieEffect=[[]],appendCnt=0,group={},effectOffset=[[]],holdOnDie=0,noQusan=0,roundOne=0},
[409122]={name=[[]],icon=[[]],desc=[[]],type=2,cmdType=2,side=0,camp={},cmd=[[attr]],cancelCmd={},isAddCmd=1,args={{234,2500}},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=2,canAppend=2,hitEffect=[[]],keepEffect=[[WeiWeiAn/WeiWeiAn_skill1_hit,middle]],validateEffect=[[]],hitSound=0,dieEffect=[[]],appendCnt=0,group={},effectOffset=[[]],holdOnDie=0,noQusan=0,roundOne=0},
[409131]={name=[[祈福]],icon=[[buff_zhiliao]],desc=[[携带该状态的单位免伤增加15%，受疗效果增加25%，持续2回合]],type=2,cmdType=2,side=0,camp={},cmd=[[attr]],cancelCmd={},isAddCmd=1,args={{112,1500}},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=2,canAppend=2,hitEffect=[[]],keepEffect=[[WeiWeiAn/WeiWeiAn_skill1_hit,middle]],validateEffect=[[]],hitSound=0,dieEffect=[[]],appendCnt=0,group={},effectOffset=[[]],holdOnDie=0,noQusan=0,roundOne=0},
[409133]={name=[[]],icon=[[]],desc=[[]],type=2,cmdType=2,side=0,camp={},cmd=[[attr]],cancelCmd={},isAddCmd=1,args={{234,2500}},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=2,canAppend=2,hitEffect=[[]],keepEffect=[[WeiWeiAn/WeiWeiAn_skill1_hit,middle]],validateEffect=[[]],hitSound=0,dieEffect=[[]],appendCnt=0,group={},effectOffset=[[]],holdOnDie=0,noQusan=0,roundOne=0},
[409132]={name=[[治疗提升]],icon=[[buff_zhiliaotisheng]],desc=[[携带该状态的单位提高15%治疗效果，直至战斗结束]],type=2,cmdType=2,side=0,camp={},cmd=[[attr]],cancelCmd={"cancelControl",1},isAddCmd=1,args={{236,1500}},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=99,canAppend=1,hitEffect=[[]],keepEffect=[[]],validateEffect=[[]],hitSound=0,dieEffect=[[]],appendCnt=5,group={},effectOffset=[[]],holdOnDie=0,noQusan=0,roundOne=0},
[409311]={name=[[复活]],icon=[[]],desc=[[复活己方单个英雄，并恢复等同攻击110%的生命]],type=2,cmdType=2,side=0,camp={},cmd=[[revive]],cancelCmd={"noRevive",0},isAddCmd=1,args={1,11000},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=0,canAppend=0,hitEffect=[[WeiWeiAn/WeiWeiAn_skill2_hit]],keepEffect=[[]],validateEffect=[[]],hitSound=0,dieEffect=[[]],appendCnt=0,group={},effectOffset=[[]],holdOnDie=0,noQusan=0,roundOne=0},
[409321]={name=[[复活]],icon=[[]],desc=[[复活己方单个英雄，并恢复等同攻击110%的生命]],type=2,cmdType=2,side=0,camp={},cmd=[[revive]],cancelCmd={"noRevive",0},isAddCmd=1,args={1,12900},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=0,canAppend=0,hitEffect=[[WeiWeiAn/WeiWeiAn_skill2_hit]],keepEffect=[[]],validateEffect=[[]],hitSound=0,dieEffect=[[]],appendCnt=0,group={},effectOffset=[[]],holdOnDie=0,noQusan=0,roundOne=0},
[409331]={name=[[复活]],icon=[[]],desc=[[复活己方单个英雄，并恢复等同攻击110%的生命]],type=2,cmdType=2,side=0,camp={},cmd=[[revive]],cancelCmd={"noRevive",0},isAddCmd=1,args={1,15800},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=0,canAppend=0,hitEffect=[[WeiWeiAn/WeiWeiAn_skill2_hit]],keepEffect=[[]],validateEffect=[[]],hitSound=0,dieEffect=[[]],appendCnt=0,group={},effectOffset=[[]],holdOnDie=0,noQusan=0,roundOne=0},
[409332]={name=[[]],icon=[[]],desc=[[2技能特效表现]],type=2,cmdType=2,side=0,camp={},cmd=[[attr]],cancelCmd={},isAddCmd=1,args={{112,0}},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=1,canAppend=1,hitEffect=[[WeiWeiAn/WeiWeiAn_skill2_hit]],keepEffect=[[]],validateEffect=[[]],hitSound=0,dieEffect=[[]],appendCnt=0,group={},effectOffset=[[]],holdOnDie=0,noQusan=0,roundOne=0},
[409333]={name=[[]],icon=[[]],desc=[[普攻特效表现]],type=2,cmdType=2,side=0,camp={},cmd=[[attr]],cancelCmd={},isAddCmd=1,args={{112,0}},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=1,canAppend=1,hitEffect=[[MiLiYa/MiLiYa_skill1_hit,bottom]],keepEffect=[[]],validateEffect=[[]],hitSound=0,dieEffect=[[]],appendCnt=0,group={},effectOffset=[[]],holdOnDie=0,noQusan=0,roundOne=0},
[410111]={name=[[攻击提升]],icon=[[buff_gongjitisheng]],desc=[[攻击力提升15%，持续2回合]],type=2,cmdType=2,side=0,camp={},cmd=[[attr]],cancelCmd={"cancelControl",1},isAddCmd=1,args={{201,1500}},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=2,canAppend=2,hitEffect=[[]],keepEffect=[[]],validateEffect=[[]],hitSound=0,dieEffect=[[]],appendCnt=0,group={},effectOffset=[[]],holdOnDie=0,noQusan=0,roundOne=0},
[410121]={name=[[攻击提升]],icon=[[buff_gongjitisheng]],desc=[[攻击力提升20%，持续2回合]],type=2,cmdType=2,side=0,camp={},cmd=[[attr]],cancelCmd={"cancelControl",1},isAddCmd=1,args={{201,2000}},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=2,canAppend=2,hitEffect=[[]],keepEffect=[[]],validateEffect=[[]],hitSound=0,dieEffect=[[]],appendCnt=0,group={},effectOffset=[[]],holdOnDie=0,noQusan=0,roundOne=0},
[410122]={name=[[暴击提升]],icon=[[buff_baojitisheng]],desc=[[暴击提高10%，持续2回合]],type=2,cmdType=0,side=0,camp={},cmd=[[attr]],cancelCmd={"cancelControl",1},isAddCmd=1,args={{108,1000}},argsGrow={},jobs={2},status={},pos={},contrapose={},calcMode={},round=2,canAppend=2,hitEffect=[[]],keepEffect=[[]],validateEffect=[[]],hitSound=0,dieEffect=[[]],appendCnt=0,group={},effectOffset=[[]],holdOnDie=0,noQusan=0,roundOne=0},
[410131]={name=[[攻击提升]],icon=[[buff_gongjitisheng]],desc=[[攻击力提升25%，持续2回合]],type=2,cmdType=2,side=0,camp={},cmd=[[attr]],cancelCmd={"cancelControl",1},isAddCmd=1,args={{201,2500}},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=2,canAppend=2,hitEffect=[[]],keepEffect=[[]],validateEffect=[[]],hitSound=0,dieEffect=[[]],appendCnt=0,group={},effectOffset=[[]],holdOnDie=0,noQusan=0,roundOne=0},
[410132]={name=[[暴击提升]],icon=[[buff_baojitisheng]],desc=[[暴击提高20%，持续2回合]],type=2,cmdType=0,side=0,camp={},cmd=[[attr]],cancelCmd={"cancelControl",1},isAddCmd=1,args={{108,2000}},argsGrow={},jobs={2},status={},pos={},contrapose={},calcMode={},round=2,canAppend=2,hitEffect=[[]],keepEffect=[[]],validateEffect=[[]],hitSound=0,dieEffect=[[]],appendCnt=0,group={},effectOffset=[[]],holdOnDie=0,noQusan=0,roundOne=0},
[410311]={name=[[法免提升]],icon=[[buff_famiantisheng]],desc=[[免伤提高20%，持续2回合]],type=2,cmdType=0,side=0,camp={},cmd=[[attr]],cancelCmd={},isAddCmd=1,args={{241,1000}},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=2,canAppend=2,hitEffect=[[]],keepEffect=[[]],validateEffect=[[]],hitSound=0,dieEffect=[[]],appendCnt=0,group={},effectOffset=[[]],holdOnDie=0,noQusan=1,roundOne=0},
[410312]={name=[[连携]],icon=[[buff_lianxie]],desc=[[均摊己方所有英雄受到的攻击伤害，持续2回合，效果均不可被驱散]],type=2,cmdType=0,side=0,camp={},cmd=[[fentan]],cancelCmd={},isAddCmd=1,args={1,0},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=2,canAppend=2,hitEffect=[[]],keepEffect=[[AnLaAnNi/AnLaAnNi_skill2_hit]],validateEffect=[[]],hitSound=0,dieEffect=[[]],appendCnt=0,group={},effectOffset=[[]],holdOnDie=0,noQusan=1,roundOne=0},
[410321]={name=[[连携]],icon=[[buff_lianxie]],desc=[[均摊己方所有英雄受到的攻击伤害，持续2回合，效果均不可被驱散]],type=2,cmdType=0,side=0,camp={},cmd=[[fentan]],cancelCmd={},isAddCmd=1,args={1,8200},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=2,canAppend=2,hitEffect=[[]],keepEffect=[[AnLaAnNi/AnLaAnNi_skill2_hit]],validateEffect=[[]],hitSound=0,dieEffect=[[]],appendCnt=0,group={},effectOffset=[[]],holdOnDie=0,noQusan=1,roundOne=0},
[410331]={name=[[法免提升]],icon=[[buff_famiantisheng]],desc=[[免伤提高20%，持续2回合]],type=2,cmdType=0,side=0,camp={},cmd=[[attr]],cancelCmd={},isAddCmd=1,args={{241,1500}},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=2,canAppend=2,hitEffect=[[]],keepEffect=[[]],validateEffect=[[]],hitSound=0,dieEffect=[[]],appendCnt=0,group={},effectOffset=[[]],holdOnDie=0,noQusan=1,roundOne=0},
[410332]={name=[[连携]],icon=[[buff_lianxie]],desc=[[均摊己方所有英雄受到的攻击伤害，持续2回合，效果均不可被驱散]],type=2,cmdType=0,side=0,camp={},cmd=[[fentan]],cancelCmd={},isAddCmd=1,args={1,9800},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=2,canAppend=2,hitEffect=[[]],keepEffect=[[AnLaAnNi/AnLaAnNi_skill2_hit]],validateEffect=[[]],hitSound=0,dieEffect=[[]],appendCnt=0,group={},effectOffset=[[]],holdOnDie=0,noQusan=1,roundOne=0},
[501111]={name=[[破甲]],icon=[[buff_pojia]],desc=[[携带该状态的单位防御减少20%，持续2回合]],type=2,cmdType=2,side=0,camp={},cmd=[[defRate]],cancelCmd={"cancelControl",1},isAddCmd=1,args={{202,-2000}},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=2,canAppend=2,hitEffect=[[]],keepEffect=[[]],validateEffect=[[]],hitSound=0,dieEffect=[[]],appendCnt=0,group={},effectOffset=[[]],holdOnDie=0,noQusan=0,roundOne=0},
[501311]={name=[[防御提升]],icon=[[buff_fangyutisheng]],desc=[[携带该状态的单位防御提升30%，持续2回合]],type=2,cmdType=2,side=0,camp={},cmd=[[attr]],cancelCmd={"cancelControl",1},isAddCmd=1,args={{202,3000}},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=2,canAppend=2,hitEffect=[[XingXingZhe/XingXingZhe_skill2_hit]],keepEffect=[[]],validateEffect=[[]],hitSound=0,dieEffect=[[]],appendCnt=0,group={},effectOffset=[[]],holdOnDie=0,noQusan=0,roundOne=0},
[502111]={name=[[禁止复活]],icon=[[buff_jinzhifuhuo]],desc=[[禁止复活]],type=2,cmdType=2,side=0,camp={},cmd=[[noRevive]],cancelCmd={},isAddCmd=1,args={},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=2,canAppend=2,hitEffect=[[]],keepEffect=[[]],validateEffect=[[]],hitSound=0,dieEffect=[[]],appendCnt=0,group={},effectOffset=[[]],holdOnDie=1,noQusan=1,roundOne=0},
[503111]={name=[[诅咒]],icon=[[buff_zuzhou]],desc=[[诅咒，2回合后，使目标受到施法者30%攻击力的无视防御伤害，该效果可叠加]],type=2,cmdType=2,side=0,camp={},cmd=[[zuzhou]],cancelCmd={},isAddCmd=0,args={1,3000},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=2,canAppend=1,hitEffect=[[]],keepEffect=[[Buff/zuzhou,bottom]],validateEffect=[[]],hitSound=0,dieEffect=[[]],appendCnt=0,group={},effectOffset=[[]],holdOnDie=0,noQusan=0,roundOne=0},
[503311]={name=[[混乱]],icon=[[buff_hunluan]],desc=[[携带该状态的单位无法分辨敌友，将使用普攻随机攻击全场任意目标，持续1回合]],type=2,cmdType=2,side=0,camp={},cmd=[[hunluan]],cancelCmd={},isAddCmd=1,args={},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=1,canAppend=2,hitEffect=[[]],keepEffect=[[Buff/hunluan,topright]],validateEffect=[[]],hitSound=0,dieEffect=[[]],appendCnt=0,group={},effectOffset=[[]],holdOnDie=0,noQusan=0,roundOne=0},
[504111]={name=[[诅咒]],icon=[[buff_zuzhou]],desc=[[诅咒，2回合后，使目标受到施法者30%攻击力的无视防御伤害，该效果可叠加]],type=2,cmdType=2,side=0,camp={},cmd=[[zuzhou]],cancelCmd={},isAddCmd=0,args={1,3000},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=2,canAppend=1,hitEffect=[[]],keepEffect=[[Buff/zuzhou,bottom]],validateEffect=[[]],hitSound=0,dieEffect=[[]],appendCnt=0,group={},effectOffset=[[]],holdOnDie=0,noQusan=0,roundOne=0},
[504331]={name=[[禁止复活]],icon=[[buff_jinzhifuhuo]],desc=[[禁止复活]],type=2,cmdType=2,side=0,camp={},cmd=[[noRevive]],cancelCmd={},isAddCmd=1,args={},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=99,canAppend=2,hitEffect=[[]],keepEffect=[[]],validateEffect=[[]],hitSound=0,dieEffect=[[]],appendCnt=0,group={},effectOffset=[[]],holdOnDie=1,noQusan=1,roundOne=0},
[504411]={name=[[魔界之力]],icon=[[buff_mojiezhili]],desc=[[每层使卡莉芙伤害提升6%，该效果可叠加，并且不可被驱散]],type=2,cmdType=2,side=0,camp={},cmd=[[attr]],cancelCmd={},isAddCmd=1,args={{219,600}},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=2,canAppend=1,hitEffect=[[]],keepEffect=[[Buff/mojiezhili]],validateEffect=[[]],hitSound=0,dieEffect=[[]],appendCnt=5,group={},effectOffset=[[]],holdOnDie=0,noQusan=1,roundOne=0},
[504421]={name=[[魔界之力]],icon=[[buff_mojiezhili]],desc=[[每层使卡莉芙伤害提升6%，该效果可叠加，并且不可被驱散]],type=2,cmdType=2,side=0,camp={},cmd=[[attr]],cancelCmd={},isAddCmd=1,args={{219,600}},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=2,canAppend=1,hitEffect=[[]],keepEffect=[[Buff/mojiezhili]],validateEffect=[[]],hitSound=0,dieEffect=[[]],appendCnt=7,group={},effectOffset=[[]],holdOnDie=0,noQusan=1,roundOne=0},
[504431]={name=[[魔界之力]],icon=[[buff_mojiezhili]],desc=[[每层使卡莉芙伤害提升6%，该效果可叠加，并且不可被驱散]],type=2,cmdType=2,side=0,camp={},cmd=[[attr]],cancelCmd={},isAddCmd=1,args={{219,600}},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=2,canAppend=1,hitEffect=[[]],keepEffect=[[Buff/mojiezhili]],validateEffect=[[]],hitSound=0,dieEffect=[[]],appendCnt=10,group={},effectOffset=[[]],holdOnDie=0,noQusan=1,roundOne=0},
[504432]={name=[[]],icon=[[]],desc=[[友方【诅咒】有55%概率免疫驱散]],type=2,cmdType=2,side=0,camp={},cmd=[[attr]],cancelCmd={},isAddCmd=1,args={{270,5500}},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=1,canAppend=2,hitEffect=[[]],keepEffect=[[]],validateEffect=[[]],hitSound=0,dieEffect=[[]],appendCnt=0,group={},effectOffset=[[]],holdOnDie=0,noQusan=1,roundOne=0},
[504433]={name=[[]],icon=[[]],desc=[[友方【诅咒】有65%概率免疫驱散]],type=2,cmdType=2,side=0,camp={},cmd=[[attr]],cancelCmd={},isAddCmd=1,args={{270,6500}},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=1,canAppend=2,hitEffect=[[]],keepEffect=[[]],validateEffect=[[]],hitSound=0,dieEffect=[[]],appendCnt=0,group={},effectOffset=[[]],holdOnDie=0,noQusan=1,roundOne=0},
[504434]={name=[[]],icon=[[]],desc=[[友方【诅咒】有75%概率免疫驱散]],type=2,cmdType=2,side=0,camp={},cmd=[[attr]],cancelCmd={},isAddCmd=1,args={{270,7500}},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=1,canAppend=2,hitEffect=[[]],keepEffect=[[]],validateEffect=[[]],hitSound=0,dieEffect=[[]],appendCnt=0,group={},effectOffset=[[]],holdOnDie=0,noQusan=1,roundOne=0},
[505111]={name=[[诅咒]],icon=[[buff_zuzhou]],desc=[[诅咒，2回合后，使目标受到施法者30%攻击力的无视防御伤害，该效果可叠加]],type=2,cmdType=2,side=0,camp={},cmd=[[zuzhou]],cancelCmd={},isAddCmd=0,args={1,3000},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=2,canAppend=1,hitEffect=[[]],keepEffect=[[Buff/zuzhou,bottom]],validateEffect=[[]],hitSound=0,dieEffect=[[]],appendCnt=0,group={},effectOffset=[[]],holdOnDie=0,noQusan=0,roundOne=0},
[505131]={name=[[免伤提升]],icon=[[buff_mianshangtigao]],desc=[[携带该状态的单位免伤提升20%，持续2回合]],type=2,cmdType=2,side=0,camp={},cmd=[[attr]],cancelCmd={"cancelControl",1},isAddCmd=1,args={{112,2000}},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=2,canAppend=2,hitEffect=[[]],keepEffect=[[]],validateEffect=[[]],hitSound=0,dieEffect=[[]],appendCnt=0,group={},effectOffset=[[]],holdOnDie=0,noQusan=0,roundOne=0},
[505141]={name=[[诅咒]],icon=[[buff_zuzhou]],desc=[[诅咒，2回合后，使目标受到施法者30%攻击力的无视防御伤害，该效果可叠加]],type=2,cmdType=2,side=0,camp={},cmd=[[zuzhou]],cancelCmd={},isAddCmd=0,args={1,3000},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=2,canAppend=1,hitEffect=[[]],keepEffect=[[Buff/zuzhou,bottom]],validateEffect=[[]],hitSound=0,dieEffect=[[]],appendCnt=100,group={},effectOffset=[[]],holdOnDie=0,noQusan=0,roundOne=0},
[505142]={name=[[诅咒]],icon=[[buff_zuzhou]],desc=[[诅咒，2回合后，使目标受到施法者30%攻击力的无视防御伤害，该效果可叠加]],type=2,cmdType=2,side=0,camp={},cmd=[[zuzhou]],cancelCmd={},isAddCmd=0,args={1,3000},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=2,canAppend=1,hitEffect=[[]],keepEffect=[[Buff/zuzhou,bottom]],validateEffect=[[]],hitSound=0,dieEffect=[[]],appendCnt=100,group={},effectOffset=[[]],holdOnDie=0,noQusan=0,roundOne=0},
[506131]={name=[[诅咒]],icon=[[buff_zuzhou]],desc=[[诅咒，2回合后，使目标受到施法者30%攻击力的无视防御伤害，该效果可叠加]],type=2,cmdType=2,side=0,camp={},cmd=[[zuzhou]],cancelCmd={},isAddCmd=0,args={1,3000},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=2,canAppend=1,hitEffect=[[]],keepEffect=[[Buff/zuzhou,bottom]],validateEffect=[[]],hitSound=0,dieEffect=[[]],appendCnt=0,group={},effectOffset=[[]],holdOnDie=0,noQusan=0,roundOne=0},
[506311]={name=[[虚弱]],icon=[[buff_xurou]],desc=[[下一回合停止行动1回合（无法被驱散）]],type=2,cmdType=2,side=0,camp={},cmd=[[chanrao]],cancelCmd={},isAddCmd=1,args={},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=2,canAppend=2,hitEffect=[[]],keepEffect=[[Buff/xuruo]],validateEffect=[[]],hitSound=0,dieEffect=[[]],appendCnt=0,group={},effectOffset=[[]],holdOnDie=0,noQusan=1,roundOne=0},
[507111]={name=[[诅咒]],icon=[[buff_zuzhou]],desc=[[诅咒，2回合后，使目标受到施法者30%攻击力的无视防御伤害，该效果可叠加]],type=2,cmdType=2,side=0,camp={},cmd=[[zuzhou]],cancelCmd={},isAddCmd=0,args={1,3000},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=2,canAppend=1,hitEffect=[[]],keepEffect=[[Buff/zuzhou,bottom]],validateEffect=[[]],hitSound=0,dieEffect=[[]],appendCnt=0,group={},effectOffset=[[]],holdOnDie=0,noQusan=0,roundOne=0},
[507311]={name=[[石化]],icon=[[buff_shihua]],desc=[[携带该状态的单位无法攻击，不受控制命中影响]],type=2,cmdType=2,side=0,camp={},cmd=[[shihua]],cancelCmd={"cancelControl",1},isAddCmd=1,args={},argsGrow={},jobs={},status={"zuzhou"},pos={},contrapose={},calcMode={},round=1,canAppend=2,hitEffect=[[]],keepEffect=[[shihua]],validateEffect=[[]],hitSound=0,dieEffect=[[]],appendCnt=0,group={},effectOffset=[[]],holdOnDie=0,noQusan=0,roundOne=0},
[508111]={name=[[诅咒]],icon=[[buff_zuzhou]],desc=[[诅咒，2回合后，使目标受到施法者30%攻击力的无视防御伤害，该效果可叠加]],type=2,cmdType=2,side=0,camp={},cmd=[[zuzhou]],cancelCmd={},isAddCmd=0,args={1,3000},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=2,canAppend=1,hitEffect=[[]],keepEffect=[[Buff/zuzhou,bottom]],validateEffect=[[]],hitSound=0,dieEffect=[[]],appendCnt=0,group={},effectOffset=[[]],holdOnDie=0,noQusan=0,roundOne=0},
[508112]={name=[[分裂诅咒]],icon=[[]],desc=[[诅咒，2回合后，使目标受到施法者20%攻击力的无视防御伤害，该效果可叠加]],type=2,cmdType=2,side=0,camp={},cmd=[[zuzhouSeed]],cancelCmd={},isAddCmd=0,args={},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=1,canAppend=1,hitEffect=[[]],keepEffect=[[]],validateEffect=[[]],hitSound=0,dieEffect=[[]],appendCnt=0,group={},effectOffset=[[]],holdOnDie=0,noQusan=0,roundOne=0},
[508113]={name=[[分裂诅咒]],icon=[[]],desc=[[诅咒，2回合后，使目标受到施法者20%攻击力的无视防御伤害，该效果可叠加]],type=2,cmdType=2,side=0,camp={},cmd=[[zuzhouSeed]],cancelCmd={},isAddCmd=0,args={},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=1,canAppend=1,hitEffect=[[]],keepEffect=[[]],validateEffect=[[]],hitSound=0,dieEffect=[[]],appendCnt=0,group={},effectOffset=[[]],holdOnDie=0,noQusan=0,roundOne=0},
[508114]={name=[[分裂诅咒]],icon=[[]],desc=[[诅咒，2回合后，使目标受到施法者20%攻击力的无视防御伤害，该效果可叠加]],type=2,cmdType=2,side=0,camp={},cmd=[[zuzhouSeed]],cancelCmd={},isAddCmd=0,args={},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=1,canAppend=1,hitEffect=[[]],keepEffect=[[]],validateEffect=[[]],hitSound=0,dieEffect=[[]],appendCnt=0,group={},effectOffset=[[]],holdOnDie=0,noQusan=0,roundOne=0},
[509111]={name=[[护盾]],icon=[[buff_xishoudun]],desc=[[伤害吸收盾，持续2回合]],type=2,cmdType=2,side=0,camp={},cmd=[[hudun]],cancelCmd={"cancelControl",1},isAddCmd=1,args={7,5000},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=2,canAppend=2,hitEffect=[[]],keepEffect=[[Buff/buff_shanghaidun,front]],validateEffect=[[]],hitSound=0,dieEffect=[[]],appendCnt=0,group={},effectOffset=[[]],holdOnDie=0,noQusan=0,roundOne=0},
[509121]={name=[[护盾]],icon=[[buff_xishoudun]],desc=[[伤害吸收盾，持续2回合]],type=2,cmdType=2,side=0,camp={},cmd=[[hudun]],cancelCmd={"cancelControl",1},isAddCmd=1,args={7,10000},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=2,canAppend=2,hitEffect=[[]],keepEffect=[[Buff/buff_shanghaidun,front]],validateEffect=[[]],hitSound=0,dieEffect=[[]],appendCnt=0,group={},effectOffset=[[]],holdOnDie=0,noQusan=0,roundOne=0},
[509131]={name=[[护盾]],icon=[[buff_xishoudun]],desc=[[伤害吸收盾，持续2回合]],type=2,cmdType=2,side=0,camp={},cmd=[[hudun]],cancelCmd={"cancelControl",1},isAddCmd=1,args={7,15000},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=2,canAppend=2,hitEffect=[[]],keepEffect=[[Buff/buff_shanghaidun,front]],validateEffect=[[]],hitSound=0,dieEffect=[[]],appendCnt=0,group={},effectOffset=[[]],holdOnDie=0,noQusan=0,roundOne=0},
[509311]={name=[[降低治疗效果]],icon=[[buff_zhiliaojiangdi]],desc=[[降低目标被治疗效果30%，持续2回合]],type=2,cmdType=2,side=0,camp={},cmd=[[attrQusan]],cancelCmd={},isAddCmd=1,args={{234,-3000}},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=2,canAppend=2,hitEffect=[[]],keepEffect=[[]],validateEffect=[[]],hitSound=0,dieEffect=[[]],appendCnt=0,group={},effectOffset=[[]],holdOnDie=0,noQusan=0,roundOne=0},
[509312]={name=[[降低命中]],icon=[[buff_jiangdimingzhong]],desc=[[降低目标命中效果20%，持续2回合]],type=2,cmdType=2,side=0,camp={},cmd=[[attrQusan]],cancelCmd={},isAddCmd=1,args={{106,-2000}},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=2,canAppend=2,hitEffect=[[]],keepEffect=[[]],validateEffect=[[]],hitSound=0,dieEffect=[[]],appendCnt=0,group={},effectOffset=[[]],holdOnDie=0,noQusan=0,roundOne=0},
[509313]={name=[[攻击降低]],icon=[[buff_gongjijiangdi]],desc=[[攻击力降低30%，持续2回合]],type=2,cmdType=2,side=0,camp={},cmd=[[attrQusan]],cancelCmd={},isAddCmd=1,args={{201,-3000}},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=2,canAppend=2,hitEffect=[[]],keepEffect=[[]],validateEffect=[[]],hitSound=0,dieEffect=[[]],appendCnt=0,group={},effectOffset=[[]],holdOnDie=0,noQusan=0,roundOne=0},
[509314]={name=[[诅咒]],icon=[[buff_zuzhou]],desc=[[诅咒，2回合后，使目标受到施法者30%攻击力的无视防御伤害，该效果可叠加]],type=2,cmdType=2,side=0,camp={},cmd=[[zuzhou]],cancelCmd={},isAddCmd=0,args={1,3000},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=2,canAppend=1,hitEffect=[[]],keepEffect=[[Buff/zuzhou,bottom]],validateEffect=[[]],hitSound=0,dieEffect=[[]],appendCnt=0,group={},effectOffset=[[]],holdOnDie=0,noQusan=0,roundOne=0},
[509315]={name=[[攻击提升]],icon=[[buff_gongjitisheng]],desc=[[攻击力提升10%，持续2回合]],type=2,cmdType=2,side=0,camp={},cmd=[[attr]],cancelCmd={},isAddCmd=1,args={{201,1000}},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=2,canAppend=2,hitEffect=[[]],keepEffect=[[]],validateEffect=[[]],hitSound=0,dieEffect=[[]],appendCnt=0,group={},effectOffset=[[]],holdOnDie=0,noQusan=0,roundOne=0},
[509321]={name=[[攻击提升]],icon=[[buff_gongjitisheng]],desc=[[攻击力提升15%，持续2回合]],type=2,cmdType=2,side=0,camp={},cmd=[[attr]],cancelCmd={},isAddCmd=1,args={{201,1500}},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=2,canAppend=2,hitEffect=[[]],keepEffect=[[]],validateEffect=[[]],hitSound=0,dieEffect=[[]],appendCnt=0,group={},effectOffset=[[]],holdOnDie=0,noQusan=0,roundOne=0},
[509331]={name=[[攻击提升]],icon=[[buff_gongjitisheng]],desc=[[攻击力提升20%，持续2回合]],type=2,cmdType=2,side=0,camp={},cmd=[[attr]],cancelCmd={},isAddCmd=1,args={{201,2000}},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=2,canAppend=2,hitEffect=[[]],keepEffect=[[]],validateEffect=[[]],hitSound=0,dieEffect=[[]],appendCnt=0,group={},effectOffset=[[]],holdOnDie=0,noQusan=0,roundOne=0},
[509411]={name=[[攻击降低]],icon=[[buff_gongjijiangdi]],desc=[[攻击力降低2%，持续2回合]],type=2,cmdType=2,side=0,camp={},cmd=[[attrQusan]],cancelCmd={},isAddCmd=1,args={{201,-300}},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=2,canAppend=1,hitEffect=[[]],keepEffect=[[]],validateEffect=[[]],hitSound=0,dieEffect=[[]],appendCnt=3,group={},effectOffset=[[]],holdOnDie=0,noQusan=0,roundOne=0},
[509412]={name=[[降低治疗效果]],icon=[[buff_zhiliaojiangdi]],desc=[[降低目标被治疗效果5%，持续2回合]],type=2,cmdType=2,side=0,camp={},cmd=[[attrQusan]],cancelCmd={},isAddCmd=1,args={{234,-500}},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=2,canAppend=1,hitEffect=[[]],keepEffect=[[]],validateEffect=[[]],hitSound=0,dieEffect=[[]],appendCnt=10,group={},effectOffset=[[]],holdOnDie=0,noQusan=0,roundOne=0},
[509421]={name=[[攻击降低]],icon=[[buff_gongjijiangdi]],desc=[[攻击力降低3%，持续2回合]],type=2,cmdType=2,side=0,camp={},cmd=[[attrQusan]],cancelCmd={},isAddCmd=1,args={{201,-400}},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=2,canAppend=1,hitEffect=[[]],keepEffect=[[]],validateEffect=[[]],hitSound=0,dieEffect=[[]],appendCnt=3,group={},effectOffset=[[]],holdOnDie=0,noQusan=0,roundOne=0},
[509422]={name=[[降低治疗效果]],icon=[[buff_zhiliaojiangdi]],desc=[[降低目标被治疗效果8%，持续2回合]],type=2,cmdType=2,side=0,camp={},cmd=[[attrQusan]],cancelCmd={},isAddCmd=1,args={{234,-800}},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=2,canAppend=1,hitEffect=[[]],keepEffect=[[]],validateEffect=[[]],hitSound=0,dieEffect=[[]],appendCnt=10,group={},effectOffset=[[]],holdOnDie=0,noQusan=0,roundOne=0},
[509431]={name=[[攻击降低]],icon=[[buff_gongjijiangdi]],desc=[[攻击力降低5%，持续2回合]],type=2,cmdType=2,side=0,camp={},cmd=[[attrQusan]],cancelCmd={},isAddCmd=1,args={{201,-500}},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=2,canAppend=1,hitEffect=[[]],keepEffect=[[]],validateEffect=[[]],hitSound=0,dieEffect=[[]],appendCnt=3,group={},effectOffset=[[]],holdOnDie=0,noQusan=0,roundOne=0},
[509432]={name=[[降低治疗效果]],icon=[[buff_zhiliaojiangdi]],desc=[[降低目标被治疗效果10%，持续2回合]],type=2,cmdType=2,side=0,camp={},cmd=[[attrQusan]],cancelCmd={},isAddCmd=1,args={{234,-1000}},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=2,canAppend=1,hitEffect=[[]],keepEffect=[[]],validateEffect=[[]],hitSound=0,dieEffect=[[]],appendCnt=10,group={},effectOffset=[[]],holdOnDie=0,noQusan=0,roundOne=0},
[510111]={name=[[践踏]],icon=[[buff_jianta]],desc=[[携带该状态的单位，物理免伤降低20%]],type=2,cmdType=2,side=0,camp={},cmd=[[attrdne]],cancelCmd={},isAddCmd=1,args={{240,-2000}},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=2,canAppend=2,hitEffect=[[]],keepEffect=[[]],validateEffect=[[]],hitSound=0,dieEffect=[[]],appendCnt=0,group={},effectOffset=[[]],holdOnDie=0,noQusan=0,roundOne=0},
[510411]={name=[[灵魂震颤]],icon=[[buff_linghunzhenchan]],desc=[[己方全体英雄恢复丹尼尔夏普攻击80%的生命值]],type=2,cmdType=2,side=0,camp={},cmd=[[hp]],cancelCmd={},isAddCmd=1,args={1,8000},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=1,canAppend=2,hitEffect=[[]],keepEffect=[[]],validateEffect=[[]],hitSound=0,dieEffect=[[]],appendCnt=0,group={},effectOffset=[[]],holdOnDie=0,noQusan=0,roundOne=0},
[510421]={name=[[灵魂震颤]],icon=[[buff_linghunzhenchan]],desc=[[己方全体英雄恢复丹尼尔夏普攻击80%的生命值]],type=2,cmdType=2,side=0,camp={},cmd=[[hp]],cancelCmd={},isAddCmd=1,args={1,10000},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=1,canAppend=2,hitEffect=[[]],keepEffect=[[]],validateEffect=[[]],hitSound=0,dieEffect=[[]],appendCnt=0,group={},effectOffset=[[]],holdOnDie=0,noQusan=0,roundOne=0},
[510431]={name=[[灵魂震颤]],icon=[[buff_linghunzhenchan]],desc=[[己方全体英雄恢复丹尼尔夏普攻击80%的生命值]],type=2,cmdType=2,side=0,camp={},cmd=[[hp]],cancelCmd={},isAddCmd=1,args={1,12000},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=1,canAppend=2,hitEffect=[[]],keepEffect=[[]],validateEffect=[[]],hitSound=0,dieEffect=[[]],appendCnt=0,group={},effectOffset=[[]],holdOnDie=0,noQusan=0,roundOne=0},
[511111]={name=[[点燃]],icon=[[buff_dianran]],desc=[[携带该状态的单位每回合损失【施法者攻击力*15%】的生命值，持续2回合，该效果可叠加]],type=2,cmdType=2,side=0,camp={},cmd=[[liuxue]],cancelCmd={"cancelControl",1},isAddCmd=0,args={1,1500},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=2,canAppend=1,hitEffect=[[]],keepEffect=[[Buff/buff_dianran]],validateEffect=[[]],hitSound=0,dieEffect=[[]],appendCnt=0,group={},effectOffset=[[]],holdOnDie=0,noQusan=0,roundOne=0},
[511331]={name=[[训诫]],icon=[[buff_xunjie]],desc=[[携带该状态的英雄伤害增加15%（不可被驱散）]],type=2,cmdType=2,side=0,camp={},cmd=[[attr]],cancelCmd={},isAddCmd=1,args={{219,500}},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=1,canAppend=2,hitEffect=[[]],keepEffect=[[]],validateEffect=[[]],hitSound=0,dieEffect=[[]],appendCnt=0,group={},effectOffset=[[]],holdOnDie=0,noQusan=1,roundOne=0},
[511332]={name=[[陷阵]],icon=[[buff_xianzhen]],desc=[[当自己血量低于50%或首次被控制的时候，自动解除并免疫控制且伤害提高15%，持续4回合（每场只能触发一次）]],type=2,cmdType=2,side=0,camp={5},cmd=[[attr]],cancelCmd={},isAddCmd=1,args={{111,50000},{219,1500}},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=4,canAppend=2,hitEffect=[[]],keepEffect=[[]],validateEffect=[[]],hitSound=0,dieEffect=[[]],appendCnt=0,group={},effectOffset=[[]],holdOnDie=0,noQusan=1,roundOne=0},
[511411]={name=[[魔种]],icon=[[buff_mozhong]],desc=[[攻击力提升5%]],type=2,cmdType=2,side=0,camp={},cmd=[[attr]],cancelCmd={},isAddCmd=1,args={{201,500}},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=2,canAppend=1,hitEffect=[[]],keepEffect=[[]],validateEffect=[[]],hitSound=0,dieEffect=[[]],appendCnt=5,group={},effectOffset=[[]],holdOnDie=0,noQusan=0,roundOne=0},
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[11011]={name=[[点燃]],icon=[[buff_liuxue]],desc=[[每回合损失58点生命，持续2回合]],type=2,cmdType=2,side=0,camp={},cmd=[[liuxue]],cancelCmd={},isAddCmd=0,args={8,58},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=2,canAppend=2,hitEffect=[[]],keepEffect=[[]],validateEffect=[[]],hitSound=0,dieEffect=[[]],appendCnt=0,group={},effectOffset=[[]],holdOnDie=0,noQusan=0,roundOne=0},
[11021]={name=[[点燃]],icon=[[buff_liuxue]],desc=[[每回合损失153点生命，持续2回合]],type=2,cmdType=2,side=0,camp={},cmd=[[liuxue]],cancelCmd={},isAddCmd=0,args={8,153},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=2,canAppend=2,hitEffect=[[]],keepEffect=[[]],validateEffect=[[]],hitSound=0,dieEffect=[[]],appendCnt=0,group={},effectOffset=[[]],holdOnDie=0,noQusan=0,roundOne=0},
[11031]={name=[[点燃]],icon=[[buff_liuxue]],desc=[[每回合损失353点生命，持续2回合]],type=2,cmdType=2,side=0,camp={},cmd=[[liuxue]],cancelCmd={},isAddCmd=0,args={8,353},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=2,canAppend=2,hitEffect=[[]],keepEffect=[[]],validateEffect=[[]],hitSound=0,dieEffect=[[]],appendCnt=0,group={},effectOffset=[[]],holdOnDie=0,noQusan=0,roundOne=0},
[11041]={name=[[点燃]],icon=[[buff_liuxue]],desc=[[每回合损失608点生命，持续2回合]],type=2,cmdType=2,side=0,camp={},cmd=[[liuxue]],cancelCmd={},isAddCmd=0,args={8,608},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=2,canAppend=2,hitEffect=[[]],keepEffect=[[]],validateEffect=[[]],hitSound=0,dieEffect=[[]],appendCnt=0,group={},effectOffset=[[]],holdOnDie=0,noQusan=0,roundOne=0},
[11051]={name=[[点燃]],icon=[[buff_liuxue]],desc=[[每回合损失950点生命，持续2回合]],type=2,cmdType=2,side=0,camp={},cmd=[[liuxue]],cancelCmd={},isAddCmd=0,args={8,950},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=2,canAppend=2,hitEffect=[[]],keepEffect=[[]],validateEffect=[[]],hitSound=0,dieEffect=[[]],appendCnt=0,group={},effectOffset=[[]],holdOnDie=0,noQusan=0,roundOne=0},
[11061]={name=[[点燃]],icon=[[buff_liuxue]],desc=[[每回合损失1581点生命，持续2回合]],type=2,cmdType=2,side=0,camp={},cmd=[[liuxue]],cancelCmd={},isAddCmd=0,args={8,1581},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=2,canAppend=2,hitEffect=[[]],keepEffect=[[]],validateEffect=[[]],hitSound=0,dieEffect=[[]],appendCnt=0,group={},effectOffset=[[]],holdOnDie=0,noQusan=0,roundOne=0},
[11071]={name=[[点燃]],icon=[[buff_liuxue]],desc=[[每回合损失2537点生命，持续2回合]],type=2,cmdType=2,side=0,camp={},cmd=[[liuxue]],cancelCmd={},isAddCmd=0,args={8,2537},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=2,canAppend=2,hitEffect=[[]],keepEffect=[[]],validateEffect=[[]],hitSound=0,dieEffect=[[]],appendCnt=0,group={},effectOffset=[[]],holdOnDie=0,noQusan=0,roundOne=0},
[11081]={name=[[点燃]],icon=[[buff_liuxue]],desc=[[每回合损失3802点生命，持续2回合]],type=2,cmdType=2,side=0,camp={},cmd=[[liuxue]],cancelCmd={},isAddCmd=0,args={8,3802},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=2,canAppend=2,hitEffect=[[]],keepEffect=[[]],validateEffect=[[]],hitSound=0,dieEffect=[[]],appendCnt=0,group={},effectOffset=[[]],holdOnDie=0,noQusan=0,roundOne=0},
[11091]={name=[[点燃]],icon=[[buff_liuxue]],desc=[[每回合损失5530点生命，持续2回合]],type=2,cmdType=2,side=0,camp={},cmd=[[liuxue]],cancelCmd={},isAddCmd=0,args={8,5530},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=2,canAppend=2,hitEffect=[[]],keepEffect=[[]],validateEffect=[[]],hitSound=0,dieEffect=[[]],appendCnt=0,group={},effectOffset=[[]],holdOnDie=0,noQusan=0,roundOne=0},
[11101]={name=[[点燃]],icon=[[buff_liuxue]],desc=[[每回合损失7574点生命，持续2回合]],type=2,cmdType=2,side=0,camp={},cmd=[[liuxue]],cancelCmd={},isAddCmd=0,args={8,7574},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=2,canAppend=2,hitEffect=[[]],keepEffect=[[]],validateEffect=[[]],hitSound=0,dieEffect=[[]],appendCnt=0,group={},effectOffset=[[]],holdOnDie=0,noQusan=0,roundOne=0},
[11102]={name=[[点燃目标伤害提升]],icon=[[]],desc=[[对[点燃]目标伤害提高10%，持续2回合]],type=2,cmdType=2,side=0,camp={},cmd=[[attr]],cancelCmd={},isAddCmd=1,args={{216,1000}},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=2,canAppend=2,hitEffect=[[]],keepEffect=[[]],validateEffect=[[]],hitSound=0,dieEffect=[[]],appendCnt=0,group={},effectOffset=[[]],holdOnDie=0,noQusan=0,roundOne=0},
[11111]={name=[[点燃]],icon=[[buff_liuxue]],desc=[[每回合损失10146点生命，持续2回合]],type=2,cmdType=2,side=0,camp={},cmd=[[liuxue]],cancelCmd={},isAddCmd=0,args={8,10146},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=2,canAppend=2,hitEffect=[[]],keepEffect=[[]],validateEffect=[[]],hitSound=0,dieEffect=[[]],appendCnt=0,group={},effectOffset=[[]],holdOnDie=0,noQusan=0,roundOne=0},
[11112]={name=[[点燃目标伤害提升]],icon=[[]],desc=[[对[点燃]目标伤害提高15%，持续2回合]],type=2,cmdType=2,side=0,camp={},cmd=[[attr]],cancelCmd={},isAddCmd=1,args={{216,1500}},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=2,canAppend=2,hitEffect=[[]],keepEffect=[[]],validateEffect=[[]],hitSound=0,dieEffect=[[]],appendCnt=0,group={},effectOffset=[[]],holdOnDie=0,noQusan=0,roundOne=0},
[11121]={name=[[点燃]],icon=[[buff_liuxue]],desc=[[每回合损失13427点生命，持续2回合]],type=2,cmdType=2,side=0,camp={},cmd=[[liuxue]],cancelCmd={},isAddCmd=0,args={8,13427},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=2,canAppend=2,hitEffect=[[]],keepEffect=[[]],validateEffect=[[]],hitSound=0,dieEffect=[[]],appendCnt=0,group={},effectOffset=[[]],holdOnDie=0,noQusan=0,roundOne=0},
[11122]={name=[[点燃目标伤害提升]],icon=[[]],desc=[[对[点燃]目标伤害提高20%，持续2回合]],type=2,cmdType=2,side=0,camp={},cmd=[[attr]],cancelCmd={},isAddCmd=1,args={{216,2000}},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=2,canAppend=2,hitEffect=[[]],keepEffect=[[]],validateEffect=[[]],hitSound=0,dieEffect=[[]],appendCnt=0,group={},effectOffset=[[]],holdOnDie=0,noQusan=0,roundOne=0},
[12011]={name=[[攻击降低]],icon=[[buff_gongjijiangdi]],desc=[[攻击力降低10%，持续2回合]],type=2,cmdType=2,side=0,camp={},cmd=[[attrQusan]],cancelCmd={"cancelControl",1},isAddCmd=1,args={{201,-1000}},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=2,canAppend=2,hitEffect=[[]],keepEffect=[[]],validateEffect=[[]],hitSound=0,dieEffect=[[]],appendCnt=0,group={2,1,1},effectOffset=[[]],holdOnDie=0,noQusan=0,roundOne=0},
[12021]={name=[[攻击降低]],icon=[[buff_gongjijiangdi]],desc=[[攻击力降低12%，持续2回合]],type=2,cmdType=2,side=0,camp={},cmd=[[attrQusan]],cancelCmd={"cancelControl",1},isAddCmd=1,args={{201,-1200}},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=2,canAppend=2,hitEffect=[[]],keepEffect=[[]],validateEffect=[[]],hitSound=0,dieEffect=[[]],appendCnt=0,group={2,1,1},effectOffset=[[]],holdOnDie=0,noQusan=0,roundOne=0},
[12031]={name=[[攻击降低]],icon=[[buff_gongjijiangdi]],desc=[[攻击力降低14%，持续2回合]],type=2,cmdType=2,side=0,camp={},cmd=[[attrQusan]],cancelCmd={"cancelControl",1},isAddCmd=1,args={{201,-1400}},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=2,canAppend=2,hitEffect=[[]],keepEffect=[[]],validateEffect=[[]],hitSound=0,dieEffect=[[]],appendCnt=0,group={2,1,1},effectOffset=[[]],holdOnDie=0,noQusan=0,roundOne=0},
[12041]={name=[[攻击降低]],icon=[[buff_gongjijiangdi]],desc=[[攻击力降低16%，持续2回合]],type=2,cmdType=2,side=0,camp={},cmd=[[attrQusan]],cancelCmd={"cancelControl",1},isAddCmd=1,args={{201,-1600}},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=2,canAppend=2,hitEffect=[[]],keepEffect=[[]],validateEffect=[[]],hitSound=0,dieEffect=[[]],appendCnt=0,group={2,1,1},effectOffset=[[]],holdOnDie=0,noQusan=0,roundOne=0},
[12051]={name=[[攻击降低]],icon=[[buff_gongjijiangdi]],desc=[[攻击力降低18%，持续2回合]],type=2,cmdType=2,side=0,camp={},cmd=[[attrQusan]],cancelCmd={"cancelControl",1},isAddCmd=1,args={{201,-1800}},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=2,canAppend=2,hitEffect=[[]],keepEffect=[[]],validateEffect=[[]],hitSound=0,dieEffect=[[]],appendCnt=0,group={2,1,1},effectOffset=[[]],holdOnDie=0,noQusan=0,roundOne=0},
[12061]={name=[[攻击降低]],icon=[[buff_gongjijiangdi]],desc=[[攻击力降低20%，持续2回合]],type=2,cmdType=2,side=0,camp={},cmd=[[attrQusan]],cancelCmd={"cancelControl",1},isAddCmd=1,args={{201,-2000}},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=2,canAppend=2,hitEffect=[[]],keepEffect=[[]],validateEffect=[[]],hitSound=0,dieEffect=[[]],appendCnt=0,group={2,1,1},effectOffset=[[]],holdOnDie=0,noQusan=0,roundOne=0},
[12071]={name=[[攻击降低]],icon=[[buff_gongjijiangdi]],desc=[[攻击力降低22%，持续2回合]],type=2,cmdType=2,side=0,camp={},cmd=[[attrQusan]],cancelCmd={"cancelControl",1},isAddCmd=1,args={{201,-2200}},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=2,canAppend=2,hitEffect=[[]],keepEffect=[[]],validateEffect=[[]],hitSound=0,dieEffect=[[]],appendCnt=0,group={2,1,1},effectOffset=[[]],holdOnDie=0,noQusan=0,roundOne=0},
[12081]={name=[[攻击降低]],icon=[[buff_gongjijiangdi]],desc=[[攻击力降低24%，持续2回合]],type=2,cmdType=2,side=0,camp={},cmd=[[attrQusan]],cancelCmd={"cancelControl",1},isAddCmd=1,args={{201,-2400}},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=2,canAppend=2,hitEffect=[[]],keepEffect=[[]],validateEffect=[[]],hitSound=0,dieEffect=[[]],appendCnt=0,group={2,1,1},effectOffset=[[]],holdOnDie=0,noQusan=0,roundOne=0},
[12091]={name=[[攻击降低]],icon=[[buff_gongjijiangdi]],desc=[[攻击力降低26%，持续2回合]],type=2,cmdType=2,side=0,camp={},cmd=[[attrQusan]],cancelCmd={"cancelControl",1},isAddCmd=1,args={{201,-2600}},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=2,canAppend=2,hitEffect=[[]],keepEffect=[[]],validateEffect=[[]],hitSound=0,dieEffect=[[]],appendCnt=0,group={2,1,1},effectOffset=[[]],holdOnDie=0,noQusan=0,roundOne=0},
[12101]={name=[[攻击降低]],icon=[[buff_gongjijiangdi]],desc=[[攻击力降低28%，持续2回合]],type=2,cmdType=2,side=0,camp={},cmd=[[attrQusan]],cancelCmd={"cancelControl",1},isAddCmd=1,args={{201,-2800}},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=2,canAppend=2,hitEffect=[[]],keepEffect=[[]],validateEffect=[[]],hitSound=0,dieEffect=[[]],appendCnt=0,group={2,1,1},effectOffset=[[]],holdOnDie=0,noQusan=0,roundOne=0},
[12102]={name=[[护盾]],icon=[[buff_xishoudun]],desc=[[护盾值等同于自己生命上限的10%，持续2回合]],type=2,cmdType=2,side=0,camp={},cmd=[[hudun]],cancelCmd={},isAddCmd=1,args={6,1000},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=2,canAppend=2,hitEffect=[[]],keepEffect=[[]],validateEffect=[[]],hitSound=0,dieEffect=[[]],appendCnt=0,group={1,1,1},effectOffset=[[]],holdOnDie=0,noQusan=0,roundOne=0},
[12111]={name=[[攻击降低]],icon=[[buff_gongjijiangdi]],desc=[[攻击力降低30%，持续2回合]],type=2,cmdType=2,side=0,camp={},cmd=[[attrQusan]],cancelCmd={"cancelControl",1},isAddCmd=1,args={{201,-3000}},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=2,canAppend=2,hitEffect=[[]],keepEffect=[[]],validateEffect=[[]],hitSound=0,dieEffect=[[]],appendCnt=0,group={2,1,1},effectOffset=[[]],holdOnDie=0,noQusan=0,roundOne=0},
[12112]={name=[[护盾]],icon=[[buff_xishoudun]],desc=[[护盾值等同于自己生命上限的15%，持续2回合]],type=2,cmdType=2,side=0,camp={},cmd=[[hudun]],cancelCmd={},isAddCmd=1,args={6,1500},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=2,canAppend=2,hitEffect=[[]],keepEffect=[[]],validateEffect=[[]],hitSound=0,dieEffect=[[]],appendCnt=0,group={1,1,1},effectOffset=[[]],holdOnDie=0,noQusan=0,roundOne=0},
[12121]={name=[[攻击降低]],icon=[[buff_gongjijiangdi]],desc=[[攻击力降低32%，持续2回合]],type=2,cmdType=2,side=0,camp={},cmd=[[attrQusan]],cancelCmd={"cancelControl",1},isAddCmd=1,args={{201,-3200}},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=2,canAppend=2,hitEffect=[[]],keepEffect=[[]],validateEffect=[[]],hitSound=0,dieEffect=[[]],appendCnt=0,group={2,1,1},effectOffset=[[]],holdOnDie=0,noQusan=0,roundOne=0},
[12122]={name=[[护盾]],icon=[[buff_xishoudun]],desc=[[护盾值等同于自己生命上限的20%，持续2回合]],type=2,cmdType=2,side=0,camp={},cmd=[[hudun]],cancelCmd={},isAddCmd=1,args={6,2000},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=2,canAppend=2,hitEffect=[[]],keepEffect=[[]],validateEffect=[[]],hitSound=0,dieEffect=[[]],appendCnt=0,group={1,1,1},effectOffset=[[]],holdOnDie=0,noQusan=0,roundOne=0},
[13101]={name=[[防御提升]],icon=[[buff_fangyutisheng]],desc=[[防御力提高10%，持续2回合]],type=2,cmdType=2,side=0,camp={},cmd=[[attr]],cancelCmd={},isAddCmd=1,args={{202,1000}},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=2,canAppend=2,hitEffect=[[]],keepEffect=[[]],validateEffect=[[]],hitSound=0,dieEffect=[[]],appendCnt=0,group={},effectOffset=[[]],holdOnDie=0,noQusan=0,roundOne=0},
[13111]={name=[[防御提升]],icon=[[buff_fangyutisheng]],desc=[[防御力提高15%，持续2回合]],type=2,cmdType=2,side=0,camp={},cmd=[[attr]],cancelCmd={},isAddCmd=1,args={{202,1500}},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=2,canAppend=2,hitEffect=[[]],keepEffect=[[]],validateEffect=[[]],hitSound=0,dieEffect=[[]],appendCnt=0,group={},effectOffset=[[]],holdOnDie=0,noQusan=0,roundOne=0},
[13121]={name=[[防御提升]],icon=[[buff_fangyutisheng]],desc=[[防御力提高20%，持续2回合]],type=2,cmdType=2,side=0,camp={},cmd=[[attr]],cancelCmd={},isAddCmd=1,args={{202,2000}},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=2,canAppend=2,hitEffect=[[]],keepEffect=[[]],validateEffect=[[]],hitSound=0,dieEffect=[[]],appendCnt=0,group={},effectOffset=[[]],holdOnDie=0,noQusan=0,roundOne=0},
[14011]={name=[[命中降低]],icon=[[buff_jiangdimingzhong]],desc=[[降低目标命中效果5%，持续2回合]],type=2,cmdType=2,side=0,camp={},cmd=[[attrQusan]],cancelCmd={},isAddCmd=1,args={{106,-500}},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=2,canAppend=2,hitEffect=[[]],keepEffect=[[]],validateEffect=[[]],hitSound=0,dieEffect=[[]],appendCnt=0,group={},effectOffset=[[]],holdOnDie=0,noQusan=0,roundOne=0},
[14021]={name=[[命中降低]],icon=[[buff_jiangdimingzhong]],desc=[[降低目标命中效果6%，持续2回合]],type=2,cmdType=2,side=0,camp={},cmd=[[attrQusan]],cancelCmd={},isAddCmd=1,args={{106,-600}},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=2,canAppend=2,hitEffect=[[]],keepEffect=[[]],validateEffect=[[]],hitSound=0,dieEffect=[[]],appendCnt=0,group={},effectOffset=[[]],holdOnDie=0,noQusan=0,roundOne=0},
[14031]={name=[[命中降低]],icon=[[buff_jiangdimingzhong]],desc=[[降低目标命中效果7%，持续2回合]],type=2,cmdType=2,side=0,camp={},cmd=[[attrQusan]],cancelCmd={},isAddCmd=1,args={{106,-700}},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=2,canAppend=2,hitEffect=[[]],keepEffect=[[]],validateEffect=[[]],hitSound=0,dieEffect=[[]],appendCnt=0,group={},effectOffset=[[]],holdOnDie=0,noQusan=0,roundOne=0},
[14041]={name=[[命中降低]],icon=[[buff_jiangdimingzhong]],desc=[[降低目标命中效果8%，持续2回合]],type=2,cmdType=2,side=0,camp={},cmd=[[attrQusan]],cancelCmd={},isAddCmd=1,args={{106,-800}},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=2,canAppend=2,hitEffect=[[]],keepEffect=[[]],validateEffect=[[]],hitSound=0,dieEffect=[[]],appendCnt=0,group={},effectOffset=[[]],holdOnDie=0,noQusan=0,roundOne=0},
[14051]={name=[[命中降低]],icon=[[buff_jiangdimingzhong]],desc=[[降低目标命中效果9%，持续2回合]],type=2,cmdType=2,side=0,camp={},cmd=[[attrQusan]],cancelCmd={},isAddCmd=1,args={{106,-900}},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=2,canAppend=2,hitEffect=[[]],keepEffect=[[]],validateEffect=[[]],hitSound=0,dieEffect=[[]],appendCnt=0,group={},effectOffset=[[]],holdOnDie=0,noQusan=0,roundOne=0},
[14061]={name=[[命中降低]],icon=[[buff_jiangdimingzhong]],desc=[[降低目标命中效果10%，持续2回合]],type=2,cmdType=2,side=0,camp={},cmd=[[attrQusan]],cancelCmd={},isAddCmd=1,args={{106,-1000}},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=2,canAppend=2,hitEffect=[[]],keepEffect=[[]],validateEffect=[[]],hitSound=0,dieEffect=[[]],appendCnt=0,group={},effectOffset=[[]],holdOnDie=0,noQusan=0,roundOne=0},
[14071]={name=[[命中降低]],icon=[[buff_jiangdimingzhong]],desc=[[降低目标命中效果11%，持续2回合]],type=2,cmdType=2,side=0,camp={},cmd=[[attrQusan]],cancelCmd={},isAddCmd=1,args={{106,-1100}},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=2,canAppend=2,hitEffect=[[]],keepEffect=[[]],validateEffect=[[]],hitSound=0,dieEffect=[[]],appendCnt=0,group={},effectOffset=[[]],holdOnDie=0,noQusan=0,roundOne=0},
[14081]={name=[[命中降低]],icon=[[buff_jiangdimingzhong]],desc=[[降低目标命中效果12%，持续2回合]],type=2,cmdType=2,side=0,camp={},cmd=[[attrQusan]],cancelCmd={},isAddCmd=1,args={{106,-1200}},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=2,canAppend=2,hitEffect=[[]],keepEffect=[[]],validateEffect=[[]],hitSound=0,dieEffect=[[]],appendCnt=0,group={},effectOffset=[[]],holdOnDie=0,noQusan=0,roundOne=0},
[14091]={name=[[命中降低]],icon=[[buff_jiangdimingzhong]],desc=[[降低目标命中效果13%，持续2回合]],type=2,cmdType=2,side=0,camp={},cmd=[[attrQusan]],cancelCmd={},isAddCmd=1,args={{106,-1300}},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=2,canAppend=2,hitEffect=[[]],keepEffect=[[]],validateEffect=[[]],hitSound=0,dieEffect=[[]],appendCnt=0,group={},effectOffset=[[]],holdOnDie=0,noQusan=0,roundOne=0},
[14101]={name=[[命中降低]],icon=[[buff_jiangdimingzhong]],desc=[[降低目标命中效果14%，持续2回合]],type=2,cmdType=2,side=0,camp={},cmd=[[attrQusan]],cancelCmd={},isAddCmd=1,args={{106,-1400}},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=2,canAppend=2,hitEffect=[[]],keepEffect=[[]],validateEffect=[[]],hitSound=0,dieEffect=[[]],appendCnt=0,group={},effectOffset=[[]],holdOnDie=0,noQusan=0,roundOne=0},
[14102]={name=[[受伤提升]],icon=[[buff_pojia]],desc=[[携带该状态受伤提升10%，持续2回合]],type=2,cmdType=2,side=0,camp={},cmd=[[xuruo]],cancelCmd={"cancelControl",1},isAddCmd=1,args={1000},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=2,canAppend=2,hitEffect=[[]],keepEffect=[[]],validateEffect=[[]],hitSound=0,dieEffect=[[]],appendCnt=0,group={},effectOffset=[[]],holdOnDie=0,noQusan=0,roundOne=0},
[14111]={name=[[命中降低]],icon=[[buff_jiangdimingzhong]],desc=[[降低目标命中效果15%，持续2回合]],type=2,cmdType=2,side=0,camp={},cmd=[[attrQusan]],cancelCmd={},isAddCmd=1,args={{106,-1500}},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=2,canAppend=2,hitEffect=[[]],keepEffect=[[]],validateEffect=[[]],hitSound=0,dieEffect=[[]],appendCnt=0,group={},effectOffset=[[]],holdOnDie=0,noQusan=0,roundOne=0},
[14112]={name=[[受伤提升]],icon=[[buff_pojia]],desc=[[携带该状态受伤提升15%，持续2回合]],type=2,cmdType=2,side=0,camp={},cmd=[[xuruo]],cancelCmd={"cancelControl",1},isAddCmd=1,args={1500},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=2,canAppend=2,hitEffect=[[]],keepEffect=[[]],validateEffect=[[]],hitSound=0,dieEffect=[[]],appendCnt=0,group={},effectOffset=[[]],holdOnDie=0,noQusan=0,roundOne=0},
[14121]={name=[[命中降低]],icon=[[buff_jiangdimingzhong]],desc=[[降低目标命中效果16%，持续2回合]],type=2,cmdType=2,side=0,camp={},cmd=[[attrQusan]],cancelCmd={},isAddCmd=1,args={{106,-1600}},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=2,canAppend=2,hitEffect=[[]],keepEffect=[[]],validateEffect=[[]],hitSound=0,dieEffect=[[]],appendCnt=0,group={},effectOffset=[[]],holdOnDie=0,noQusan=0,roundOne=0},
[14122]={name=[[受伤提升]],icon=[[buff_pojia]],desc=[[携带该状态受伤提升20%，持续2回合]],type=2,cmdType=2,side=0,camp={},cmd=[[xuruo]],cancelCmd={"cancelControl",1},isAddCmd=1,args={2000},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=2,canAppend=2,hitEffect=[[]],keepEffect=[[]],validateEffect=[[]],hitSound=0,dieEffect=[[]],appendCnt=0,group={},effectOffset=[[]],holdOnDie=0,noQusan=0,roundOne=0},
[15011]={name=[[眩晕]],icon=[[buff_xuanyun]],desc=[[昏迷目标2回合]],type=2,cmdType=2,side=0,camp={},cmd=[[xuanyun]],cancelCmd={},isAddCmd=1,args={},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=2,canAppend=2,hitEffect=[[]],keepEffect=[[Buff/xuanyun,top]],validateEffect=[[]],hitSound=0,dieEffect=[[]],appendCnt=0,group={},effectOffset=[[]],holdOnDie=0,noQusan=0,roundOne=0},
[15101]={name=[[攻击提升]],icon=[[buff_gongjitisheng]],desc=[[攻击力提高10%，持续2回合]],type=2,cmdType=2,side=0,camp={},cmd=[[attr]],cancelCmd={},isAddCmd=1,args={{201,1000}},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=2,canAppend=2,hitEffect=[[]],keepEffect=[[]],validateEffect=[[]],hitSound=0,dieEffect=[[]],appendCnt=0,group={},effectOffset=[[]],holdOnDie=0,noQusan=0,roundOne=0},
[15111]={name=[[攻击提升]],icon=[[buff_gongjitisheng]],desc=[[攻击力提高15%，持续2回合]],type=2,cmdType=2,side=0,camp={},cmd=[[attr]],cancelCmd={},isAddCmd=1,args={{201,1500}},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=2,canAppend=2,hitEffect=[[]],keepEffect=[[]],validateEffect=[[]],hitSound=0,dieEffect=[[]],appendCnt=0,group={},effectOffset=[[]],holdOnDie=0,noQusan=0,roundOne=0},
[15121]={name=[[攻击提升]],icon=[[buff_gongjitisheng]],desc=[[攻击力提高20%，持续2回合]],type=2,cmdType=2,side=0,camp={},cmd=[[attr]],cancelCmd={},isAddCmd=1,args={{201,2000}},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=2,canAppend=2,hitEffect=[[]],keepEffect=[[]],validateEffect=[[]],hitSound=0,dieEffect=[[]],appendCnt=0,group={},effectOffset=[[]],holdOnDie=0,noQusan=0,roundOne=0},
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[50011]={name=[[初级狂暴]],icon=[[]],desc=[[]],type=2,cmdType=2,side=0,camp={},cmd=[[]],cancelCmd={},isAddCmd=0,args={},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=0,canAppend=0,hitEffect=[[]],keepEffect=[[]],validateEffect=[[]],hitSound=0,dieEffect=[[]],appendCnt=0,group={},effectOffset=[[]],holdOnDie=0,noQusan=0,roundOne=0},
[51011]={name=[[中级狂暴]],icon=[[]],desc=[[]],type=2,cmdType=2,side=0,camp={},cmd=[[]],cancelCmd={},isAddCmd=0,args={},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=0,canAppend=0,hitEffect=[[]],keepEffect=[[]],validateEffect=[[]],hitSound=0,dieEffect=[[]],appendCnt=0,group={},effectOffset=[[]],holdOnDie=0,noQusan=0,roundOne=0},
[52011]={name=[[高级狂暴]],icon=[[]],desc=[[]],type=2,cmdType=2,side=0,camp={},cmd=[[]],cancelCmd={},isAddCmd=0,args={},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=0,canAppend=0,hitEffect=[[]],keepEffect=[[]],validateEffect=[[]],hitSound=0,dieEffect=[[]],appendCnt=0,group={},effectOffset=[[]],holdOnDie=0,noQusan=0,roundOne=0},
[53011]={name=[[高级狂暴]],icon=[[]],desc=[[]],type=2,cmdType=2,side=0,camp={},cmd=[[]],cancelCmd={},isAddCmd=0,args={},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=0,canAppend=0,hitEffect=[[]],keepEffect=[[]],validateEffect=[[]],hitSound=0,dieEffect=[[]],appendCnt=0,group={},effectOffset=[[]],holdOnDie=0,noQusan=0,roundOne=0},
[50021]={name=[[初级战意]],icon=[[]],desc=[[]],type=2,cmdType=2,side=0,camp={},cmd=[[zhanyi]],cancelCmd={},isAddCmd=0,args={1,10},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=99,canAppend=1,hitEffect=[[]],keepEffect=[[]],validateEffect=[[]],hitSound=0,dieEffect=[[]],appendCnt=0,group={},effectOffset=[[]],holdOnDie=0,noQusan=0,roundOne=0},
[51021]={name=[[中级战意]],icon=[[]],desc=[[]],type=2,cmdType=2,side=0,camp={},cmd=[[zhanyi]],cancelCmd={},isAddCmd=0,args={1,20},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=99,canAppend=1,hitEffect=[[]],keepEffect=[[]],validateEffect=[[]],hitSound=0,dieEffect=[[]],appendCnt=0,group={},effectOffset=[[]],holdOnDie=0,noQusan=0,roundOne=0},
[52021]={name=[[高级战意]],icon=[[]],desc=[[]],type=2,cmdType=2,side=0,camp={},cmd=[[zhanyi]],cancelCmd={},isAddCmd=0,args={1,30},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=99,canAppend=1,hitEffect=[[]],keepEffect=[[]],validateEffect=[[]],hitSound=0,dieEffect=[[]],appendCnt=0,group={},effectOffset=[[]],holdOnDie=0,noQusan=0,roundOne=0},
[53021]={name=[[高级战意]],icon=[[]],desc=[[]],type=2,cmdType=2,side=0,camp={},cmd=[[zhanyi]],cancelCmd={},isAddCmd=0,args={1,40},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=99,canAppend=1,hitEffect=[[]],keepEffect=[[]],validateEffect=[[]],hitSound=0,dieEffect=[[]],appendCnt=0,group={},effectOffset=[[]],holdOnDie=0,noQusan=0,roundOne=0},
[50031]={name=[[初级回音]],icon=[[buff_shanbi]],desc=[[]],type=2,cmdType=2,side=0,camp={},cmd=[[attr]],cancelCmd={},isAddCmd=0,args={{114,500}},argsGrow={},jobs={},status={},pos={},contrapose={{"revive",0}},calcMode={},round=2,canAppend=1,hitEffect=[[]],keepEffect=[[]],validateEffect=[[]],hitSound=0,dieEffect=[[]],appendCnt=0,group={},effectOffset=[[]],holdOnDie=0,noQusan=0,roundOne=0},
[51031]={name=[[中级回音]],icon=[[buff_shanbi]],desc=[[]],type=2,cmdType=2,side=0,camp={},cmd=[[attr]],cancelCmd={},isAddCmd=0,args={{114,1500}},argsGrow={},jobs={},status={},pos={},contrapose={{"revive",0}},calcMode={},round=2,canAppend=1,hitEffect=[[]],keepEffect=[[]],validateEffect=[[]],hitSound=0,dieEffect=[[]],appendCnt=0,group={},effectOffset=[[]],holdOnDie=0,noQusan=0,roundOne=0},
[52031]={name=[[高级回音]],icon=[[buff_shanbi]],desc=[[]],type=2,cmdType=2,side=0,camp={},cmd=[[attr]],cancelCmd={},isAddCmd=0,args={{114,2500}},argsGrow={},jobs={},status={},pos={},contrapose={{"revive",0}},calcMode={},round=2,canAppend=1,hitEffect=[[]],keepEffect=[[]],validateEffect=[[]],hitSound=0,dieEffect=[[]],appendCnt=0,group={},effectOffset=[[]],holdOnDie=0,noQusan=0,roundOne=0},
[53031]={name=[[超级回音]],icon=[[buff_shanbi]],desc=[[]],type=2,cmdType=2,side=0,camp={},cmd=[[attr]],cancelCmd={},isAddCmd=0,args={{114,3500}},argsGrow={},jobs={},status={},pos={},contrapose={{"revive",0}},calcMode={},round=2,canAppend=1,hitEffect=[[]],keepEffect=[[]],validateEffect=[[]],hitSound=0,dieEffect=[[]],appendCnt=0,group={},effectOffset=[[]],holdOnDie=0,noQusan=0,roundOne=0},
[50041]={name=[[初级降临]],icon=[[buff_gongjitisheng]],desc=[[]],type=2,cmdType=2,side=0,camp={},cmd=[[attr]],cancelCmd={},isAddCmd=0,args={{201,1000}},argsGrow={},jobs={},status={},pos={},contrapose={{"revive",0}},calcMode={},round=2,canAppend=1,hitEffect=[[]],keepEffect=[[]],validateEffect=[[]],hitSound=0,dieEffect=[[]],appendCnt=0,group={},effectOffset=[[]],holdOnDie=0,noQusan=0,roundOne=0},
[51041]={name=[[中级降临]],icon=[[buff_gongjitisheng]],desc=[[]],type=2,cmdType=2,side=0,camp={},cmd=[[attr]],cancelCmd={},isAddCmd=0,args={{201,2000}},argsGrow={},jobs={},status={},pos={},contrapose={{"revive",0}},calcMode={},round=2,canAppend=1,hitEffect=[[]],keepEffect=[[]],validateEffect=[[]],hitSound=0,dieEffect=[[]],appendCnt=0,group={},effectOffset=[[]],holdOnDie=0,noQusan=0,roundOne=0},
[52041]={name=[[高级降临]],icon=[[buff_gongjitisheng]],desc=[[]],type=2,cmdType=2,side=0,camp={},cmd=[[attr]],cancelCmd={},isAddCmd=0,args={{201,3000}},argsGrow={},jobs={},status={},pos={},contrapose={{"revive",0}},calcMode={},round=2,canAppend=1,hitEffect=[[]],keepEffect=[[]],validateEffect=[[]],hitSound=0,dieEffect=[[]],appendCnt=0,group={},effectOffset=[[]],holdOnDie=0,noQusan=0,roundOne=0},
[53041]={name=[[超级降临]],icon=[[buff_gongjitisheng]],desc=[[]],type=2,cmdType=2,side=0,camp={},cmd=[[attr]],cancelCmd={},isAddCmd=0,args={{201,4000}},argsGrow={},jobs={},status={},pos={},contrapose={{"revive",0}},calcMode={},round=2,canAppend=1,hitEffect=[[]],keepEffect=[[]],validateEffect=[[]],hitSound=0,dieEffect=[[]],appendCnt=0,group={},effectOffset=[[]],holdOnDie=0,noQusan=0,roundOne=0},
[50051]={name=[[初级魔免]],icon=[[]],desc=[[]],type=2,cmdType=2,side=0,camp={},cmd=[[]],cancelCmd={},isAddCmd=0,args={},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=0,canAppend=0,hitEffect=[[]],keepEffect=[[]],validateEffect=[[]],hitSound=0,dieEffect=[[]],appendCnt=0,group={},effectOffset=[[]],holdOnDie=0,noQusan=0,roundOne=0},
[51051]={name=[[中级魔免]],icon=[[]],desc=[[]],type=2,cmdType=2,side=0,camp={},cmd=[[]],cancelCmd={},isAddCmd=0,args={},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=0,canAppend=0,hitEffect=[[]],keepEffect=[[]],validateEffect=[[]],hitSound=0,dieEffect=[[]],appendCnt=0,group={},effectOffset=[[]],holdOnDie=0,noQusan=0,roundOne=0},
[52051]={name=[[高级魔免]],icon=[[]],desc=[[]],type=2,cmdType=2,side=0,camp={},cmd=[[]],cancelCmd={},isAddCmd=0,args={},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=0,canAppend=0,hitEffect=[[]],keepEffect=[[]],validateEffect=[[]],hitSound=0,dieEffect=[[]],appendCnt=0,group={},effectOffset=[[]],holdOnDie=0,noQusan=0,roundOne=0},
[53051]={name=[[超级魔免]],icon=[[]],desc=[[]],type=2,cmdType=2,side=0,camp={},cmd=[[]],cancelCmd={},isAddCmd=0,args={},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=0,canAppend=0,hitEffect=[[]],keepEffect=[[]],validateEffect=[[]],hitSound=0,dieEffect=[[]],appendCnt=0,group={},effectOffset=[[]],holdOnDie=0,noQusan=0,roundOne=0},
[50061]={name=[[初级铁甲]],icon=[[]],desc=[[]],type=2,cmdType=2,side=0,camp={},cmd=[[]],cancelCmd={},isAddCmd=0,args={},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=0,canAppend=0,hitEffect=[[]],keepEffect=[[]],validateEffect=[[]],hitSound=0,dieEffect=[[]],appendCnt=0,group={},effectOffset=[[]],holdOnDie=0,noQusan=0,roundOne=0},
[51061]={name=[[中级铁甲]],icon=[[]],desc=[[]],type=2,cmdType=2,side=0,camp={},cmd=[[]],cancelCmd={},isAddCmd=0,args={},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=0,canAppend=0,hitEffect=[[]],keepEffect=[[]],validateEffect=[[]],hitSound=0,dieEffect=[[]],appendCnt=0,group={},effectOffset=[[]],holdOnDie=0,noQusan=0,roundOne=0},
[52061]={name=[[高级铁甲]],icon=[[]],desc=[[]],type=2,cmdType=2,side=0,camp={},cmd=[[]],cancelCmd={},isAddCmd=0,args={},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=0,canAppend=0,hitEffect=[[]],keepEffect=[[]],validateEffect=[[]],hitSound=0,dieEffect=[[]],appendCnt=0,group={},effectOffset=[[]],holdOnDie=0,noQusan=0,roundOne=0},
[53061]={name=[[超级铁甲]],icon=[[]],desc=[[]],type=2,cmdType=2,side=0,camp={},cmd=[[]],cancelCmd={},isAddCmd=0,args={},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=0,canAppend=0,hitEffect=[[]],keepEffect=[[]],validateEffect=[[]],hitSound=0,dieEffect=[[]],appendCnt=0,group={},effectOffset=[[]],holdOnDie=0,noQusan=0,roundOne=0},
[50071]={name=[[初级生机]],icon=[[]],desc=[[]],type=2,cmdType=2,side=0,camp={},cmd=[[]],cancelCmd={},isAddCmd=0,args={},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=0,canAppend=0,hitEffect=[[]],keepEffect=[[]],validateEffect=[[]],hitSound=0,dieEffect=[[]],appendCnt=0,group={},effectOffset=[[]],holdOnDie=0,noQusan=0,roundOne=0},
[51071]={name=[[中级生机]],icon=[[]],desc=[[]],type=2,cmdType=2,side=0,camp={},cmd=[[]],cancelCmd={},isAddCmd=0,args={},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=0,canAppend=0,hitEffect=[[]],keepEffect=[[]],validateEffect=[[]],hitSound=0,dieEffect=[[]],appendCnt=0,group={},effectOffset=[[]],holdOnDie=0,noQusan=0,roundOne=0},
[52071]={name=[[高级生机]],icon=[[]],desc=[[]],type=2,cmdType=2,side=0,camp={},cmd=[[]],cancelCmd={},isAddCmd=0,args={},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=0,canAppend=0,hitEffect=[[]],keepEffect=[[]],validateEffect=[[]],hitSound=0,dieEffect=[[]],appendCnt=0,group={},effectOffset=[[]],holdOnDie=0,noQusan=0,roundOne=0},
[53071]={name=[[超级生机]],icon=[[]],desc=[[]],type=2,cmdType=2,side=0,camp={},cmd=[[]],cancelCmd={},isAddCmd=0,args={},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=0,canAppend=0,hitEffect=[[]],keepEffect=[[]],validateEffect=[[]],hitSound=0,dieEffect=[[]],appendCnt=0,group={},effectOffset=[[]],holdOnDie=0,noQusan=0,roundOne=0},
[50081]={name=[[初级迟缓]],icon=[[]],desc=[[]],type=2,cmdType=2,side=0,camp={},cmd=[[]],cancelCmd={},isAddCmd=0,args={},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=0,canAppend=0,hitEffect=[[]],keepEffect=[[]],validateEffect=[[]],hitSound=0,dieEffect=[[]],appendCnt=0,group={},effectOffset=[[]],holdOnDie=0,noQusan=0,roundOne=0},
[51081]={name=[[中级迟缓]],icon=[[]],desc=[[]],type=2,cmdType=2,side=0,camp={},cmd=[[]],cancelCmd={},isAddCmd=0,args={},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=0,canAppend=0,hitEffect=[[]],keepEffect=[[]],validateEffect=[[]],hitSound=0,dieEffect=[[]],appendCnt=0,group={},effectOffset=[[]],holdOnDie=0,noQusan=0,roundOne=0},
[52081]={name=[[高级迟缓]],icon=[[]],desc=[[]],type=2,cmdType=2,side=0,camp={},cmd=[[]],cancelCmd={},isAddCmd=0,args={},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=0,canAppend=0,hitEffect=[[]],keepEffect=[[]],validateEffect=[[]],hitSound=0,dieEffect=[[]],appendCnt=0,group={},effectOffset=[[]],holdOnDie=0,noQusan=0,roundOne=0},
[53081]={name=[[超级迟缓]],icon=[[]],desc=[[]],type=2,cmdType=2,side=0,camp={},cmd=[[]],cancelCmd={},isAddCmd=0,args={},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=0,canAppend=0,hitEffect=[[]],keepEffect=[[]],validateEffect=[[]],hitSound=0,dieEffect=[[]],appendCnt=0,group={},effectOffset=[[]],holdOnDie=0,noQusan=0,roundOne=0},
[50091]={name=[[初级英勇]],icon=[[buff_wulishanghaijiashen]],desc=[[]],type=2,cmdType=2,side=0,camp={},cmd=[[attr]],cancelCmd={},isAddCmd=0,args={{219,1000}},argsGrow={},jobs={1,2},status={},pos={},contrapose={},calcMode={},round=2,canAppend=1,hitEffect=[[]],keepEffect=[[]],validateEffect=[[]],hitSound=0,dieEffect=[[]],appendCnt=0,group={},effectOffset=[[]],holdOnDie=0,noQusan=0,roundOne=0},
[51091]={name=[[中级英勇]],icon=[[buff_wulishanghaijiashen]],desc=[[]],type=2,cmdType=2,side=0,camp={},cmd=[[attr]],cancelCmd={},isAddCmd=0,args={{219,1500}},argsGrow={},jobs={1,2},status={},pos={},contrapose={},calcMode={},round=2,canAppend=1,hitEffect=[[]],keepEffect=[[]],validateEffect=[[]],hitSound=0,dieEffect=[[]],appendCnt=0,group={},effectOffset=[[]],holdOnDie=0,noQusan=0,roundOne=0},
[52091]={name=[[高级英勇]],icon=[[buff_wulishanghaijiashen]],desc=[[]],type=2,cmdType=2,side=0,camp={},cmd=[[attr]],cancelCmd={},isAddCmd=0,args={{219,2000}},argsGrow={},jobs={1,2},status={},pos={},contrapose={},calcMode={},round=2,canAppend=1,hitEffect=[[]],keepEffect=[[]],validateEffect=[[]],hitSound=0,dieEffect=[[]],appendCnt=0,group={},effectOffset=[[]],holdOnDie=0,noQusan=0,roundOne=0},
[53091]={name=[[超级英勇]],icon=[[buff_wulishanghaijiashen]],desc=[[]],type=2,cmdType=2,side=0,camp={},cmd=[[attr]],cancelCmd={},isAddCmd=0,args={{219,2500}},argsGrow={},jobs={1,2},status={},pos={},contrapose={},calcMode={},round=2,canAppend=1,hitEffect=[[]],keepEffect=[[]],validateEffect=[[]],hitSound=0,dieEffect=[[]],appendCnt=0,group={},effectOffset=[[]],holdOnDie=0,noQusan=0,roundOne=0},
[50101]={name=[[初级专注]],icon=[[buff_fashushanghaijiashen]],desc=[[]],type=2,cmdType=2,side=0,camp={},cmd=[[attr]],cancelCmd={},isAddCmd=0,args={{219,1000}},argsGrow={},jobs={3,4},status={},pos={},contrapose={},calcMode={},round=2,canAppend=1,hitEffect=[[]],keepEffect=[[]],validateEffect=[[]],hitSound=0,dieEffect=[[]],appendCnt=0,group={},effectOffset=[[]],holdOnDie=0,noQusan=0,roundOne=0},
[51101]={name=[[中级专注]],icon=[[buff_fashushanghaijiashen]],desc=[[]],type=2,cmdType=2,side=0,camp={},cmd=[[attr]],cancelCmd={},isAddCmd=0,args={{219,1500}},argsGrow={},jobs={3,4},status={},pos={},contrapose={},calcMode={},round=2,canAppend=1,hitEffect=[[]],keepEffect=[[]],validateEffect=[[]],hitSound=0,dieEffect=[[]],appendCnt=0,group={},effectOffset=[[]],holdOnDie=0,noQusan=0,roundOne=0},
[52101]={name=[[高级专注]],icon=[[buff_fashushanghaijiashen]],desc=[[]],type=2,cmdType=2,side=0,camp={},cmd=[[attr]],cancelCmd={},isAddCmd=0,args={{219,2000}},argsGrow={},jobs={3,4},status={},pos={},contrapose={},calcMode={},round=2,canAppend=1,hitEffect=[[]],keepEffect=[[]],validateEffect=[[]],hitSound=0,dieEffect=[[]],appendCnt=0,group={},effectOffset=[[]],holdOnDie=0,noQusan=0,roundOne=0},
[53101]={name=[[超级专注]],icon=[[buff_fashushanghaijiashen]],desc=[[]],type=2,cmdType=2,side=0,camp={},cmd=[[attr]],cancelCmd={},isAddCmd=0,args={{219,2500}},argsGrow={},jobs={3,4},status={},pos={},contrapose={},calcMode={},round=2,canAppend=1,hitEffect=[[]],keepEffect=[[]],validateEffect=[[]],hitSound=0,dieEffect=[[]],appendCnt=0,group={},effectOffset=[[]],holdOnDie=0,noQusan=0,roundOne=0},
[50111]={name=[[初级波动]],icon=[[]],desc=[[]],type=2,cmdType=2,side=0,camp={},cmd=[[hurtBodong]],cancelCmd={},isAddCmd=0,args={9000,11000},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=99,canAppend=1,hitEffect=[[]],keepEffect=[[]],validateEffect=[[]],hitSound=0,dieEffect=[[]],appendCnt=0,group={},effectOffset=[[]],holdOnDie=0,noQusan=0,roundOne=0},
[51111]={name=[[中级波动]],icon=[[]],desc=[[]],type=2,cmdType=2,side=0,camp={},cmd=[[hurtBodong]],cancelCmd={},isAddCmd=0,args={9500,11500},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=99,canAppend=1,hitEffect=[[]],keepEffect=[[]],validateEffect=[[]],hitSound=0,dieEffect=[[]],appendCnt=0,group={},effectOffset=[[]],holdOnDie=0,noQusan=0,roundOne=0},
[52111]={name=[[高级波动]],icon=[[]],desc=[[]],type=2,cmdType=2,side=0,camp={},cmd=[[hurtBodong]],cancelCmd={},isAddCmd=0,args={10000,12000},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=99,canAppend=1,hitEffect=[[]],keepEffect=[[]],validateEffect=[[]],hitSound=0,dieEffect=[[]],appendCnt=0,group={},effectOffset=[[]],holdOnDie=0,noQusan=0,roundOne=0},
[50121]={name=[[初级神赦]],icon=[[]],desc=[[]],type=2,cmdType=2,side=0,camp={},cmd=[[]],cancelCmd={},isAddCmd=0,args={},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=0,canAppend=0,hitEffect=[[]],keepEffect=[[]],validateEffect=[[]],hitSound=0,dieEffect=[[]],appendCnt=0,group={},effectOffset=[[]],holdOnDie=0,noQusan=0,roundOne=0},
[51121]={name=[[中级神赦]],icon=[[]],desc=[[]],type=2,cmdType=2,side=0,camp={},cmd=[[]],cancelCmd={},isAddCmd=0,args={},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=0,canAppend=0,hitEffect=[[]],keepEffect=[[]],validateEffect=[[]],hitSound=0,dieEffect=[[]],appendCnt=0,group={},effectOffset=[[]],holdOnDie=0,noQusan=0,roundOne=0},
[52121]={name=[[高级神赦]],icon=[[]],desc=[[]],type=2,cmdType=2,side=0,camp={},cmd=[[]],cancelCmd={},isAddCmd=0,args={},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=0,canAppend=0,hitEffect=[[]],keepEffect=[[]],validateEffect=[[]],hitSound=0,dieEffect=[[]],appendCnt=0,group={},effectOffset=[[]],holdOnDie=0,noQusan=0,roundOne=0},
[50131]={name=[[初级圣灵]],icon=[[]],desc=[[]],type=2,cmdType=2,side=0,camp={},cmd=[[shengling]],cancelCmd={"noRevive",0},isAddCmd=0,args={5,5,1500},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=5,canAppend=0,hitEffect=[[]],keepEffect=[[linghun]],validateEffect=[[]],hitSound=0,dieEffect=[[fuhuo]],appendCnt=0,group={},effectOffset=[[]],holdOnDie=0,noQusan=0,roundOne=0},
[51131]={name=[[中级圣灵]],icon=[[]],desc=[[]],type=2,cmdType=2,side=0,camp={},cmd=[[shengling]],cancelCmd={"noRevive",0},isAddCmd=0,args={10,5,2000},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=5,canAppend=0,hitEffect=[[]],keepEffect=[[linghun]],validateEffect=[[]],hitSound=0,dieEffect=[[fuhuo]],appendCnt=0,group={},effectOffset=[[]],holdOnDie=0,noQusan=0,roundOne=0},
[52131]={name=[[高级圣灵]],icon=[[]],desc=[[]],type=2,cmdType=2,side=0,camp={},cmd=[[shengling]],cancelCmd={"noRevive",0},isAddCmd=0,args={15,5,2500},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=5,canAppend=0,hitEffect=[[]],keepEffect=[[linghun]],validateEffect=[[]],hitSound=0,dieEffect=[[fuhuo]],appendCnt=0,group={},effectOffset=[[]],holdOnDie=0,noQusan=0,roundOne=0},
[54131]={name=[[初级圣灵复活]],icon=[[]],desc=[[]],type=2,cmdType=2,side=0,camp={},cmd=[[revive]],cancelCmd={"noRevive",0},isAddCmd=0,args={2,1500},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=0,canAppend=0,hitEffect=[[]],keepEffect=[[linghun]],validateEffect=[[]],hitSound=0,dieEffect=[[fuhuo]],appendCnt=0,group={},effectOffset=[[]],holdOnDie=0,noQusan=0,roundOne=0},
[55131]={name=[[中级圣灵复活]],icon=[[]],desc=[[]],type=2,cmdType=2,side=0,camp={},cmd=[[revive]],cancelCmd={"noRevive",0},isAddCmd=0,args={2,2000},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=0,canAppend=0,hitEffect=[[]],keepEffect=[[linghun]],validateEffect=[[]],hitSound=0,dieEffect=[[fuhuo]],appendCnt=0,group={},effectOffset=[[]],holdOnDie=0,noQusan=0,roundOne=0},
[56131]={name=[[高级圣灵复活]],icon=[[]],desc=[[]],type=2,cmdType=2,side=0,camp={},cmd=[[revive]],cancelCmd={"noRevive",0},isAddCmd=0,args={2,2500},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=0,canAppend=0,hitEffect=[[]],keepEffect=[[linghun]],validateEffect=[[]],hitSound=0,dieEffect=[[fuhuo]],appendCnt=0,group={},effectOffset=[[]],holdOnDie=0,noQusan=0,roundOne=0},
[50141]={name=[[初级驱灵]],icon=[[]],desc=[[]],type=2,cmdType=2,side=0,camp={},cmd=[[fuwenAKH]],cancelCmd={},isAddCmd=0,args={},argsGrow={},jobs={},status={},pos={},contrapose={{"fuwen5013",1000}},calcMode={},round=99,canAppend=1,hitEffect=[[]],keepEffect=[[]],validateEffect=[[]],hitSound=0,dieEffect=[[]],appendCnt=0,group={},effectOffset=[[]],holdOnDie=0,noQusan=0,roundOne=0},
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[51141]={name=[[中级驱灵]],icon=[[]],desc=[[]],type=2,cmdType=2,side=0,camp={},cmd=[[fuwenAKH]],cancelCmd={},isAddCmd=0,args={},argsGrow={},jobs={},status={},pos={},contrapose={{"fuwen5013",2000}},calcMode={},round=99,canAppend=1,hitEffect=[[]],keepEffect=[[]],validateEffect=[[]],hitSound=0,dieEffect=[[]],appendCnt=0,group={},effectOffset=[[]],holdOnDie=0,noQusan=0,roundOne=0},
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[53161]={name=[[超级物连]],icon=[[]],desc=[[]],type=2,cmdType=2,side=0,camp={},cmd=[[]],cancelCmd={},isAddCmd=0,args={},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=0,canAppend=0,hitEffect=[[]],keepEffect=[[]],validateEffect=[[]],hitSound=0,dieEffect=[[]],appendCnt=0,group={},effectOffset=[[]],holdOnDie=0,noQusan=0,roundOne=0},
[50171]={name=[[初级法连]],icon=[[]],desc=[[]],type=2,cmdType=2,side=0,camp={},cmd=[[]],cancelCmd={},isAddCmd=0,args={},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=0,canAppend=0,hitEffect=[[]],keepEffect=[[]],validateEffect=[[]],hitSound=0,dieEffect=[[]],appendCnt=0,group={},effectOffset=[[]],holdOnDie=0,noQusan=0,roundOne=0},
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[50181]={name=[[初级魔力]],icon=[[]],desc=[[]],type=2,cmdType=2,side=0,camp={},cmd=[[]],cancelCmd={},isAddCmd=0,args={},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=0,canAppend=0,hitEffect=[[]],keepEffect=[[]],validateEffect=[[]],hitSound=0,dieEffect=[[]],appendCnt=0,group={},effectOffset=[[]],holdOnDie=0,noQusan=0,roundOne=0},
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[52181]={name=[[高级魔力]],icon=[[]],desc=[[]],type=2,cmdType=2,side=0,camp={},cmd=[[]],cancelCmd={},isAddCmd=0,args={},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=0,canAppend=0,hitEffect=[[]],keepEffect=[[]],validateEffect=[[]],hitSound=0,dieEffect=[[]],appendCnt=0,group={},effectOffset=[[]],holdOnDie=0,noQusan=0,roundOne=0},
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[50191]={name=[[初级神力]],icon=[[]],desc=[[]],type=2,cmdType=2,side=0,camp={},cmd=[[]],cancelCmd={},isAddCmd=0,args={},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=0,canAppend=0,hitEffect=[[]],keepEffect=[[]],validateEffect=[[]],hitSound=0,dieEffect=[[]],appendCnt=0,group={},effectOffset=[[]],holdOnDie=0,noQusan=0,roundOne=0},
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[52261]={name=[[高级抗控]],icon=[[]],desc=[[]],type=2,cmdType=2,side=0,camp={},cmd=[[]],cancelCmd={},isAddCmd=0,args={},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=0,canAppend=0,hitEffect=[[]],keepEffect=[[]],validateEffect=[[]],hitSound=0,dieEffect=[[]],appendCnt=0,group={},effectOffset=[[]],holdOnDie=0,noQusan=0,roundOne=0},
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[50271]={name=[[初级穿透]],icon=[[]],desc=[[]],type=2,cmdType=2,side=0,camp={},cmd=[[]],cancelCmd={},isAddCmd=0,args={},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=0,canAppend=0,hitEffect=[[]],keepEffect=[[]],validateEffect=[[]],hitSound=0,dieEffect=[[]],appendCnt=0,group={},effectOffset=[[]],holdOnDie=0,noQusan=0,roundOne=0},
[51271]={name=[[中级穿透]],icon=[[]],desc=[[]],type=2,cmdType=2,side=0,camp={},cmd=[[]],cancelCmd={},isAddCmd=0,args={},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=0,canAppend=0,hitEffect=[[]],keepEffect=[[]],validateEffect=[[]],hitSound=0,dieEffect=[[]],appendCnt=0,group={},effectOffset=[[]],holdOnDie=0,noQusan=0,roundOne=0},
[52271]={name=[[高级穿透]],icon=[[]],desc=[[]],type=2,cmdType=2,side=0,camp={},cmd=[[]],cancelCmd={},isAddCmd=0,args={},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=0,canAppend=0,hitEffect=[[]],keepEffect=[[]],validateEffect=[[]],hitSound=0,dieEffect=[[]],appendCnt=0,group={},effectOffset=[[]],holdOnDie=0,noQusan=0,roundOne=0},
[53271]={name=[[超级穿透]],icon=[[]],desc=[[]],type=2,cmdType=2,side=0,camp={},cmd=[[]],cancelCmd={},isAddCmd=0,args={},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=0,canAppend=0,hitEffect=[[]],keepEffect=[[]],validateEffect=[[]],hitSound=0,dieEffect=[[]],appendCnt=0,group={},effectOffset=[[]],holdOnDie=0,noQusan=0,roundOne=0},
[50281]={name=[[初级命中]],icon=[[]],desc=[[]],type=2,cmdType=2,side=0,camp={},cmd=[[]],cancelCmd={},isAddCmd=0,args={},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=0,canAppend=0,hitEffect=[[]],keepEffect=[[]],validateEffect=[[]],hitSound=0,dieEffect=[[]],appendCnt=0,group={},effectOffset=[[]],holdOnDie=0,noQusan=0,roundOne=0},
[51281]={name=[[中级命中]],icon=[[]],desc=[[]],type=2,cmdType=2,side=0,camp={},cmd=[[]],cancelCmd={},isAddCmd=0,args={},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=0,canAppend=0,hitEffect=[[]],keepEffect=[[]],validateEffect=[[]],hitSound=0,dieEffect=[[]],appendCnt=0,group={},effectOffset=[[]],holdOnDie=0,noQusan=0,roundOne=0},
[52281]={name=[[高级命中]],icon=[[]],desc=[[]],type=2,cmdType=2,side=0,camp={},cmd=[[]],cancelCmd={},isAddCmd=0,args={},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=0,canAppend=0,hitEffect=[[]],keepEffect=[[]],validateEffect=[[]],hitSound=0,dieEffect=[[]],appendCnt=0,group={},effectOffset=[[]],holdOnDie=0,noQusan=0,roundOne=0},
[53281]={name=[[超级命中]],icon=[[]],desc=[[]],type=2,cmdType=2,side=0,camp={},cmd=[[]],cancelCmd={},isAddCmd=0,args={},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=0,canAppend=0,hitEffect=[[]],keepEffect=[[]],validateEffect=[[]],hitSound=0,dieEffect=[[]],appendCnt=0,group={},effectOffset=[[]],holdOnDie=0,noQusan=0,roundOne=0},
[50291]={name=[[初级免伤]],icon=[[buff_mianshangtigao]],desc=[[]],type=2,cmdType=2,side=0,camp={},cmd=[[attr]],cancelCmd={},isAddCmd=0,args={{112,1000}},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=2,canAppend=1,hitEffect=[[]],keepEffect=[[]],validateEffect=[[]],hitSound=0,dieEffect=[[]],appendCnt=0,group={},effectOffset=[[]],holdOnDie=0,noQusan=0,roundOne=0},
[51291]={name=[[中级免伤]],icon=[[buff_mianshangtigao]],desc=[[]],type=2,cmdType=2,side=0,camp={},cmd=[[attr]],cancelCmd={},isAddCmd=0,args={{112,2000}},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=2,canAppend=1,hitEffect=[[]],keepEffect=[[]],validateEffect=[[]],hitSound=0,dieEffect=[[]],appendCnt=0,group={},effectOffset=[[]],holdOnDie=0,noQusan=0,roundOne=0},
[52291]={name=[[高级免伤]],icon=[[buff_mianshangtigao]],desc=[[]],type=2,cmdType=2,side=0,camp={},cmd=[[attr]],cancelCmd={},isAddCmd=0,args={{112,3000}},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=2,canAppend=1,hitEffect=[[]],keepEffect=[[]],validateEffect=[[]],hitSound=0,dieEffect=[[]],appendCnt=0,group={},effectOffset=[[]],holdOnDie=0,noQusan=0,roundOne=0},
[53291]={name=[[超级免伤]],icon=[[buff_mianshangtigao]],desc=[[]],type=2,cmdType=2,side=0,camp={},cmd=[[attr]],cancelCmd={},isAddCmd=0,args={{112,4000}},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=2,canAppend=1,hitEffect=[[]],keepEffect=[[]],validateEffect=[[]],hitSound=0,dieEffect=[[]],appendCnt=0,group={},effectOffset=[[]],holdOnDie=0,noQusan=0,roundOne=0},
[50301]={name=[[初级嗜血]],icon=[[]],desc=[[]],type=2,cmdType=2,side=0,camp={},cmd=[[]],cancelCmd={},isAddCmd=0,args={},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=0,canAppend=0,hitEffect=[[]],keepEffect=[[]],validateEffect=[[]],hitSound=0,dieEffect=[[]],appendCnt=0,group={},effectOffset=[[]],holdOnDie=0,noQusan=0,roundOne=0},
[51301]={name=[[中级嗜血]],icon=[[]],desc=[[]],type=2,cmdType=2,side=0,camp={},cmd=[[]],cancelCmd={},isAddCmd=0,args={},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=0,canAppend=0,hitEffect=[[]],keepEffect=[[]],validateEffect=[[]],hitSound=0,dieEffect=[[]],appendCnt=0,group={},effectOffset=[[]],holdOnDie=0,noQusan=0,roundOne=0},
[52301]={name=[[高级嗜血]],icon=[[]],desc=[[]],type=2,cmdType=2,side=0,camp={},cmd=[[]],cancelCmd={},isAddCmd=0,args={},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=0,canAppend=0,hitEffect=[[]],keepEffect=[[]],validateEffect=[[]],hitSound=0,dieEffect=[[]],appendCnt=0,group={},effectOffset=[[]],holdOnDie=0,noQusan=0,roundOne=0},
[53301]={name=[[超级嗜血]],icon=[[]],desc=[[]],type=2,cmdType=2,side=0,camp={},cmd=[[]],cancelCmd={},isAddCmd=0,args={},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=0,canAppend=0,hitEffect=[[]],keepEffect=[[]],validateEffect=[[]],hitSound=0,dieEffect=[[]],appendCnt=0,group={},effectOffset=[[]],holdOnDie=0,noQusan=0,roundOne=0},
[50311]={name=[[初级降疗]],icon=[[buff_zhiliaojiangdi]],desc=[[]],type=2,cmdType=2,side=1,camp={},cmd=[[attr]],cancelCmd={},isAddCmd=0,args={{234,-400},{236,-400}},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=2,canAppend=1,hitEffect=[[]],keepEffect=[[]],validateEffect=[[]],hitSound=0,dieEffect=[[]],appendCnt=0,group={},effectOffset=[[]],holdOnDie=0,noQusan=0,roundOne=0},
[51311]={name=[[中级降疗]],icon=[[buff_zhiliaojiangdi]],desc=[[]],type=2,cmdType=2,side=1,camp={},cmd=[[attr]],cancelCmd={},isAddCmd=0,args={{234,-1200},{236,-1200}},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=2,canAppend=1,hitEffect=[[]],keepEffect=[[]],validateEffect=[[]],hitSound=0,dieEffect=[[]],appendCnt=0,group={},effectOffset=[[]],holdOnDie=0,noQusan=0,roundOne=0},
[52311]={name=[[高级降疗]],icon=[[buff_zhiliaojiangdi]],desc=[[]],type=2,cmdType=2,side=1,camp={},cmd=[[attr]],cancelCmd={},isAddCmd=0,args={{234,-2000},{236,-2000}},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=2,canAppend=1,hitEffect=[[]],keepEffect=[[]],validateEffect=[[]],hitSound=0,dieEffect=[[]],appendCnt=0,group={},effectOffset=[[]],holdOnDie=0,noQusan=0,roundOne=0},
[53311]={name=[[超级降疗]],icon=[[buff_zhiliaojiangdi]],desc=[[]],type=2,cmdType=2,side=1,camp={},cmd=[[attr]],cancelCmd={},isAddCmd=0,args={{234,-2800},{236,-2800}},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=2,canAppend=1,hitEffect=[[]],keepEffect=[[]],validateEffect=[[]],hitSound=0,dieEffect=[[]],appendCnt=0,group={},effectOffset=[[]],holdOnDie=0,noQusan=0,roundOne=0},
[50321]={name=[[初级灭魂]],icon=[[]],desc=[[]],type=2,cmdType=2,side=0,camp={},cmd=[[noRevive]],cancelCmd={},isAddCmd=0,args={},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=2,canAppend=1,hitEffect=[[]],keepEffect=[[]],validateEffect=[[]],hitSound=0,dieEffect=[[]],appendCnt=0,group={},effectOffset=[[]],holdOnDie=0,noQusan=0,roundOne=0},
[50322]={name=[[初级灭魂]],icon=[[]],desc=[[]],type=2,cmdType=2,side=0,camp={},cmd=[[fuwenAKH]],cancelCmd={},isAddCmd=0,args={},argsGrow={},jobs={},status={},pos={},contrapose={{"fuwen5040",300},{"fuwen5041",300}},calcMode={},round=99,canAppend=0,hitEffect=[[]],keepEffect=[[]],validateEffect=[[]],hitSound=0,dieEffect=[[]],appendCnt=0,group={},effectOffset=[[]],holdOnDie=0,noQusan=0,roundOne=0},
[51321]={name=[[中级灭魂]],icon=[[1]],desc=[[]],type=2,cmdType=2,side=0,camp={},cmd=[[noRevive]],cancelCmd={},isAddCmd=0,args={},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=2,canAppend=1,hitEffect=[[]],keepEffect=[[]],validateEffect=[[]],hitSound=0,dieEffect=[[]],appendCnt=0,group={},effectOffset=[[]],holdOnDie=0,noQusan=0,roundOne=0},
[51322]={name=[[中级灭魂]],icon=[[]],desc=[[]],type=2,cmdType=2,side=0,camp={},cmd=[[fuwenAKH]],cancelCmd={},isAddCmd=0,args={},argsGrow={},jobs={},status={},pos={},contrapose={{"fuwen5040",900},{"fuwen5041",900}},calcMode={},round=99,canAppend=0,hitEffect=[[]],keepEffect=[[]],validateEffect=[[]],hitSound=0,dieEffect=[[]],appendCnt=0,group={},effectOffset=[[]],holdOnDie=0,noQusan=0,roundOne=0},
[52321]={name=[[高级灭魂]],icon=[[1]],desc=[[]],type=2,cmdType=2,side=0,camp={},cmd=[[noRevive]],cancelCmd={},isAddCmd=0,args={},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=2,canAppend=1,hitEffect=[[]],keepEffect=[[]],validateEffect=[[]],hitSound=0,dieEffect=[[]],appendCnt=0,group={},effectOffset=[[]],holdOnDie=0,noQusan=0,roundOne=0},
[52322]={name=[[高级灭魂]],icon=[[]],desc=[[]],type=2,cmdType=2,side=0,camp={},cmd=[[fuwenAKH]],cancelCmd={},isAddCmd=0,args={},argsGrow={},jobs={},status={},pos={},contrapose={{"fuwen5040",1500},{"fuwen5041",1500}},calcMode={},round=99,canAppend=0,hitEffect=[[]],keepEffect=[[]],validateEffect=[[]],hitSound=0,dieEffect=[[]],appendCnt=0,group={},effectOffset=[[]],holdOnDie=0,noQusan=0,roundOne=0},
[53321]={name=[[超级灭魂]],icon=[[1]],desc=[[]],type=2,cmdType=2,side=0,camp={},cmd=[[noRevive]],cancelCmd={},isAddCmd=0,args={},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=2,canAppend=1,hitEffect=[[]],keepEffect=[[]],validateEffect=[[]],hitSound=0,dieEffect=[[]],appendCnt=0,group={},effectOffset=[[]],holdOnDie=0,noQusan=0,roundOne=0},
[53322]={name=[[超级灭魂]],icon=[[]],desc=[[]],type=2,cmdType=2,side=0,camp={},cmd=[[fuwenAKH]],cancelCmd={},isAddCmd=0,args={},argsGrow={},jobs={},status={},pos={},contrapose={{"fuwen5040",2100},{"fuwen5041",2100}},calcMode={},round=99,canAppend=0,hitEffect=[[]],keepEffect=[[]],validateEffect=[[]],hitSound=0,dieEffect=[[]],appendCnt=0,group={},effectOffset=[[]],holdOnDie=0,noQusan=0,roundOne=0},
[50331]={name=[[初级驱散]],icon=[[]],desc=[[]],type=2,cmdType=2,side=1,camp={},cmd=[[]],cancelCmd={},isAddCmd=0,args={},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=0,canAppend=0,hitEffect=[[]],keepEffect=[[]],validateEffect=[[]],hitSound=0,dieEffect=[[]],appendCnt=0,group={},effectOffset=[[]],holdOnDie=0,noQusan=0,roundOne=0},
[51331]={name=[[中级驱散]],icon=[[]],desc=[[]],type=2,cmdType=2,side=1,camp={},cmd=[[]],cancelCmd={},isAddCmd=0,args={},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=0,canAppend=0,hitEffect=[[]],keepEffect=[[]],validateEffect=[[]],hitSound=0,dieEffect=[[]],appendCnt=0,group={},effectOffset=[[]],holdOnDie=0,noQusan=0,roundOne=0},
[52331]={name=[[高级驱散]],icon=[[]],desc=[[]],type=2,cmdType=2,side=1,camp={},cmd=[[]],cancelCmd={},isAddCmd=0,args={},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=0,canAppend=0,hitEffect=[[]],keepEffect=[[]],validateEffect=[[]],hitSound=0,dieEffect=[[]],appendCnt=0,group={},effectOffset=[[]],holdOnDie=0,noQusan=0,roundOne=0},
[53331]={name=[[超级驱散]],icon=[[]],desc=[[]],type=2,cmdType=2,side=1,camp={},cmd=[[]],cancelCmd={},isAddCmd=0,args={},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=0,canAppend=0,hitEffect=[[]],keepEffect=[[]],validateEffect=[[]],hitSound=0,dieEffect=[[]],appendCnt=0,group={},effectOffset=[[]],holdOnDie=0,noQusan=0,roundOne=0},
[50341]={name=[[初级冲击]],icon=[[]],desc=[[]],type=2,cmdType=2,side=0,camp={},cmd=[[xuanyun]],cancelCmd={},isAddCmd=0,args={},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=2,canAppend=2,hitEffect=[[]],keepEffect=[[Buff/xuanyun,top]],validateEffect=[[]],hitSound=0,dieEffect=[[]],appendCnt=0,group={},effectOffset=[[]],holdOnDie=0,noQusan=0,roundOne=0},
[51341]={name=[[中级冲击]],icon=[[]],desc=[[]],type=2,cmdType=2,side=0,camp={},cmd=[[xuanyun]],cancelCmd={},isAddCmd=0,args={},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=2,canAppend=2,hitEffect=[[]],keepEffect=[[Buff/xuanyun,top]],validateEffect=[[]],hitSound=0,dieEffect=[[]],appendCnt=0,group={},effectOffset=[[]],holdOnDie=0,noQusan=0,roundOne=0},
[52341]={name=[[高级冲击]],icon=[[]],desc=[[]],type=2,cmdType=2,side=0,camp={},cmd=[[xuanyun]],cancelCmd={},isAddCmd=0,args={},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=2,canAppend=2,hitEffect=[[]],keepEffect=[[Buff/xuanyun,top]],validateEffect=[[]],hitSound=0,dieEffect=[[]],appendCnt=0,group={},effectOffset=[[]],holdOnDie=0,noQusan=0,roundOne=0},
[53341]={name=[[超级冲击]],icon=[[]],desc=[[]],type=2,cmdType=2,side=0,camp={},cmd=[[xuanyun]],cancelCmd={},isAddCmd=0,args={},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=2,canAppend=2,hitEffect=[[]],keepEffect=[[Buff/xuanyun,top]],validateEffect=[[]],hitSound=0,dieEffect=[[]],appendCnt=0,group={},effectOffset=[[]],holdOnDie=0,noQusan=0,roundOne=0},
[50351]={name=[[初级嘲讽]],icon=[[buff_tiaoxin]],desc=[[]],type=2,cmdType=2,side=1,camp={},cmd=[[chaofeng]],cancelCmd={},isAddCmd=0,args={},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=1,canAppend=2,hitEffect=[[]],keepEffect=[[]],validateEffect=[[]],hitSound=0,dieEffect=[[]],appendCnt=0,group={},effectOffset=[[]],holdOnDie=0,noQusan=0,roundOne=0},
[51351]={name=[[中级嘲讽]],icon=[[buff_tiaoxin]],desc=[[]],type=2,cmdType=2,side=1,camp={},cmd=[[chaofeng]],cancelCmd={},isAddCmd=0,args={},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=1,canAppend=2,hitEffect=[[]],keepEffect=[[]],validateEffect=[[]],hitSound=0,dieEffect=[[]],appendCnt=0,group={},effectOffset=[[]],holdOnDie=0,noQusan=0,roundOne=0},
[52351]={name=[[高级嘲讽]],icon=[[buff_tiaoxin]],desc=[[]],type=2,cmdType=2,side=1,camp={},cmd=[[chaofeng]],cancelCmd={},isAddCmd=0,args={},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=1,canAppend=2,hitEffect=[[]],keepEffect=[[]],validateEffect=[[]],hitSound=0,dieEffect=[[]],appendCnt=0,group={},effectOffset=[[]],holdOnDie=0,noQusan=0,roundOne=0},
[53351]={name=[[超级嘲讽]],icon=[[buff_tiaoxin]],desc=[[]],type=2,cmdType=2,side=1,camp={},cmd=[[chaofeng]],cancelCmd={},isAddCmd=0,args={},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=1,canAppend=2,hitEffect=[[]],keepEffect=[[]],validateEffect=[[]],hitSound=0,dieEffect=[[]],appendCnt=0,group={},effectOffset=[[]],holdOnDie=0,noQusan=0,roundOne=0},
[50361]={name=[[初级减速]],icon=[[buff_jiansu]],desc=[[]],type=2,cmdType=2,side=1,camp={},cmd=[[attr]],cancelCmd={},isAddCmd=0,args={{204,-1000}},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=2,canAppend=1,hitEffect=[[]],keepEffect=[[]],validateEffect=[[]],hitSound=0,dieEffect=[[]],appendCnt=0,group={},effectOffset=[[]],holdOnDie=0,noQusan=0,roundOne=0},
[51361]={name=[[中级减速]],icon=[[buff_jiansu]],desc=[[]],type=2,cmdType=2,side=1,camp={},cmd=[[attr]],cancelCmd={},isAddCmd=0,args={{204,-1000}},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=2,canAppend=1,hitEffect=[[]],keepEffect=[[]],validateEffect=[[]],hitSound=0,dieEffect=[[]],appendCnt=0,group={},effectOffset=[[]],holdOnDie=0,noQusan=0,roundOne=0},
[52361]={name=[[高级减速]],icon=[[buff_jiansu]],desc=[[]],type=2,cmdType=2,side=1,camp={},cmd=[[attr]],cancelCmd={},isAddCmd=0,args={{204,-1000}},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=2,canAppend=1,hitEffect=[[]],keepEffect=[[]],validateEffect=[[]],hitSound=0,dieEffect=[[]],appendCnt=0,group={},effectOffset=[[]],holdOnDie=0,noQusan=0,roundOne=0},
[53361]={name=[[超级减速]],icon=[[buff_jiansu]],desc=[[]],type=2,cmdType=2,side=1,camp={},cmd=[[attr]],cancelCmd={},isAddCmd=0,args={{204,-1000}},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=2,canAppend=1,hitEffect=[[]],keepEffect=[[]],validateEffect=[[]],hitSound=0,dieEffect=[[]],appendCnt=0,group={},effectOffset=[[]],holdOnDie=0,noQusan=0,roundOne=0},
[50371]={name=[[初级荣光]],icon=[[buff_gongjitisheng]],desc=[[]],type=2,cmdType=2,side=0,camp={},cmd=[[attr]],cancelCmd={},isAddCmd=0,args={{201,500}},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=2,canAppend=1,hitEffect=[[]],keepEffect=[[]],validateEffect=[[]],hitSound=0,dieEffect=[[]],appendCnt=0,group={},effectOffset=[[]],holdOnDie=0,noQusan=0,roundOne=0},
[51371]={name=[[中级荣光]],icon=[[buff_gongjitisheng]],desc=[[]],type=2,cmdType=2,side=0,camp={},cmd=[[attr]],cancelCmd={},isAddCmd=0,args={{201,1500}},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=2,canAppend=1,hitEffect=[[]],keepEffect=[[]],validateEffect=[[]],hitSound=0,dieEffect=[[]],appendCnt=0,group={},effectOffset=[[]],holdOnDie=0,noQusan=0,roundOne=0},
[52371]={name=[[高级荣光]],icon=[[buff_gongjitisheng]],desc=[[]],type=2,cmdType=2,side=0,camp={},cmd=[[attr]],cancelCmd={},isAddCmd=0,args={{201,2500}},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=2,canAppend=1,hitEffect=[[]],keepEffect=[[]],validateEffect=[[]],hitSound=0,dieEffect=[[]],appendCnt=0,group={},effectOffset=[[]],holdOnDie=0,noQusan=0,roundOne=0},
[53371]={name=[[超级荣光]],icon=[[buff_gongjitisheng]],desc=[[]],type=2,cmdType=2,side=0,camp={},cmd=[[attr]],cancelCmd={},isAddCmd=0,args={{201,3500}},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=2,canAppend=1,hitEffect=[[]],keepEffect=[[]],validateEffect=[[]],hitSound=0,dieEffect=[[]],appendCnt=0,group={},effectOffset=[[]],holdOnDie=0,noQusan=0,roundOne=0},
[50381]={name=[[初级闪避]],icon=[[]],desc=[[]],type=2,cmdType=2,side=0,camp={},cmd=[[befuwenAKH]],cancelCmd={},isAddCmd=0,args={},argsGrow={},jobs={},status={},pos={},contrapose={{"fuwen5018",-500},{"fuwen5019",-500}},calcMode={},round=99,canAppend=0,hitEffect=[[]],keepEffect=[[]],validateEffect=[[]],hitSound=0,dieEffect=[[]],appendCnt=0,group={},effectOffset=[[]],holdOnDie=0,noQusan=0,roundOne=0},
[51381]={name=[[中级闪避]],icon=[[]],desc=[[]],type=2,cmdType=2,side=0,camp={},cmd=[[befuwenAKH]],cancelCmd={},isAddCmd=0,args={},argsGrow={},jobs={},status={},pos={},contrapose={{"fuwen5018",-1000},{"fuwen5019",-1000}},calcMode={},round=99,canAppend=0,hitEffect=[[]],keepEffect=[[]],validateEffect=[[]],hitSound=0,dieEffect=[[]],appendCnt=0,group={},effectOffset=[[]],holdOnDie=0,noQusan=0,roundOne=0},
[52381]={name=[[高级闪避]],icon=[[]],desc=[[]],type=2,cmdType=2,side=0,camp={},cmd=[[befuwenAKH]],cancelCmd={},isAddCmd=0,args={},argsGrow={},jobs={},status={},pos={},contrapose={{"fuwen5018",-1500},{"fuwen5019",-1500}},calcMode={},round=99,canAppend=0,hitEffect=[[]],keepEffect=[[]],validateEffect=[[]],hitSound=0,dieEffect=[[]],appendCnt=0,group={},effectOffset=[[]],holdOnDie=0,noQusan=0,roundOne=0},
[53381]={name=[[超级闪避]],icon=[[]],desc=[[]],type=2,cmdType=2,side=0,camp={},cmd=[[befuwenAKH]],cancelCmd={},isAddCmd=0,args={},argsGrow={},jobs={},status={},pos={},contrapose={{"fuwen5018",-2000},{"fuwen5019",-2000}},calcMode={},round=99,canAppend=0,hitEffect=[[]],keepEffect=[[]],validateEffect=[[]],hitSound=0,dieEffect=[[]],appendCnt=0,group={},effectOffset=[[]],holdOnDie=0,noQusan=0,roundOne=0},
[50391]={name=[[初级再生]],icon=[[]],desc=[[]],type=2,cmdType=2,side=0,camp={},cmd=[[]],cancelCmd={},isAddCmd=0,args={},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=0,canAppend=0,hitEffect=[[]],keepEffect=[[]],validateEffect=[[]],hitSound=0,dieEffect=[[]],appendCnt=0,group={},effectOffset=[[]],holdOnDie=0,noQusan=0,roundOne=0},
[51391]={name=[[中级再生]],icon=[[]],desc=[[]],type=2,cmdType=2,side=0,camp={},cmd=[[]],cancelCmd={},isAddCmd=0,args={},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=0,canAppend=0,hitEffect=[[]],keepEffect=[[]],validateEffect=[[]],hitSound=0,dieEffect=[[]],appendCnt=0,group={},effectOffset=[[]],holdOnDie=0,noQusan=0,roundOne=0},
[52391]={name=[[高级再生]],icon=[[]],desc=[[]],type=2,cmdType=2,side=0,camp={},cmd=[[]],cancelCmd={},isAddCmd=0,args={},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=0,canAppend=0,hitEffect=[[]],keepEffect=[[]],validateEffect=[[]],hitSound=0,dieEffect=[[]],appendCnt=0,group={},effectOffset=[[]],holdOnDie=0,noQusan=0,roundOne=0},
[53391]={name=[[超级再生]],icon=[[]],desc=[[]],type=2,cmdType=2,side=0,camp={},cmd=[[]],cancelCmd={},isAddCmd=0,args={},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=0,canAppend=0,hitEffect=[[]],keepEffect=[[]],validateEffect=[[]],hitSound=0,dieEffect=[[]],appendCnt=0,group={},effectOffset=[[]],holdOnDie=0,noQusan=0,roundOne=0},
[50401]={name=[[初级保命]],icon=[[]],desc=[[]],type=2,cmdType=2,side=0,camp={},cmd=[[revive]],cancelCmd={"noRevive",0},isAddCmd=0,args={2,200},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=1,canAppend=2,hitEffect=[[]],keepEffect=[[linghun]],validateEffect=[[]],hitSound=0,dieEffect=[[fuhuo]],appendCnt=0,group={},effectOffset=[[]],holdOnDie=0,noQusan=0,roundOne=0},
[51401]={name=[[中级保命]],icon=[[]],desc=[[]],type=2,cmdType=2,side=0,camp={},cmd=[[revive]],cancelCmd={"noRevive",0},isAddCmd=0,args={2,200},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=1,canAppend=2,hitEffect=[[]],keepEffect=[[linghun]],validateEffect=[[]],hitSound=0,dieEffect=[[fuhuo]],appendCnt=0,group={},effectOffset=[[]],holdOnDie=0,noQusan=0,roundOne=0},
[52401]={name=[[高级保命]],icon=[[]],desc=[[]],type=2,cmdType=2,side=0,camp={},cmd=[[revive]],cancelCmd={"noRevive",0},isAddCmd=0,args={2,200},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=1,canAppend=2,hitEffect=[[]],keepEffect=[[linghun]],validateEffect=[[]],hitSound=0,dieEffect=[[fuhuo]],appendCnt=0,group={},effectOffset=[[]],holdOnDie=0,noQusan=0,roundOne=0},
[53401]={name=[[超级保命]],icon=[[]],desc=[[]],type=2,cmdType=2,side=0,camp={},cmd=[[revive]],cancelCmd={"noRevive",0},isAddCmd=0,args={2,200},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=1,canAppend=2,hitEffect=[[]],keepEffect=[[linghun]],validateEffect=[[]],hitSound=0,dieEffect=[[fuhuo]],appendCnt=0,group={},effectOffset=[[]],holdOnDie=0,noQusan=0,roundOne=0},
[50411]={name=[[初级神佑]],icon=[[]],desc=[[]],type=2,cmdType=2,side=0,camp={},cmd=[[revive]],cancelCmd={"noRevive",0},isAddCmd=0,args={2,3000},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=1,canAppend=2,hitEffect=[[]],keepEffect=[[linghun]],validateEffect=[[]],hitSound=0,dieEffect=[[fuhuo]],appendCnt=0,group={},effectOffset=[[]],holdOnDie=0,noQusan=0,roundOne=0},
[51411]={name=[[中级神佑]],icon=[[]],desc=[[]],type=2,cmdType=2,side=0,camp={},cmd=[[revive]],cancelCmd={"noRevive",0},isAddCmd=0,args={2,4000},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=1,canAppend=2,hitEffect=[[]],keepEffect=[[linghun]],validateEffect=[[]],hitSound=0,dieEffect=[[fuhuo]],appendCnt=0,group={},effectOffset=[[]],holdOnDie=0,noQusan=0,roundOne=0},
[52411]={name=[[高级神佑]],icon=[[]],desc=[[]],type=2,cmdType=2,side=0,camp={},cmd=[[revive]],cancelCmd={"noRevive",0},isAddCmd=0,args={2,5000},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=1,canAppend=2,hitEffect=[[]],keepEffect=[[linghun]],validateEffect=[[]],hitSound=0,dieEffect=[[fuhuo]],appendCnt=0,group={},effectOffset=[[]],holdOnDie=0,noQusan=0,roundOne=0},
[53411]={name=[[超级神佑]],icon=[[]],desc=[[]],type=2,cmdType=2,side=0,camp={},cmd=[[revive]],cancelCmd={"noRevive",0},isAddCmd=0,args={26000},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=1,canAppend=2,hitEffect=[[]],keepEffect=[[linghun]],validateEffect=[[]],hitSound=0,dieEffect=[[fuhuo]],appendCnt=0,group={},effectOffset=[[]],holdOnDie=0,noQusan=0,roundOne=0},
[50421]={name=[[初级抗暴]],icon=[[]],desc=[[]],type=2,cmdType=2,side=0,camp={},cmd=[[]],cancelCmd={},isAddCmd=0,args={},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=0,canAppend=0,hitEffect=[[]],keepEffect=[[]],validateEffect=[[]],hitSound=0,dieEffect=[[]],appendCnt=0,group={},effectOffset=[[]],holdOnDie=0,noQusan=0,roundOne=0},
[51421]={name=[[中级抗暴]],icon=[[]],desc=[[]],type=2,cmdType=2,side=0,camp={},cmd=[[]],cancelCmd={},isAddCmd=0,args={},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=0,canAppend=0,hitEffect=[[]],keepEffect=[[]],validateEffect=[[]],hitSound=0,dieEffect=[[]],appendCnt=0,group={},effectOffset=[[]],holdOnDie=0,noQusan=0,roundOne=0},
[52421]={name=[[高级抗暴]],icon=[[]],desc=[[]],type=2,cmdType=2,side=0,camp={},cmd=[[]],cancelCmd={},isAddCmd=0,args={},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=0,canAppend=0,hitEffect=[[]],keepEffect=[[]],validateEffect=[[]],hitSound=0,dieEffect=[[]],appendCnt=0,group={},effectOffset=[[]],holdOnDie=0,noQusan=0,roundOne=0},
[53421]={name=[[超级抗暴]],icon=[[]],desc=[[]],type=2,cmdType=2,side=0,camp={},cmd=[[]],cancelCmd={},isAddCmd=0,args={},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=0,canAppend=0,hitEffect=[[]],keepEffect=[[]],validateEffect=[[]],hitSound=0,dieEffect=[[]],appendCnt=0,group={},effectOffset=[[]],holdOnDie=0,noQusan=0,roundOne=0},
[50431]={name=[[初级神体]],icon=[[]],desc=[[]],type=2,cmdType=2,side=0,camp={},cmd=[[befuwenAKH]],cancelCmd={},isAddCmd=0,args={},argsGrow={},jobs={},status={},pos={},contrapose={{"fuwen5001",-300},{"fuwen5016",-300},{"fuwen5017",-300}},calcMode={},round=99,canAppend=0,hitEffect=[[]],keepEffect=[[]],validateEffect=[[]],hitSound=0,dieEffect=[[]],appendCnt=0,group={},effectOffset=[[]],holdOnDie=0,noQusan=0,roundOne=0},
[51431]={name=[[中级神体]],icon=[[]],desc=[[]],type=2,cmdType=2,side=0,camp={},cmd=[[befuwenAKH]],cancelCmd={},isAddCmd=0,args={},argsGrow={},jobs={},status={},pos={},contrapose={{"fuwen5001",-900},{"fuwen5016",-900},{"fuwen5017",-900}},calcMode={},round=99,canAppend=0,hitEffect=[[]],keepEffect=[[]],validateEffect=[[]],hitSound=0,dieEffect=[[]],appendCnt=0,group={},effectOffset=[[]],holdOnDie=0,noQusan=0,roundOne=0},
[52431]={name=[[高级神体]],icon=[[]],desc=[[]],type=2,cmdType=2,side=0,camp={},cmd=[[befuwenAKH]],cancelCmd={},isAddCmd=0,args={},argsGrow={},jobs={},status={},pos={},contrapose={{"fuwen5001",-1500},{"fuwen5016",-1500},{"fuwen5017",-1500}},calcMode={},round=99,canAppend=0,hitEffect=[[]],keepEffect=[[]],validateEffect=[[]],hitSound=0,dieEffect=[[]],appendCnt=0,group={},effectOffset=[[]],holdOnDie=0,noQusan=0,roundOne=0},
[53431]={name=[[超级神体]],icon=[[]],desc=[[]],type=2,cmdType=2,side=0,camp={},cmd=[[befuwenAKH]],cancelCmd={},isAddCmd=0,args={},argsGrow={},jobs={},status={},pos={},contrapose={{"fuwen5001",-2100},{"fuwen5016",-2100},{"fuwen5017",-2100}},calcMode={},round=99,canAppend=0,hitEffect=[[]],keepEffect=[[]],validateEffect=[[]],hitSound=0,dieEffect=[[]],appendCnt=0,group={},effectOffset=[[]],holdOnDie=0,noQusan=0,roundOne=0},
[50441]={name=[[初级护盾]],icon=[[buff_xishoudun]],desc=[[]],type=2,cmdType=2,side=0,camp={},cmd=[[hudun]],cancelCmd={},isAddCmd=0,args={2,400},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=2,canAppend=2,hitEffect=[[]],keepEffect=[[Buff/buff_shanghaidun,front]],validateEffect=[[]],hitSound=0,dieEffect=[[]],appendCnt=0,group={},effectOffset=[[]],holdOnDie=0,noQusan=0,roundOne=0},
[51441]={name=[[中级护盾]],icon=[[buff_xishoudun]],desc=[[]],type=2,cmdType=2,side=0,camp={},cmd=[[hudun]],cancelCmd={},isAddCmd=0,args={2,800},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=2,canAppend=2,hitEffect=[[]],keepEffect=[[Buff/buff_shanghaidun,front]],validateEffect=[[]],hitSound=0,dieEffect=[[]],appendCnt=0,group={},effectOffset=[[]],holdOnDie=0,noQusan=0,roundOne=0},
[52441]={name=[[高级护盾]],icon=[[buff_xishoudun]],desc=[[]],type=2,cmdType=2,side=0,camp={},cmd=[[hudun]],cancelCmd={},isAddCmd=0,args={2,1200},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=2,canAppend=2,hitEffect=[[]],keepEffect=[[Buff/buff_shanghaidun,front]],validateEffect=[[]],hitSound=0,dieEffect=[[]],appendCnt=0,group={},effectOffset=[[]],holdOnDie=0,noQusan=0,roundOne=0},
[53441]={name=[[超级护盾]],icon=[[buff_xishoudun]],desc=[[]],type=2,cmdType=2,side=0,camp={},cmd=[[hudun]],cancelCmd={},isAddCmd=0,args={2,1600},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=2,canAppend=2,hitEffect=[[]],keepEffect=[[Buff/buff_shanghaidun,front]],validateEffect=[[]],hitSound=0,dieEffect=[[]],appendCnt=0,group={},effectOffset=[[]],holdOnDie=0,noQusan=0,roundOne=0},
[50451]={name=[[初级清心]],icon=[[]],desc=[[]],type=2,cmdType=2,side=0,camp={},cmd=[[]],cancelCmd={},isAddCmd=0,args={},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=0,canAppend=0,hitEffect=[[]],keepEffect=[[]],validateEffect=[[]],hitSound=0,dieEffect=[[]],appendCnt=0,group={},effectOffset=[[]],holdOnDie=0,noQusan=0,roundOne=0},
[51451]={name=[[中级清心]],icon=[[]],desc=[[]],type=2,cmdType=2,side=0,camp={},cmd=[[]],cancelCmd={},isAddCmd=0,args={},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=0,canAppend=0,hitEffect=[[]],keepEffect=[[]],validateEffect=[[]],hitSound=0,dieEffect=[[]],appendCnt=0,group={},effectOffset=[[]],holdOnDie=0,noQusan=0,roundOne=0},
[52451]={name=[[高级清心]],icon=[[]],desc=[[]],type=2,cmdType=2,side=0,camp={},cmd=[[]],cancelCmd={},isAddCmd=0,args={},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=0,canAppend=0,hitEffect=[[]],keepEffect=[[]],validateEffect=[[]],hitSound=0,dieEffect=[[]],appendCnt=0,group={},effectOffset=[[]],holdOnDie=0,noQusan=0,roundOne=0},
[53451]={name=[[超级清心]],icon=[[]],desc=[[]],type=2,cmdType=2,side=0,camp={},cmd=[[]],cancelCmd={},isAddCmd=0,args={},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=0,canAppend=0,hitEffect=[[]],keepEffect=[[]],validateEffect=[[]],hitSound=0,dieEffect=[[]],appendCnt=0,group={},effectOffset=[[]],holdOnDie=0,noQusan=0,roundOne=0},
[50461]={name=[[初级反伤]],icon=[[]],desc=[[]],type=2,cmdType=2,side=0,camp={},cmd=[[]],cancelCmd={},isAddCmd=0,args={},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=0,canAppend=0,hitEffect=[[]],keepEffect=[[]],validateEffect=[[]],hitSound=0,dieEffect=[[]],appendCnt=0,group={},effectOffset=[[]],holdOnDie=0,noQusan=0,roundOne=0},
[51461]={name=[[中级反伤]],icon=[[]],desc=[[]],type=2,cmdType=2,side=0,camp={},cmd=[[]],cancelCmd={},isAddCmd=0,args={},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=0,canAppend=0,hitEffect=[[]],keepEffect=[[]],validateEffect=[[]],hitSound=0,dieEffect=[[]],appendCnt=0,group={},effectOffset=[[]],holdOnDie=0,noQusan=0,roundOne=0},
[52461]={name=[[高级反伤]],icon=[[]],desc=[[]],type=2,cmdType=2,side=0,camp={},cmd=[[]],cancelCmd={},isAddCmd=0,args={},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=0,canAppend=0,hitEffect=[[]],keepEffect=[[]],validateEffect=[[]],hitSound=0,dieEffect=[[]],appendCnt=0,group={},effectOffset=[[]],holdOnDie=0,noQusan=0,roundOne=0},
[53461]={name=[[超级反伤]],icon=[[]],desc=[[]],type=2,cmdType=2,side=0,camp={},cmd=[[]],cancelCmd={},isAddCmd=0,args={},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=0,canAppend=0,hitEffect=[[]],keepEffect=[[]],validateEffect=[[]],hitSound=0,dieEffect=[[]],appendCnt=0,group={},effectOffset=[[]],holdOnDie=0,noQusan=0,roundOne=0},
[50471]={name=[[初级掌控]],icon=[[]],desc=[[]],type=2,cmdType=2,side=0,camp={},cmd=[[]],cancelCmd={},isAddCmd=0,args={},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=0,canAppend=0,hitEffect=[[]],keepEffect=[[]],validateEffect=[[]],hitSound=0,dieEffect=[[]],appendCnt=0,group={},effectOffset=[[]],holdOnDie=0,noQusan=0,roundOne=0},
[51471]={name=[[中级掌控]],icon=[[]],desc=[[]],type=2,cmdType=2,side=0,camp={},cmd=[[]],cancelCmd={},isAddCmd=0,args={},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=0,canAppend=0,hitEffect=[[]],keepEffect=[[]],validateEffect=[[]],hitSound=0,dieEffect=[[]],appendCnt=0,group={},effectOffset=[[]],holdOnDie=0,noQusan=0,roundOne=0},
[52471]={name=[[高级掌控]],icon=[[]],desc=[[]],type=2,cmdType=2,side=0,camp={},cmd=[[]],cancelCmd={},isAddCmd=0,args={},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=0,canAppend=0,hitEffect=[[]],keepEffect=[[]],validateEffect=[[]],hitSound=0,dieEffect=[[]],appendCnt=0,group={},effectOffset=[[]],holdOnDie=0,noQusan=0,roundOne=0},
[53471]={name=[[超级掌控]],icon=[[]],desc=[[]],type=2,cmdType=2,side=0,camp={},cmd=[[]],cancelCmd={},isAddCmd=0,args={},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=0,canAppend=0,hitEffect=[[]],keepEffect=[[]],validateEffect=[[]],hitSound=0,dieEffect=[[]],appendCnt=0,group={},effectOffset=[[]],holdOnDie=0,noQusan=0,roundOne=0},
[50481]={name=[[初级吸取]],icon=[[]],desc=[[]],type=2,cmdType=2,side=0,camp={},cmd=[[]],cancelCmd={},isAddCmd=0,args={},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=0,canAppend=0,hitEffect=[[]],keepEffect=[[]],validateEffect=[[]],hitSound=0,dieEffect=[[]],appendCnt=0,group={},effectOffset=[[]],holdOnDie=0,noQusan=0,roundOne=0},
[51481]={name=[[中级吸取]],icon=[[]],desc=[[]],type=2,cmdType=2,side=0,camp={},cmd=[[]],cancelCmd={},isAddCmd=0,args={},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=0,canAppend=0,hitEffect=[[]],keepEffect=[[]],validateEffect=[[]],hitSound=0,dieEffect=[[]],appendCnt=0,group={},effectOffset=[[]],holdOnDie=0,noQusan=0,roundOne=0},
[52481]={name=[[高级吸取]],icon=[[]],desc=[[]],type=2,cmdType=2,side=0,camp={},cmd=[[]],cancelCmd={},isAddCmd=0,args={},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=0,canAppend=0,hitEffect=[[]],keepEffect=[[]],validateEffect=[[]],hitSound=0,dieEffect=[[]],appendCnt=0,group={},effectOffset=[[]],holdOnDie=0,noQusan=0,roundOne=0},
[53481]={name=[[超级吸取]],icon=[[]],desc=[[]],type=2,cmdType=2,side=0,camp={},cmd=[[]],cancelCmd={},isAddCmd=0,args={},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=0,canAppend=0,hitEffect=[[]],keepEffect=[[]],validateEffect=[[]],hitSound=0,dieEffect=[[]],appendCnt=0,group={},effectOffset=[[]],holdOnDie=0,noQusan=0,roundOne=0}}end)();
(function()qusan={
[1]={type=1,buffcmd=[[hurt]]},
[2]={type=1,buffcmd=[[ranshao]]},
[3]={type=1,buffcmd=[[liuxue]]},
[4]={type=1,buffcmd=[[zhongdu]]},
[5]={type=1,buffcmd=[[xuanyun]]},
[6]={type=1,buffcmd=[[shihua]]},
[7]={type=1,buffcmd=[[bingdong]]},
[8]={type=1,buffcmd=[[jinmo]]},
[9]={type=1,buffcmd=[[kongju]]},
[10]={type=1,buffcmd=[[chanrao]]},
[11]={type=1,buffcmd=[[zhongzi]]},
[12]={type=1,buffcmd=[[xuruo]]},
[13]={type=2,buffcmd=[[hp]]},
[15]={type=1,buffcmd=[[biaoshi]]},
[16]={type=1,buffcmd=[[jiansu]]},
[17]={type=1,buffcmd=[[chaofeng]]},
[18]={type=1,buffcmd=[[defRate]]},
[19]={type=1,buffcmd=[[hunluan]]},
[20]={type=1,buffcmd=[[ranshao1]]},
[21]={type=1,buffcmd=[[noHp]]},
[22]={type=1,buffcmd=[[shenhuo]]},
[23]={type=1,buffcmd=[[zuzhou]]},
[24]={type=1,buffcmd=[[attrQusan]]},
[25]={type=2,buffcmd=[[hudun]]},
[26]={type=2,buffcmd=[[attr]]},
[27]={type=1,buffcmd=[[attrdne]]},
[28]={type=2,buffcmd=[[attr1]]},
[29]={type=1,buffcmd=[[stealattr]]},
[30]={type=2,buffcmd=[[fentan]]}}end)();